Fix bug disconnecting from server
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@ -326,7 +326,8 @@ namespace RageCoop.Client
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WorldThread.Traffic(true);
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Function.Call(Hash.SET_ENABLE_VEHICLE_SLIPSTREAMING, false);
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CoopMenu.DisconnectedMenuSetting();
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GTA.UI.Notification.Show("~r~Disconnected: " + reason);
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if (reason != "Abort")
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GTA.UI.Notification.Show("~r~Disconnected: " + reason);
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LocalPlayerID = default;
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});
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Memory.RestorePatches();
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