Added and changed documentation for some functions. Hopefully fixed #54
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@ -367,7 +367,7 @@ namespace CoopServer
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/// <summary>
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/// Get all connections as a list of NetHandle(long)
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/// </summary>
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/// <returns></returns>
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/// <returns>All connections(NetHandle) as a List</returns>
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public static List<long> GetAllConnections()
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{
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List<long> result = new();
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@ -377,16 +377,29 @@ namespace CoopServer
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return result;
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}
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/// <summary>
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/// Get the count of all connections
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/// </summary>
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/// <returns>The count of all connections as an integer</returns>
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public static int GetAllClientsCount()
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{
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return Server.Clients.Count;
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}
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/// <summary>
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/// Get a list of all Clients
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/// </summary>
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/// <returns>All Clients as a List</returns>
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public static List<Client> GetAllClients()
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{
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return Server.Clients;
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}
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/// <summary>
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/// Get the client by its username
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/// </summary>
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/// <param name="username">The username to search for</param>
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/// <returns>The Client from this user or null</returns>
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public static Client GetClientByUsername(string username)
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{
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return Server.Clients.FirstOrDefault(x => x.Player.Username.ToLower() == username.ToLower());
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@ -420,7 +433,7 @@ namespace CoopServer
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}
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/// <summary>
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///
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/// Send CleanUpWorld to all players to delete all objects created by the server
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/// </summary>
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public static void SendCleanUpWorldToAll(List<long> netHandleList = null)
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{
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