Parachute sync added. Small changes

This commit is contained in:
EntenKoeniq
2022-01-01 04:16:24 +01:00
parent 7cc91ebbbd
commit 3f4eeb0a32
8 changed files with 65 additions and 15 deletions

View File

@ -502,6 +502,7 @@ namespace CoopClient
player.IsRagdoll = (packet.Flag.Value & (ushort)PedDataFlags.IsRagdoll) > 0;
player.IsOnFire = (packet.Flag.Value & (ushort)PedDataFlags.IsOnFire) > 0;
player.IsInParachuteFreeFall = (packet.Flag.Value & (ushort)PedDataFlags.IsInParachuteFreeFall) > 0;
player.IsParachuteOpen = (packet.Flag.Value & (ushort)PedDataFlags.IsParachuteOpen) > 0;
player.IsOnLadder = (packet.Flag.Value & (ushort)PedDataFlags.IsOnLadder) > 0;
player.IsVaulting = (packet.Flag.Value & (ushort)PedDataFlags.IsVaulting) > 0;
player.IsInVehicle = false;
@ -571,6 +572,7 @@ namespace CoopClient
player.IsRagdoll = (packet.Flag.Value & (ushort)PedDataFlags.IsRagdoll) > 0;
player.IsOnFire = (packet.Flag.Value & (ushort)PedDataFlags.IsOnFire) > 0;
player.IsInParachuteFreeFall = (packet.Flag.Value & (ushort)PedDataFlags.IsInParachuteFreeFall) > 0;
player.IsParachuteOpen = (packet.Flag.Value & (ushort)PedDataFlags.IsParachuteOpen) > 0;
player.IsOnLadder = (packet.Flag.Value & (ushort)PedDataFlags.IsOnLadder) > 0;
player.IsVaulting = (packet.Flag.Value & (ushort)PedDataFlags.IsVaulting) > 0;
player.IsInVehicle = false;