This commit is contained in:
sardelka9515
2022-10-23 19:02:39 +08:00
parent 6b34ab6e36
commit 2828b9b74f
114 changed files with 7374 additions and 7205 deletions

View File

@ -1,23 +1,24 @@
using GTA;
using GTA.Math;
using GTA.Native;
using LemonUI.Elements;
using RageCoop.Core;
using System;
using System.Collections.Generic;
using System;
using System.Drawing;
using System.Linq;
using GTA;
using GTA.Math;
using GTA.Native;
using GTA.NaturalMotion;
using GTA.UI;
using LemonUI.Elements;
using RageCoop.Core;
using Font = GTA.UI.Font;
namespace RageCoop.Client
{
/// <summary>
/// ?
/// ?
/// </summary>
public partial class SyncedPed : SyncedEntity
{
/// <summary>
/// Create a local entity (outgoing sync)
/// Create a local entity (outgoing sync)
/// </summary>
/// <param name="p"></param>
internal SyncedPed(Ped p)
@ -31,11 +32,10 @@ namespace RageCoop.Client
Function.Call(Hash._SET_PED_CAN_PLAY_INJURED_ANIMS, false);
MainPed.SetConfigFlag((int)PedConfigFlags.CPED_CONFIG_FLAG_DisableHurt, true);
// MainPed.SetConfigFlag((int)PedConfigFlags.CPED_CONFIG_FLAG_DisableMelee, true);
}
/// <summary>
/// Create an empty character with ID
/// Create an empty character with ID
/// </summary>
internal SyncedPed(int id)
{
@ -45,43 +45,37 @@ namespace RageCoop.Client
internal override void Update()
{
if (Owner == null) { OwnerID = OwnerID; return; }
if (IsPlayer)
if (Owner == null)
{
RenderNameTag();
OwnerID = OwnerID;
return;
}
if (IsPlayer) RenderNameTag();
// Check if all data avalible
if (!IsReady) { return; }
if (!IsReady) return;
// Skip update if no new sync message has arrived.
if (!NeedUpdate) { return; }
if (!NeedUpdate) return;
if (MainPed == null || !MainPed.Exists())
{
if (!CreateCharacter())
{
return;
}
}
// Need to update state
if (LastFullSynced >= LastUpdated)
{
if (MainPed != null && (Model != MainPed.Model.Hash))
{
if (MainPed != null && Model != MainPed.Model.Hash)
if (!CreateCharacter())
{
return;
}
}
if (((byte)BlipColor == 255) && (PedBlip != null))
if ((byte)BlipColor == 255 && PedBlip != null)
{
PedBlip.Delete();
PedBlip = null;
}
else if (((byte)BlipColor != 255) && PedBlip == null)
else if ((byte)BlipColor != 255 && PedBlip == null)
{
PedBlip = MainPed.AddBlip();
@ -90,26 +84,15 @@ namespace RageCoop.Client
PedBlip.Sprite = BlipSprite;
PedBlip.Scale = BlipScale;
}
if (PedBlip != null)
{
if (PedBlip.Color != BlipColor)
{
PedBlip.Color = BlipColor;
}
if (PedBlip.Sprite != BlipSprite)
{
PedBlip.Sprite = BlipSprite;
}
if (IsPlayer)
{
PedBlip.Name = Owner.Username;
}
if (PedBlip.Color != BlipColor) PedBlip.Color = BlipColor;
if (PedBlip.Sprite != BlipSprite) PedBlip.Sprite = BlipSprite;
if (IsPlayer) PedBlip.Name = Owner.Username;
}
if (!Clothes.SequenceEqual(_lastClothes))
{
SetClothes();
}
if (!Clothes.SequenceEqual(_lastClothes)) SetClothes();
CheckCurrentWeapon();
}
@ -119,16 +102,12 @@ namespace RageCoop.Client
if (Health > 0)
{
if (IsPlayer)
{
MainPed.Resurrect();
}
else
{
SyncEvents.TriggerPedKilled(this);
}
}
}
else if (IsPlayer && (MainPed.Health != Health))
else if (IsPlayer && MainPed.Health != Health)
{
MainPed.Health = Health;
@ -146,7 +125,12 @@ namespace RageCoop.Client
}
