Add option to disable blip and nametag display at client side
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@ -79,5 +79,15 @@ namespace RageCoop.Client
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/// Show the owner name of the entity you're aiming at
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/// </summary>
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public bool ShowEntityOwnerName { get; set; } = false;
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/// <summary>
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/// Show other player's nametag on your screen, only effective if server didn't disable nametag display
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/// </summary>
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public bool ShowPlayerNameTag { get; set; } = true;
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/// <summary>
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/// Show other player's blip on map, can be overridden by server resource
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/// </summary>
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public bool ShowPlayerBlip { get; set; } = true;
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}
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}
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