Fix stuff, add listening address display and projectile shoot prediction
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@ -31,6 +31,7 @@ namespace RageCoop.Client
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}
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internal void SetUpFixedData()
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{
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if (MainVehicle == null) { return; }
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IsAircraft = MainVehicle.IsAircraft;
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IsMotorcycle = MainVehicle.IsMotorcycle;
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