else
{
if (MainPed.IsInVehicle()) { MainPed.Task.LeaveVehicle(LeaveVehicleFlags.WarpOut); return; }
if (MainPed.IsInVehicle())
{
MainPed.Task.LeaveVehicle(LeaveVehicleFlags.WarpOut);
return;
}
DisplayOnFoot();
}
@ -170,21 +154,19 @@ namespace RageCoop.Client
private void RenderNameTag()
{
if (!Owner.DisplayNameTag || (MainPed == null) || !MainPed.IsVisible || !MainPed.IsInRange(Main.PlayerPosition, 40f))
{
return;
}
if (!Owner.DisplayNameTag || MainPed == null || !MainPed.IsVisible ||
!MainPed.IsInRange(Main.PlayerPosition, 40f)) return;
Vector3 targetPos = MainPed.Bones[Bone.IKHead].Position + Vector3.WorldUp * 0.5f;
var targetPos = MainPed.Bones[Bone.IKHead].Position + Vector3.WorldUp * 0.5f;
Point toDraw = default;
if (Util.WorldToScreen(targetPos, ref toDraw))
{
toDraw.Y -= 100;
new ScaledText(toDraw, Owner.Username, 0.4f, GTA.UI.Font.ChaletLondon)
new ScaledText(toDraw, Owner.Username, 0.4f, Font.ChaletLondon)
{
Outline = true,
Alignment = GTA.UI.Alignment.Center,
Color = Owner.HasDirectConnection ? Color.FromArgb(179, 229, 252) : Color.White,
Alignment = Alignment.Center,
Color = Owner.HasDirectConnection ? Color.FromArgb(179, 229, 252) : Color.White
}.Draw();
}
}
@ -209,16 +191,14 @@ namespace RageCoop.Client
PedBlip.Delete();
PedBlip = null;
}
if (!Model.IsLoaded)
{
Model.Request();
return false;
}
if ((MainPed = Util.CreatePed(Model, Position)) == null)
{
return false;
}
if ((MainPed = Util.CreatePed(Model, Position)) == null) return false;
Model.MarkAsNoLongerNeeded();
@ -251,8 +231,8 @@ namespace RageCoop.Client
SetClothes();
if (IsPlayer) { MainPed.IsInvincible = true; }
if (IsInvincible) { MainPed.IsInvincible = true; }
if (IsPlayer) MainPed.IsInvincible = true;
if (IsInvincible) MainPed.IsInvincible = true;
lock (EntityPool.PedsLock)
{
@ -266,16 +246,14 @@ namespace RageCoop.Client
private void SetClothes()
{
for (byte i = 0; i < 12; i++)
{
Function.Call(Hash.SET_PED_COMPONENT_VARIATION, MainPed.Handle, i, (int)Clothes[i], (int)Clothes[i + 12], (int)Clothes[i + 24]);
}
Function.Call(Hash.SET_PED_COMPONENT_VARIATION, MainPed.Handle, i, (int)Clothes[i],
(int)Clothes[i + 12], (int)Clothes[i + 24]);
_lastClothes = Clothes;
}
private void DisplayOnFoot()
{
if (IsInParachuteFreeFall)
{
MainPed.PositionNoOffset = Vector3.Lerp(MainPed.ReadPosition(), Position + Velocity, 0.5f);
@ -285,9 +263,10 @@ namespace RageCoop.Client
{
// Skip update if animation is not loaded
var dict = LoadAnim("skydive@base");
if (dict == null) { return; }
if (dict == null) return;
Function.Call(Hash.TASK_PLAY_ANIM, MainPed.Handle, dict, "free_idle", 8f, 10f, -1, 0, -8f, 1, 1, 1);
}
return;
}
@ -299,13 +278,16 @@ namespace RageCoop.Client
model.Request(1000);
if (model != null)
{
ParachuteProp = World.CreateProp(model, MainPed.ReadPosition(), MainPed.ReadRotation(), false, false);
ParachuteProp = World.CreateProp(model, MainPed.ReadPosition(), MainPed.ReadRotation(), false,
false);
model.MarkAsNoLongerNeeded();
ParachuteProp.IsPositionFrozen = true;
ParachuteProp.IsCollisionEnabled = false;
ParachuteProp.AttachTo(MainPed.Bones[Bone.SkelSpine2], new Vector3(3.6f, 0f, 0f), new Vector3(0f, 90f, 0f));
