Add option to disable blip and nametag display
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@ -277,7 +277,7 @@ namespace RageCoop.Client
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{
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ProjectilesByHandle.Remove(p.Handle);
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}
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Main.Logger.Debug($"Removing projectile {sp.ID}. Reason:{reason}");
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//Main.Logger.Debug($"Removing projectile {sp.ID}. Reason:{reason}");
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if (sp.Exploded) p.Explode();
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}
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ProjectilesByID.Remove(id);
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