Fix stuff, add listening address display and projectile shoot prediction

This commit is contained in:
Sardelka
2022-09-07 09:52:40 +08:00
parent 4621fb4987
commit 23e9326f5f
10 changed files with 59 additions and 26 deletions

View File

@ -396,6 +396,7 @@ namespace RageCoop.Client
p.Shooter = packet.Flags.HasProjDataFlag(ProjectileDataFlags.IsShotByVehicle) ?
(SyncedEntity)EntityPool.GetVehicleByID(packet.ShooterID) : EntityPool.GetPedByID(packet.ShooterID);
p.LastSynced = Main.Ticked;
p.LastSyncedStopWatch.Restart();
}
}
}