ParachuteProp.AttachTo(MainPed.Bones[Bone.SkelSpine2], new Vector3(3.6f, 0f, 0f),
new Vector3(0f, 90f, 0f));
}
MainPed.Task.ClearAllImmediately();
MainPed.Task.ClearSecondary();
}
@ -313,21 +295,20 @@ namespace RageCoop.Client
MainPed.PositionNoOffset = Vector3.Lerp(MainPed.ReadPosition(), Position + Velocity, 0.5f);
MainPed.Quaternion = Rotation.ToQuaternion();
if (!Function.Call<bool>(Hash.IS_ENTITY_PLAYING_ANIM, MainPed.Handle, "skydive@parachute@first_person", "chute_idle_right", 3))
if (!Function.Call<bool>(Hash.IS_ENTITY_PLAYING_ANIM, MainPed.Handle, "skydive@parachute@first_person",
"chute_idle_right", 3))
{
var dict = LoadAnim("skydive@parachute@first_person");
if (dict == null) { return; }
if (dict == null) return;
Function.Call(Hash.TASK_PLAY_ANIM, MainPed, dict, "chute_idle_right", 8f, 10f, -1, 0, -8f, 1, 1, 1);
}
return;
}
if (ParachuteProp != null)
{
if (ParachuteProp.Exists())
{
ParachuteProp.Delete();
}
if (ParachuteProp.Exists()) ParachuteProp.Delete();
ParachuteProp = null;
}
@ -335,7 +316,7 @@ namespace RageCoop.Client
{
if (Velocity.Z < 0)
{
string anim = Velocity.Z < -2f ? "slide_climb_down" : "climb_down";
var anim = Velocity.Z < -2f ? "slide_climb_down" : "climb_down";
if (_currentAnimation[1] != anim)
{
MainPed.Task.ClearAllImmediately();
@ -343,9 +324,7 @@ namespace RageCoop.Client
}
if (!Function.Call<bool>(Hash.IS_ENTITY_PLAYING_ANIM, MainPed.Handle, "laddersbase", anim, 3))
{
MainPed.Task.PlayAnimation("laddersbase", anim, 8f, -1, AnimationFlags.Loop);
}
}
else
{
@ -357,10 +336,9 @@ namespace RageCoop.Client
_currentAnimation[1] = "base_left_hand_up";
}
if (!Function.Call<bool>(Hash.IS_ENTITY_PLAYING_ANIM, MainPed.Handle, "laddersbase", "base_left_hand_up", 3))
{
if (!Function.Call<bool>(Hash.IS_ENTITY_PLAYING_ANIM, MainPed.Handle, "laddersbase",
"base_left_hand_up", 3))
MainPed.Task.PlayAnimation("laddersbase", "base_left_hand_up", 8f, -1, AnimationFlags.Loop);
}
}
else
{
@ -370,17 +348,16 @@ namespace RageCoop.Client
_currentAnimation[1] = "climb_up";
}
if (!Function.Call<bool>(Hash.IS_ENTITY_PLAYING_ANIM, MainPed.Handle, "laddersbase", "climb_up", 3))
{
MainPed.Task.PlayAnimation("laddersbase", "climb_up", 8f, -1, AnimationFlags.Loop);
}
if (!Function.Call<bool>(Hash.IS_ENTITY_PLAYING_ANIM, MainPed.Handle, "laddersbase", "climb_up",
3)) MainPed.Task.PlayAnimation("laddersbase", "climb_up", 8f, -1, AnimationFlags.Loop);
}
}
SmoothTransition();
return;
}
else if (MainPed.IsTaskActive(TaskType.CTaskGoToAndClimbLadder))
if (MainPed.IsTaskActive(TaskType.CTaskGoToAndClimbLadder))
{
MainPed.Task.ClearAllImmediately();
_currentAnimation[1] = "";
@ -388,28 +365,18 @@ namespace RageCoop.Client
if (IsVaulting)
{
if (!MainPed.IsVaulting)
{
MainPed.Task.Climb();
}
if (!MainPed.IsVaulting) MainPed.Task.Climb();
SmoothTransition();
return;
}
if (!IsVaulting && MainPed.IsVaulting)
{
MainPed.Task.ClearAllImmediately();
}
if (!IsVaulting && MainPed.IsVaulting) MainPed.Task.ClearAllImmediately();
if (IsOnFire && !MainPed.IsOnFire)
{
Function.Call(Hash.START_ENTITY_FIRE, MainPed);
}
else if (!IsOnFire && MainPed.IsOnFire)
{
Function.Call(Hash.STOP_ENTITY_FIRE, MainPed);
}
