Add champion weapon, (closes #21)
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@ -79,6 +79,11 @@ namespace RageCoop.Client
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BulletsShot++;
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switch (v.Model.Hash)
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{
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// CHAMPION
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case -915234475:
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return BulletsShot%2==0 ? 60 : 61;
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// MONSTER4
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case 840387324:
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return BulletsShot%2==0 ? 63 : 65;
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