Server side blip and Vector2 argument
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@ -123,6 +123,14 @@ namespace RageCoop.Core
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Z = ReadFloat()
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};
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}
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public Vector2 ReadVector2()
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{
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return new Vector2()
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{
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X = ReadFloat(),
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Y = ReadFloat()
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};
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}
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public Quaternion ReadQuaternion()
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{
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return new Quaternion()
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