else if (!IsOnFire && MainPed.IsOnFire) Function.Call(Hash.STOP_ENTITY_FIRE, MainPed);
if (IsJumping)
{
@ -422,42 +389,35 @@ namespace RageCoop.Client
SmoothTransition();
return;
}
_lastIsJumping = false;
if (IsRagdoll || Health == 0)
{
if (!MainPed.IsRagdoll)
{
MainPed.Ragdoll();
}
if (!MainPed.IsRagdoll) MainPed.Ragdoll();
SmoothTransition();
if (!_lastRagdoll)
{
_lastRagdoll = true;
_lastRagdollTime = Main.Ticked;
}
return;
}
if (MainPed.IsRagdoll)
{
if (Speed == 0)
{
MainPed.CancelRagdoll();
}
else
{
MainPed.Task.ClearAllImmediately();
}
_lastRagdoll = false;
return;
}
if (IsReloading)
{
if (!MainPed.IsTaskActive(TaskType.CTaskReloadGun))
{
MainPed.Task.ReloadWeapon();
}
if (!MainPed.IsTaskActive(TaskType.CTaskReloadGun)) MainPed.Task.ReloadWeapon();
/*
if (!_isPlayingAnimation)
{
@ -474,10 +434,7 @@ namespace RageCoop.Client
}
else if (IsInCover)
{
if (!_lastInCover)
{
Function.Call(Hash.TASK_STAY_IN_COVER, MainPed.Handle);
}
if (!_lastInCover) Function.Call(Hash.TASK_STAY_IN_COVER, MainPed.Handle);
_lastInCover = true;
if (IsAiming)
@ -511,48 +468,39 @@ namespace RageCoop.Client
private void CheckCurrentWeapon()
{
if (MainPed.Weapons.Current.Hash != (WeaponHash)CurrentWeaponHash || !WeaponComponents.Compare(_lastWeaponComponents) || (Speed <= 3 && _weaponObj?.IsVisible != true))
if (MainPed.Weapons.Current.Hash != (WeaponHash)CurrentWeaponHash ||
!WeaponComponents.Compare(_lastWeaponComponents) || (Speed <= 3 && _weaponObj?.IsVisible != true))
{
new WeaponAsset(CurrentWeaponHash).Request();
MainPed.Weapons.RemoveAll();
_weaponObj = Entity.FromHandle(Function.Call<int>(Hash.CREATE_WEAPON_OBJECT, CurrentWeaponHash, -1, Position.X, Position.Y, Position.Z, true, 0, 0));
if (_weaponObj == null) { return; }
_weaponObj = Entity.FromHandle(Function.Call<int>(Hash.CREATE_WEAPON_OBJECT, CurrentWeaponHash, -1,
Position.X, Position.Y, Position.Z, true, 0, 0));
if (_weaponObj == null) return;
if (CurrentWeaponHash != (uint)WeaponHash.Unarmed)
{
if (WeaponComponents != null && WeaponComponents.Count != 0)
{
foreach (KeyValuePair<uint, bool> comp in WeaponComponents)
{
foreach (var comp in WeaponComponents)
if (comp.Value)
{
Function.Call(Hash.GIVE_WEAPON_COMPONENT_TO_WEAPON_OBJECT, _weaponObj, comp.Key);
}
}
}
Function.Call(Hash.GIVE_WEAPON_OBJECT_TO_PED, _weaponObj, MainPed.Handle);
}
_lastWeaponComponents = WeaponComponents;
}
if (Function.Call<int>(Hash.GET_PED_WEAPON_TINT_INDEX, MainPed, CurrentWeaponHash) != WeaponTint)
{
Function.Call<int>(Hash.SET_PED_WEAPON_TINT_INDEX, MainPed, CurrentWeaponHash, WeaponTint);
}
}
private void DisplayAiming()
{
if (Velocity == default)
{
MainPed.Task.AimAt(AimCoords, 1000);
}
else
{
Function.Call(Hash.TASK_GO_TO_COORD_WHILE_AIMING_AT_COORD, MainPed.Handle,
Position.X + Velocity.X, Position.Y + Velocity.Y, Position.Z + Velocity.Z,
AimCoords.X, AimCoords.Y, AimCoords.Z, 3f, false, 0x3F000000, 0x40800000, false, 512, false, 0);
}
Position.X + Velocity.X, Position.Y + Velocity.Y, Position.Z + Velocity.Z,
AimCoords.X, AimCoords.Y, AimCoords.Z, 3f, false, 0x3F000000, 0x40800000, false, 512, false, 0);
SmoothTransition();
}
@ -560,23 +508,21 @@ namespace RageCoop.Client
{
MainPed.Task.ClearAll();
