Removed LVector, LQuaternion.

Server side optimization.
Nework optimization (streaming distance).
This commit is contained in:
Sardelka
2022-05-30 14:32:38 +08:00
parent aefea337f1
commit ad698a656d
21 changed files with 162 additions and 216 deletions

View File

@ -1,6 +1,7 @@
using System;
using System.Text;
using System.Linq;
using GTA.Math;
namespace RageCoop.Core
{
@ -103,18 +104,18 @@ namespace RageCoop.Core
return value;
}
public LVector3 ReadLVector3()
public Vector3 ReadVector3()
{
return new LVector3()
return new Vector3()
{
X = ReadFloat(),
Y = ReadFloat(),
Z = ReadFloat()
};
}
public LQuaternion ReadLQuaternion()
public Quaternion ReadLQuaternion()
{
return new LQuaternion()
return new Quaternion()
{
X = ReadFloat(),
Y = ReadFloat(),

View File

@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GTA.Math;
namespace RageCoop.Core
{
public class CoreUtils
@ -37,13 +38,13 @@ namespace RageCoop.Core
}
public static class Extensions
{
public static void AddLVector3(this List<byte> bytes, LVector3 vec3)
public static void AddVector3(this List<byte> bytes, Vector3 vec3)
{
bytes.AddRange(BitConverter.GetBytes(vec3.X));
bytes.AddRange(BitConverter.GetBytes(vec3.Y));
bytes.AddRange(BitConverter.GetBytes(vec3.Z));
}
public static void AddLQuaternion(this List<byte> bytes, LQuaternion quat)
public static void AddQuaternion(this List<byte> bytes, Quaternion quat)
{
bytes.AddRange(BitConverter.GetBytes(quat.X));
bytes.AddRange(BitConverter.GetBytes(quat.Y));

View File

@ -7,6 +7,7 @@ using GTA.Math;
namespace RageCoop.Core
{
/*
/// <summary>
///
/// </summary>
@ -111,7 +112,7 @@ namespace RageCoop.Core
/// </summary>
public float W { get; set; }
}
*/
public enum PacketTypes:byte
{
Handshake=0,
@ -190,6 +191,7 @@ namespace RageCoop.Core
IsOnLadder = 1 << 8,
IsVaulting = 1 << 9,
IsInCover=1<< 10,
IsPlayer=1<<11,
}
#region ===== VEHICLE DATA =====
@ -493,10 +495,10 @@ namespace RageCoop.Core
byteArray.AddRange(BitConverter.GetBytes(stringBytes.Length));
byteArray.AddRange(stringBytes);
}
else if (type == typeof(LVector3))
else if (type == typeof(Vector3))
{
byteArray.Add(0x04);
LVector3 vector = (LVector3)x;
Vector3 vector = (Vector3)x;
byteArray.AddRange(BitConverter.GetBytes(vector.X));
byteArray.AddRange(BitConverter.GetBytes(vector.Y));
byteArray.AddRange(BitConverter.GetBytes(vector.Z));
@ -540,7 +542,7 @@ namespace RageCoop.Core
Args.Add(reader.ReadString(stringLength));
break;
case 0x04:
Args.Add(new LVector3()
Args.Add(new Vector3()
{
X = reader.ReadFloat(),
Y = reader.ReadFloat(),
@ -603,10 +605,10 @@ namespace RageCoop.Core
byteArray.AddRange(BitConverter.GetBytes(stringBytes.Length));
byteArray.AddRange(stringBytes);
}
else if (type == typeof(LVector3))
else if (type == typeof(Vector3))
{
byteArray.Add(0x04);
LVector3 vector = (LVector3)x;
Vector3 vector = (Vector3)x;
byteArray.AddRange(BitConverter.GetBytes(vector.X));
byteArray.AddRange(BitConverter.GetBytes(vector.Y));
byteArray.AddRange(BitConverter.GetBytes(vector.Z));
@ -658,7 +660,7 @@ namespace RageCoop.Core
Args.Add(reader.ReadString(stringLength));
break;
case 0x04:
Args.Add(new LVector3()
Args.Add(new Vector3()
{
X = reader.ReadFloat(),
Y = reader.ReadFloat(),

