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@ -5,17 +5,17 @@ using System.ComponentModel;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using RageCoop.Core;
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using Lidgren.Network;
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namespace CoopServer
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namespace RageCoop.Server
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{
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public abstract class ServerScript
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{
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public API API { get; } = new();
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}
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internal class Resource
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public class Resource
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{
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public bool ReadyToStop = false;
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@ -218,69 +218,69 @@ namespace CoopServer
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/// </summary>
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public event ModEvent OnModPacketReceived;
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internal void InvokeTick(long tick)
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public void InvokeTick(long tick)
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{
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OnTick?.Invoke(tick);
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}
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internal void InvokeStart()
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public void InvokeStart()
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{
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OnStart?.Invoke();
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}
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internal void InvokeStop()
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public void InvokeStop()
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{
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OnStop?.Invoke();
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}
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internal void InvokePlayerHandshake(Client client)
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public void InvokePlayerHandshake(Client client)
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{
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OnPlayerHandshake?.Invoke(client);
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}
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internal void InvokePlayerConnected(Client client)
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public void InvokePlayerConnected(Client client)
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{
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OnPlayerConnected?.Invoke(client);
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}
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internal void InvokePlayerDisconnected(Client client)
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public void InvokePlayerDisconnected(Client client)
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{
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OnPlayerDisconnected?.Invoke(client);
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}
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internal void InvokePlayerUpdate(Client client)
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public void InvokePlayerUpdate(Client client)
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{
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OnPlayerUpdate?.Invoke(client);
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}
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internal void InvokePlayerHealthUpdate(string username)
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public void InvokePlayerHealthUpdate(string username)
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{
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OnPlayerHealthUpdate?.Invoke(Server.Clients.FirstOrDefault(x => x.Player.Username == username));
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}
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internal bool InvokeChatMessage(string username, string message)
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public bool InvokeChatMessage(string username, string message)
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{
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CancelEventArgs args = new(false);
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OnChatMessage?.Invoke(username, message, args);
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return args.Cancel;
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}
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internal void InvokePlayerPositionUpdate(string username)
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public void InvokePlayerPositionUpdate(string username)
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{
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OnPlayerPositionUpdate?.Invoke(Server.Clients.FirstOrDefault(x => x.Player.Username == username));
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}
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internal void InvokePlayerPedHandleUpdate(string username)
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public void InvokePlayerPedHandleUpdate(string username)
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{
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OnPlayerPedHandleUpdate?.Invoke(Server.Clients.FirstOrDefault(x => x.Player.Username == username));
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}
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internal void InvokePlayerVehicleHandleUpdate(string username)
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public void InvokePlayerVehicleHandleUpdate(string username)
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{
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OnPlayerVehicleHandleUpdate?.Invoke(Server.Clients.FirstOrDefault(x => x.Player.Username == username));
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}
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internal bool InvokeModPacketReceived(long from, long target, string modName, byte customID, byte[] bytes)
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public bool InvokeModPacketReceived(long from, long target, string modName, byte customID, byte[] bytes)
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{
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CancelEventArgs args = new(false);
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OnModPacketReceived?.Invoke(from, target, modName, customID, bytes, args);
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@ -315,7 +315,7 @@ namespace CoopServer
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Name = modName,
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CustomPacketID = customID,
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Bytes = bytes
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}.PacketToNetOutGoingMessage(outgoingMessage);
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}.Pack(outgoingMessage);
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Logging.Debug($"SendModPacketToAll recipients list {connections.Count}");
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Server.MainNetServer.SendMessage(outgoingMessage, connections, NetDeliveryMethod.ReliableOrdered, (byte)ConnectionChannel.Mod);
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Server.MainNetServer.FlushSendQueue();
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@ -355,7 +355,7 @@ namespace CoopServer
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};
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NetOutgoingMessage outgoingMessage = Server.MainNetServer.CreateMessage();
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packet.PacketToNetOutGoingMessage(outgoingMessage);
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packet.Pack(outgoingMessage);
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Server.MainNetServer.SendMessage(outgoingMessage, Server.MainNetServer.Connections, NetDeliveryMethod.ReliableOrdered, (byte)ConnectionChannel.Native);
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}
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catch (Exception e)
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