Function.Call(Hash.SET_PED_STEALTH_MOVEMENT, MainPed, IsInStealthMode, 0);
Vector3 predictPosition = Predict(Position) + Velocity;
float range = predictPosition.DistanceToSquared(MainPed.ReadPosition());
var predictPosition = Predict(Position) + Velocity;
var range = predictPosition.DistanceToSquared(MainPed.ReadPosition());
switch (Speed)
{
case 1:
if (!MainPed.IsWalking || range > 0.25f)
{
float nrange = range * 2;
if (nrange > 1.0f)
{
nrange = 1.0f;
}
var nrange = range * 2;
if (nrange > 1.0f) nrange = 1.0f;
MainPed.Task.GoStraightTo(predictPosition);
Function.Call(Hash.SET_PED_DESIRED_MOVE_BLEND_RATIO, MainPed.Handle, nrange);
}
LastMoving = true;
break;
case 2:
@ -585,15 +531,18 @@ namespace RageCoop.Client
MainPed.Task.RunTo(predictPosition, true);
Function.Call(Hash.SET_PED_DESIRED_MOVE_BLEND_RATIO, MainPed.Handle, 1.0f);
}
LastMoving = true;
break;
case 3:
if (!MainPed.IsSprinting || range > 0.75f)
{
Function.Call(Hash.TASK_GO_STRAIGHT_TO_COORD, MainPed.Handle, predictPosition.X, predictPosition.Y, predictPosition.Z, 3.0f, -1, 0.0f, 0.0f);
Function.Call(Hash.TASK_GO_STRAIGHT_TO_COORD, MainPed.Handle, predictPosition.X,
predictPosition.Y, predictPosition.Z, 3.0f, -1, 0.0f, 0.0f);
Function.Call(Hash.SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER, MainPed.Handle, 1.49f);
Function.Call(Hash.SET_PED_DESIRED_MOVE_BLEND_RATIO, MainPed.Handle, 1.0f);
}
LastMoving = true;
break;
default:
@ -602,8 +551,10 @@ namespace RageCoop.Client
MainPed.Task.StandStill(2000);
LastMoving = false;
}
break;
}
SmoothTransition();
}
@ -617,26 +568,28 @@ namespace RageCoop.Client
MainPed.PositionNoOffset = predicted;
return;
}
if (!(localRagdoll || MainPed.IsDead))
{
if (!IsAiming && !MainPed.IsGettingUp)
{
var cur = MainPed.Heading;
var diff = Heading - cur;
if (diff > 180) { diff -= 360; }
else if (diff < -180) { diff += 360; }
if (diff > 180)
diff -= 360;
else if (diff < -180) diff += 360;
MainPed.Heading = cur + diff / 2;
}
MainPed.Velocity = Velocity + 5 * dist * (predicted - MainPed.ReadPosition());
}
else if (Main.Ticked - _lastRagdollTime < 10)
{
return;
}
else if (IsRagdoll)
{
var helper = new GTA.NaturalMotion.ApplyImpulseHelper(MainPed);
var helper = new ApplyImpulseHelper(MainPed);
var head = MainPed.Bones[Bone.SkelHead];
var rightFoot = MainPed.Bones[Bone.SkelRightFoot];
var leftFoot = MainPed.Bones[Bone.SkelLeftFoot];
@ -644,7 +597,7 @@ namespace RageCoop.Client
// 20:head, 3:left foot, 6:right foot, 17:right hand,
amount = 20 * (Predict(HeadPosition) - head.Position);
if (amount.Length() > 50) { amount = amount.Normalized * 50; }
if (amount.Length() > 50) amount = amount.Normalized * 50;
helper.EqualizeAmount = 1;
helper.PartIndex = 20;
helper.Impulse = amount;
@ -652,7 +605,7 @@ namespace RageCoop.Client
helper.Stop();
amount = 20 * (Predict(RightFootPosition) - rightFoot.Position);
if (amount.Length() > 50) { amount = amount.Normalized * 50; }
if (amount.Length() > 50) amount = amount.Normalized * 50;
helper.EqualizeAmount = 1;
helper.PartIndex = 6;
helper.Impulse = amount;
@ -660,7 +613,7 @@ namespace RageCoop.Client
helper.Stop();
amount = 20 * (Predict(LeftFootPosition) - leftFoot.Position);
