Assign Client.Player.Owner immediately
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@ -105,6 +105,7 @@ namespace RageCoop.Server
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InternalEndPoint=packet.InternalEndPoint,
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}
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);
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player.Owner=tmpClient;
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ClientsByName.Add(packet.Username.ToLower(), tmpClient);
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ClientsByID.Add(player.ID, tmpClient);
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if (ClientsByNetHandle.Count==1)
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