Added support for multiple resources
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@ -1,4 +1,6 @@
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namespace CoopServer
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using System.Collections.Generic;
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namespace CoopServer
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{
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public class Settings
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{
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@ -6,7 +8,7 @@
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public int MaxPlayers { get; set; } = 16;
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public string Name { get; set; } = "GTACoop:R server";
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public string WelcomeMessage { get; set; } = "Welcome on this server :)";
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public string Resource { get; set; } = "";
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public List<string> Resources { get; set; } = new List<string>();
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public bool Allowlist { get; set; } = false;
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public bool NpcsAllowed { get; set; } = true;
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public bool ModsAllowed { get; set; } = false;
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