EnterVehicle fix, reduce NPC
This commit is contained in:
@ -58,6 +58,10 @@ namespace RageCoop.Client
|
|||||||
public Vector3 Rotation { get; set; }
|
public Vector3 Rotation { get; set; }
|
||||||
public Vector3 Velocity { get; set; }
|
public Vector3 Velocity { get; set; }
|
||||||
public abstract void Update();
|
public abstract void Update();
|
||||||
|
public void PauseUpdate(ulong frames)
|
||||||
|
{
|
||||||
|
LastUpdated=Main.Ticked+frames;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -288,7 +288,7 @@ namespace RageCoop.Client
|
|||||||
var allProjectiles=World.GetAllProjectiles();
|
var allProjectiles=World.GetAllProjectiles();
|
||||||
if (Main.Settings.WorldVehicleSoftLimit>-1)
|
if (Main.Settings.WorldVehicleSoftLimit>-1)
|
||||||
{
|
{
|
||||||
if (Main.Ticked%100==0) { if (allVehicles.Length>Main.Settings.WorldVehicleSoftLimit) { SetBudget(0); } else { SetBudget(3); } }
|
if (Main.Ticked%100==0) { if (allVehicles.Length>Main.Settings.WorldVehicleSoftLimit) { SetBudget(0); } else { SetBudget(1); } }
|
||||||
}
|
}
|
||||||
|
|
||||||
#if BENCHMARK
|
#if BENCHMARK
|
||||||
|
@ -123,12 +123,13 @@ namespace RageCoop.Client {
|
|||||||
|
|
||||||
private static void HandleLeaveVehicle(Packets.LeaveVehicle p)
|
private static void HandleLeaveVehicle(Packets.LeaveVehicle p)
|
||||||
{
|
{
|
||||||
var ped = EntityPool.GetPedByID(p.ID)?.MainPed;
|
var ped = EntityPool.GetPedByID(p.ID);
|
||||||
var flag = LeaveVehicleFlags.None;
|
var flag = LeaveVehicleFlags.None;
|
||||||
|
if (ped.MainPed?.CurrentVehicle==null) { return; }
|
||||||
// Bail out
|
// Bail out
|
||||||
if (ped?.CurrentVehicle==null) { return; }
|
if (ped.MainPed.CurrentVehicle.Speed>5) { flag|=LeaveVehicleFlags.BailOut;}
|
||||||
if (ped.CurrentVehicle.Speed>5) { flag|=LeaveVehicleFlags.BailOut;}
|
ped.PauseUpdate((ulong)Game.FPS*2);
|
||||||
ped.Task.LeaveVehicle(flag) ;
|
ped.MainPed.Task.LeaveVehicle(flag) ;
|
||||||
}
|
}
|
||||||
private static void HandlePedKilled(Packets.PedKilled p)
|
private static void HandlePedKilled(Packets.PedKilled p)
|
||||||
{
|
{
|
||||||
@ -288,6 +289,8 @@ namespace RageCoop.Client {
|
|||||||
public static void Check(SyncedPed c)
|
public static void Check(SyncedPed c)
|
||||||
{
|
{
|
||||||
Ped subject = c.MainPed;
|
Ped subject = c.MainPed;
|
||||||
|
|
||||||
|
// Check bullets
|
||||||
if (subject.IsShooting)
|
if (subject.IsShooting)
|
||||||
{
|
{
|
||||||
if (!subject.IsUsingProjectileWeapon())
|
if (!subject.IsUsingProjectileWeapon())
|
||||||
|
@ -83,8 +83,8 @@ namespace RageCoop.Client
|
|||||||
Function.Call(Hash.SET_RANDOM_TRAINS, true);
|
Function.Call(Hash.SET_RANDOM_TRAINS, true);
|
||||||
Function.Call(Hash.SET_RANDOM_BOATS, true);
|
Function.Call(Hash.SET_RANDOM_BOATS, true);
|
||||||
Function.Call(Hash.SET_GARBAGE_TRUCKS, true);
|
Function.Call(Hash.SET_GARBAGE_TRUCKS, true);
|
||||||
Function.Call(Hash.SET_PED_POPULATION_BUDGET, 3); // 0 - 3
|
Function.Call(Hash.SET_PED_POPULATION_BUDGET, 1); // 0 - 3
|
||||||
Function.Call(Hash.SET_VEHICLE_POPULATION_BUDGET, 3); // 0 - 3
|
Function.Call(Hash.SET_VEHICLE_POPULATION_BUDGET, 1); // 0 - 3
|
||||||
Function.Call(Hash.SET_ALL_VEHICLE_GENERATORS_ACTIVE);
|
Function.Call(Hash.SET_ALL_VEHICLE_GENERATORS_ACTIVE);
|
||||||
Function.Call(Hash.SET_ALL_LOW_PRIORITY_VEHICLE_GENERATORS_ACTIVE, true);
|
Function.Call(Hash.SET_ALL_LOW_PRIORITY_VEHICLE_GENERATORS_ACTIVE, true);
|
||||||
Function.Call(Hash.SET_NUMBER_OF_PARKED_VEHICLES, -1);
|
Function.Call(Hash.SET_NUMBER_OF_PARKED_VEHICLES, -1);
|
||||||
|
Reference in New Issue
Block a user