Prevent entity spawning from interfering Tick event
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@ -183,7 +183,7 @@ namespace RageCoop.Client.Scripting
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}
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}
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prop.LastSynced=Main.Ticked+1;
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prop.ModelHash= (Model)e.Args[1];
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prop.Model= (Model)e.Args[1];
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prop.Position=(Vector3)e.Args[2];
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prop.Rotation=(Vector3)e.Args[3];
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prop.Update();
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