Changed lnID to netHandle (COOPAPI)

This commit is contained in:
EntenKoeniq
2021-12-14 22:51:09 +01:00
parent 98295fee3a
commit 4cd813d0be

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@ -13,14 +13,24 @@ namespace CoopClient
/// <summary> /// <summary>
/// ? /// ?
/// </summary> /// </summary>
public delegate void ConnectEvent(bool connected, long fromId, string reason = null); /// <param name="connected"></param>
/// <param name="from">The Lidgren-Network net handle</param>
/// <param name="reason"></param>
public delegate void ConnectEvent(bool connected, long from, string reason = null);
/// <summary> /// <summary>
/// ? /// ?
/// </summary> /// </summary>
/// <param name="from"></param>
/// <param name="message">The Lidgren-Network net handle</param>
/// <param name="args"></param>
public delegate void ChatMessage(string from, string message, CancelEventArgs args); public delegate void ChatMessage(string from, string message, CancelEventArgs args);
/// <summary> /// <summary>
/// ? /// ?
/// </summary> /// </summary>
/// <param name="from">The Lidgren-Network net handle</param>
/// <param name="mod"></param>
/// <param name="customID"></param>
/// <param name="bytes"></param>
public delegate void ModEvent(long from, string mod, byte customID, byte[] bytes); public delegate void ModEvent(long from, string mod, byte customID, byte[] bytes);
#endregion #endregion
@ -40,22 +50,22 @@ namespace CoopClient
internal static void Connected() internal static void Connected()
{ {
OnConnection?.Invoke(true, GetLocalID()); OnConnection?.Invoke(true, GetLocalNetHandle());
} }
internal static void Disconnected(string reason) internal static void Disconnected(string reason)
{ {
OnConnection?.Invoke(false, GetLocalID(), reason); OnConnection?.Invoke(false, GetLocalNetHandle(), reason);
} }
internal static void Connected(long userId) internal static void Connected(long netHandle)
{ {
OnConnection?.Invoke(true, userId); OnConnection?.Invoke(true, netHandle);
} }
internal static void Disconnected(long userId) internal static void Disconnected(long netHandle)
{ {
OnConnection?.Invoke(false, userId); OnConnection?.Invoke(false, netHandle);
} }
internal static void ModPacketReceived(long from, string mod, byte customID, byte[] bytes) internal static void ModPacketReceived(long from, string mod, byte customID, byte[] bytes)
@ -109,7 +119,7 @@ namespace CoopClient
/// Get the local net handle from this Lidgren network client when connected to a server /// Get the local net handle from this Lidgren network client when connected to a server
/// </summary> /// </summary>
/// <returns>long</returns> /// <returns>long</returns>
public static long GetLocalID() public static long GetLocalNetHandle()
{ {
return Main.LocalNetHandle; return Main.LocalNetHandle;
} }
@ -209,13 +219,13 @@ namespace CoopClient
/// <summary> /// <summary>
/// Send any data (bytes) to a player /// Send any data (bytes) to a player
/// </summary> /// </summary>
/// <param name="lnID">The Lidgren Network Client ID that receives the data</param> /// <param name="netHandle">The Lidgren Network net handle that receives the data</param>
/// <param name="mod">The name of this modification (script)</param> /// <param name="mod">The name of this modification (script)</param>
/// <param name="customID">The ID to know what the data is</param> /// <param name="customID">The ID to know what the data is</param>
/// <param name="bytes">Your class, structure or whatever in bytes</param> /// <param name="bytes">Your class, structure or whatever in bytes</param>
public static void SendDataToPlayer(long lnID, string mod, byte customID, byte[] bytes) public static void SendDataToPlayer(long netHandle, string mod, byte customID, byte[] bytes)
{ {
Main.MainNetworking.SendModData(lnID, mod, customID, bytes); Main.MainNetworking.SendModData(netHandle, mod, customID, bytes);
} }
/// <summary> /// <summary>