Yet another code cleanup
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@ -1,17 +1,14 @@
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using System;
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using RageCoop.Core.Scripting;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RageCoop.Core.Scripting;
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using RageCoop.Core;
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namespace RageCoop.Server.Scripting
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{
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internal class BaseScript:ServerScript
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internal class BaseScript : ServerScript
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{
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private readonly Server Server;
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public BaseScript(Server server) { Server=server; }
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public BaseScript(Server server) { Server = server; }
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public override void OnStart()
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{
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API.RegisterCustomEventHandler(CustomEvents.NativeResponse, NativeResponse);
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@ -31,7 +28,7 @@ namespace RageCoop.Server.Scripting
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foreach (var c in API.GetAllClients().Values)
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{
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if (c==e.Client)
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if (c == e.Client)
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{
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continue;
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}
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@ -41,49 +38,49 @@ namespace RageCoop.Server.Scripting
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});
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API.RegisterCustomEventHandler(CustomEvents.OnPlayerDied, (e) =>
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{
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API.SendCustomEventQueued(API.GetAllClients().Values.Where(x=>x!=e.Client).ToList(),CustomEvents.OnPlayerDied,e.Client.Username);
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API.SendCustomEventQueued(API.GetAllClients().Values.Where(x => x != e.Client).ToList(), CustomEvents.OnPlayerDied, e.Client.Username);
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});
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API.Events.OnChatMessage+=(s,e) =>
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Server.Logger?.Info((e.Client?.Username ?? e.ClaimedSender ?? "Unknown") + ": " + e.Message);
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API.Events.OnChatMessage += (s, e) =>
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Server.Logger?.Info((e.Client?.Username ?? e.ClaimedSender ?? "Unknown") + ": " + e.Message);
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}
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public override void OnStop()
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{
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}
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public static void SetAutoRespawn(Client c,bool toggle)
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public static void SetAutoRespawn(Client c, bool toggle)
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{
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c.SendCustomEvent(CustomEvents.SetAutoRespawn, toggle );
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c.SendCustomEvent(CustomEvents.SetAutoRespawn, toggle);
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}
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public void SetNameTag(Client c, bool toggle)
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{
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foreach(var other in API.GetAllClients().Values)
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foreach (var other in API.GetAllClients().Values)
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{
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if (c==other) { continue; }
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other.SendCustomEvent(CustomEvents.SetDisplayNameTag,c.Player.ID, toggle);
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if (c == other) { continue; }
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other.SendCustomEvent(CustomEvents.SetDisplayNameTag, c.Player.ID, toggle);
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}
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}
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public void SendServerPropsTo(List<ServerProp> objects,List<Client> clients=null)
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public void SendServerPropsTo(List<ServerProp> objects, List<Client> clients = null)
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{
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foreach(var obj in objects)
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foreach (var obj in objects)
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{
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API.SendCustomEventQueued(clients, CustomEvents.ServerPropSync,obj.ID, obj.Model ,obj.Position,obj.Rotation );
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API.SendCustomEventQueued(clients, CustomEvents.ServerPropSync, obj.ID, obj.Model, obj.Position, obj.Rotation);
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}
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}
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public void SendServerBlipsTo(List<ServerBlip> objects, List<Client> clients = null)
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{
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foreach (var obj in objects)
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{
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API.SendCustomEventQueued(clients, CustomEvents.ServerBlipSync, obj.ID, (ushort)obj.Sprite, (byte)obj.Color, obj.Scale,obj.Position,obj.Rotation,obj.Name );
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API.SendCustomEventQueued(clients, CustomEvents.ServerBlipSync, obj.ID, (ushort)obj.Sprite, (byte)obj.Color, obj.Scale, obj.Position, obj.Rotation, obj.Name);
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}
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}
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void NativeResponse(CustomEventReceivedArgs e)
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private void NativeResponse(CustomEventReceivedArgs e)
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{
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try
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{
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int id = (int)e.Args[0];
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Action<object> callback;
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lock (e.Client.Callbacks)
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{
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if (e.Client.Callbacks.TryGetValue(id, out callback))
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if (e.Client.Callbacks.TryGetValue(id, out Action<object> callback))
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{
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callback(e.Args[1]);
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e.Client.Callbacks.Remove(id);
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