if (amount.Length() > 50) { amount = amount.Normalized * 50; }
if (amount.Length() > 50) amount = amount.Normalized * 50;
helper.EqualizeAmount = 1;
helper.PartIndex = 3;
helper.Impulse = amount;
@ -671,35 +624,35 @@ namespace RageCoop.Client
{
// localRagdoll
var force = Velocity - MainPed.Velocity + 5 * dist * (predicted - MainPed.ReadPosition());
if (force.Length() > 20) { force = force.Normalized * 20; }
if (force.Length() > 20) force = force.Normalized * 20;
MainPed.ApplyForce(force);
}
}
private void DisplayInVehicle()
{
if (CurrentVehicle?.MainVehicle == null) { return; }
if (CurrentVehicle?.MainVehicle == null) return;
switch (Speed)
{
case 4:
if (MainPed.CurrentVehicle != CurrentVehicle.MainVehicle || MainPed.SeatIndex != Seat || (!MainPed.IsSittingInVehicle() && !MainPed.IsBeingJacked))
{
if (MainPed.CurrentVehicle != CurrentVehicle.MainVehicle || MainPed.SeatIndex != Seat ||
(!MainPed.IsSittingInVehicle() && !MainPed.IsBeingJacked))
MainPed.SetIntoVehicle(CurrentVehicle.MainVehicle, Seat);
}
if (MainPed.IsOnTurretSeat())
{
Function.Call(Hash.TASK_VEHICLE_AIM_AT_COORD, MainPed.Handle, AimCoords.X, AimCoords.Y, AimCoords.Z);
}
Function.Call(Hash.TASK_VEHICLE_AIM_AT_COORD, MainPed.Handle, AimCoords.X, AimCoords.Y,
AimCoords.Z);
if (MainPed.VehicleWeapon == VehicleWeaponHash.Invalid)
{
// World.DrawMarker(MarkerType.DebugSphere,AimCoords,default,default,new Vector3(0.2f,0.2f,0.2f),Color.AliceBlue);
if (IsAiming)
{
Function.Call(Hash.SET_DRIVEBY_TASK_TARGET, MainPed, 0, 0, AimCoords.X, AimCoords.Y, AimCoords.Z);
Function.Call(Hash.SET_DRIVEBY_TASK_TARGET, MainPed, 0, 0, AimCoords.X, AimCoords.Y,
AimCoords.Z);
if (!_lastDriveBy)
{
_lastDriveBy = true;
Function.Call(Hash.TASK_DRIVE_BY, MainPed, 0, 0, AimCoords.X, AimCoords.Y, AimCoords.Z, 1, 100, 1, FiringPattern.SingleShot);
Function.Call(Hash.TASK_DRIVE_BY, MainPed, 0, 0, AimCoords.X, AimCoords.Y, AimCoords.Z,
1, 100, 1, FiringPattern.SingleShot);
}
}
else if (_lastDriveBy || MainPed.IsTaskActive(TaskType.CTaskAimGunVehicleDriveBy))
@ -707,33 +660,32 @@ namespace RageCoop.Client
MainPed.Task.ClearAll();
_lastDriveBy = false;
}
}
else if (MainPed.VehicleWeapon != (VehicleWeaponHash)CurrentWeaponHash)
{
MainPed.VehicleWeapon = (VehicleWeaponHash)CurrentWeaponHash;
}
break;
case 5:
if (MainPed.VehicleTryingToEnter != CurrentVehicle.MainVehicle || MainPed.GetSeatTryingToEnter() != Seat)
{
MainPed.Task.EnterVehicle(CurrentVehicle.MainVehicle, Seat, -1, 5, EnterVehicleFlags.AllowJacking);
}
if (MainPed.VehicleTryingToEnter != CurrentVehicle.MainVehicle ||
MainPed.GetSeatTryingToEnter() != Seat)
MainPed.Task.EnterVehicle(CurrentVehicle.MainVehicle, Seat, -1, 5,
EnterVehicleFlags.AllowJacking);
break;
case 6:
if (!MainPed.IsTaskActive(TaskType.CTaskExitVehicle))
{
MainPed.Task.LeaveVehicle(CurrentVehicle.Velocity.Length() > 5f ? LeaveVehicleFlags.BailOut : LeaveVehicleFlags.None);
}
MainPed.Task.LeaveVehicle(CurrentVehicle.Velocity.Length() > 5f
? LeaveVehicleFlags.BailOut
: LeaveVehicleFlags.None);
break;
}
/*
Function.Call(Hash.SET_PED_STEALTH_MOVEMENT, P,true, 0);
return Function.Call<bool>(Hash.GET_PED_STEALTH_MOVEMENT, P);
*/
}
}
}
}