Merge vehicle sync packet, comment cleanup

This commit is contained in:
Sardelka
2022-07-17 11:59:37 +08:00
parent 5d1832fcef
commit 0a3dbb1f59
11 changed files with 269 additions and 560 deletions

View File

@ -222,27 +222,6 @@ namespace RageCoop.Client
}
break;
case PacketType.VehicleStateSync:
{
Packets.VehicleStateSync packet = new Packets.VehicleStateSync();
packet.Unpack(data);
VehicleStateSync(packet);
}
break;
/*
case PacketType.PedStateSync:
{
Packets.PedStateSync packet = new Packets.PedStateSync();
packet.Unpack(data);
PedStateSync(packet);
}
break;
*/
case PacketType.ProjectileSync:
{
Packets.ProjectileSync packet = new Packets.ProjectileSync();
@ -339,27 +318,10 @@ namespace RageCoop.Client
c.BlipColor=packet.BlipColor;
c.BlipSprite=packet.BlipSprite;
c.BlipScale=packet.BlipScale;
c.LastStateSynced = Main.Ticked;
c.LastFullSynced = Main.Ticked;
}
}
/*
private static void PedStateSync(Packets.PedStateSync packet)
{
SyncedPed c = EntityPool.GetPedByID(packet.ID);
if (c==null) { return; }
c.ID=packet.ID;
c.OwnerID=packet.OwnerID;
c.Clothes=packet.Clothes;
c.WeaponComponents=packet.WeaponComponents;
c.WeaponTint=packet.WeaponTint;
c.Model=packet.ModelHash;
c.BlipColor=packet.BlipColor;
c.BlipSprite=packet.BlipSprite;
c.BlipScale=packet.BlipScale;
c.LastStateSynced = Main.Ticked;
}
*/
private static void VehicleSync(Packets.VehicleSync packet)
{
SyncedVehicle v = EntityPool.GetVehicleByID(packet.ID);
@ -369,6 +331,8 @@ namespace RageCoop.Client
}
if (v.IsLocal) { return; }
v.ID= packet.ID;
v.OwnerID= packet.OwnerID;
v.Flags=packet.Flag;
v.Position=packet.Position;
v.Quaternion=packet.Quaternion;
v.SteeringAngle=packet.SteeringAngle;
@ -378,44 +342,37 @@ namespace RageCoop.Client
v.RotationVelocity=packet.RotationVelocity;
v.DeluxoWingRatio=packet.DeluxoWingRatio;
v.LastSynced=Main.Ticked;
}
private static void VehicleStateSync(Packets.VehicleStateSync packet)
{
SyncedVehicle v = EntityPool.GetVehicleByID(packet.ID);
if (v==null||v.IsLocal) { return; }
v.ID= packet.ID;
v.OwnerID= packet.OwnerID;
v.DamageModel=packet.DamageModel;
v.EngineHealth=packet.EngineHealth;
v.OwnerID=packet.OwnerID;
v.Mods=packet.Mods;
v.Model=packet.ModelHash;
v.Colors=packet.Colors;
v.LandingGear=packet.LandingGear;
v.RoofState=(VehicleRoofState)packet.RoofState;
v.EngineRunning = packet.Flag.HasVehFlag(VehicleDataFlags.IsEngineRunning);
v.LightsOn = packet.Flag.HasVehFlag(VehicleDataFlags.AreLightsOn);
v.BrakeLightsOn = packet.Flag.HasVehFlag(VehicleDataFlags.AreBrakeLightsOn);
v.HighBeamsOn = packet.Flag.HasVehFlag(VehicleDataFlags.AreHighBeamsOn);
v.SireneActive = packet.Flag.HasVehFlag(VehicleDataFlags.IsSirenActive);
v.IsDead = packet.Flag.HasVehFlag(VehicleDataFlags.IsDead);
v.HornActive = packet.Flag.HasVehFlag(VehicleDataFlags.IsHornActive);
v.Transformed = packet.Flag.HasVehFlag(VehicleDataFlags.IsTransformed);
v.Passengers=new Dictionary<VehicleSeat, SyncedPed>();
v.LockStatus=packet.LockStatus;
v.RadioStation=packet.RadioStation;
v.LicensePlate=packet.LicensePlate;
v.Livery=packet.Livery;
v.Flags=packet.Flag;
foreach (KeyValuePair<int, int> pair in packet.Passengers)
if (packet.Flag.HasVehFlag(VehicleDataFlags.IsFullSync))
{
if (EntityPool.PedExists(pair.Value))
v.DamageModel=packet.DamageModel;
v.EngineHealth=packet.EngineHealth;
v.Mods=packet.Mods;
v.Model=packet.ModelHash;
v.Colors=packet.Colors;
v.LandingGear=packet.LandingGear;
v.RoofState=(VehicleRoofState)packet.RoofState;
v.EngineRunning = packet.Flag.HasVehFlag(VehicleDataFlags.IsEngineRunning);
v.LightsOn = packet.Flag.HasVehFlag(VehicleDataFlags.AreLightsOn);
v.BrakeLightsOn = packet.Flag.HasVehFlag(VehicleDataFlags.AreBrakeLightsOn);
v.HighBeamsOn = packet.Flag.HasVehFlag(VehicleDataFlags.AreHighBeamsOn);
v.SireneActive = packet.Flag.HasVehFlag(VehicleDataFlags.IsSirenActive);
v.IsDead = packet.Flag.HasVehFlag(VehicleDataFlags.IsDead);
v.HornActive = packet.Flag.HasVehFlag(VehicleDataFlags.IsHornActive);
v.Transformed = packet.Flag.HasVehFlag(VehicleDataFlags.IsTransformed);
v.Passengers=new Dictionary<VehicleSeat, SyncedPed>();
v.LockStatus=packet.LockStatus;
v.RadioStation=packet.RadioStation;
v.LicensePlate=packet.LicensePlate;
v.Livery=packet.Livery;
foreach (KeyValuePair<int, int> pair in packet.Passengers)
{
v.Passengers.Add((VehicleSeat)pair.Key, EntityPool.GetPedByID(pair.Value));
if (EntityPool.PedExists(pair.Value))
{
v.Passengers.Add((VehicleSeat)pair.Key, EntityPool.GetPedByID(pair.Value));
}
}
v.LastFullSynced= Main.Ticked;
}
v.LastStateSynced= Main.Ticked;
}
private static void ProjectileSync(Packets.ProjectileSync packet)
{