View File

@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
using System.Text;
using GTA.Math;
using Lidgren.Network;
namespace RageCoop.Core
@ -126,17 +126,17 @@ namespace RageCoop.Core
public int Health { get; set; }
public LVector3 Position { get; set; }
public Vector3 Position { get; set; }
public LVector3 Rotation { get; set; }
public Vector3 Rotation { get; set; }
public LVector3 Velocity { get; set; }
public Vector3 Velocity { get; set; }
public LVector3 RotationVelocity { get; set; }
public Vector3 RotationVelocity { get; set; }
public byte Speed { get; set; }
public LVector3 AimCoords { get; set; }
public Vector3 AimCoords { get; set; }
public uint CurrentWeaponHash { get; set; }
@ -160,17 +160,17 @@ namespace RageCoop.Core
byteArray.AddRange(BitConverter.GetBytes(Health));
// Write ped position
byteArray.AddLVector3(Position);
byteArray.AddVector3(Position);
// Write ped rotation
byteArray.AddLVector3(Rotation);
byteArray.AddVector3(Rotation);
// Write ped velocity
byteArray.AddLVector3(Velocity);
byteArray.AddVector3(Velocity);
if (Flag.HasFlag(PedDataFlags.IsRagdoll))
{
byteArray.AddLVector3(RotationVelocity);
byteArray.AddVector3(RotationVelocity);
}
// Write ped speed
@ -182,7 +182,7 @@ namespace RageCoop.Core
if (Flag.HasFlag(PedDataFlags.IsAiming))
{
// Write ped aim coords
byteArray.AddLVector3(AimCoords);
byteArray.AddVector3(AimCoords);
}
byteArray.AddFloat(Heading);
@ -209,18 +209,18 @@ namespace RageCoop.Core
Health = reader.ReadInt();
// Read player position
Position = reader.ReadLVector3();
Position = reader.ReadVector3();
// Read player rotation
Rotation = reader.ReadLVector3();
Rotation = reader.ReadVector3();
// Read player velocity
Velocity = reader.ReadLVector3();
Velocity = reader.ReadVector3();
// Read rotation velocity if in ragdoll
if (Flag.HasFlag(PedDataFlags.IsRagdoll))
{
RotationVelocity=reader.ReadLVector3();
RotationVelocity=reader.ReadVector3();
}
// Read player speed
@ -233,7 +233,7 @@ namespace RageCoop.Core
if (Flag.HasFlag(PedDataFlags.IsAiming))
{
// Read player aim coords
AimCoords = reader.ReadLVector3();
AimCoords = reader.ReadVector3();
}
Heading=reader.ReadFloat();

View File

@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Text;
using GTA.Math;
using Lidgren.Network;
namespace RageCoop.Core
@ -15,11 +16,11 @@ namespace RageCoop.Core
public int ShooterID { get; set; }
public uint WeaponHash { get; set; }
public LVector3 Position { get; set; }
public Vector3 Position { get; set; }
public LVector3 Rotation { get; set; }
public Vector3 Rotation { get; set; }
public LVector3 Velocity { get; set; }
public Vector3 Velocity { get; set; }
public bool Exploded { get; set; }
@ -41,14 +42,14 @@ namespace RageCoop.Core
byteArray.AddUint(WeaponHash);
// Write position
byteArray.AddLVector3(Position);
byteArray.AddVector3(Position);
// Write rotation
byteArray.AddLVector3(Rotation);
byteArray.AddVector3(Rotation);
// Write velocity
byteArray.AddLVector3(Velocity);
byteArray.AddVector3(Velocity);
if (Exploded) { byteArray.Add(1); }
@ -73,13 +74,13 @@ namespace RageCoop.Core
WeaponHash= reader.ReadUInt();
// Read position
Position = reader.ReadLVector3();
Position = reader.ReadVector3();
// Read rotation
Rotation = reader.ReadLVector3();
Rotation = reader.ReadVector3();
// Read velocity
Velocity =reader.ReadLVector3();
Velocity =reader.ReadVector3();
if (reader.CanRead(1))
{

View File

@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
using System.Text;
using GTA.Math;
using Lidgren.Network;
namespace RageCoop.Core
@ -15,8 +15,8 @@ namespace RageCoop.Core
public uint WeaponHash { get; set; }
public LVector3 StartPosition { get; set; }
public LVector3 EndPosition { get; set; }
public Vector3 StartPosition { get; set; }
public Vector3 EndPosition { get; set; }
public override void Pack(NetOutgoingMessage message)
{
@ -32,10 +32,10 @@ namespace RageCoop.Core
byteArray.AddRange(BitConverter.GetBytes(WeaponHash));
// Write StartPosition
byteArray.AddLVector3(StartPosition);
byteArray.AddVector3(StartPosition);
// Write EndPosition
byteArray.AddLVector3(EndPosition);
byteArray.AddVector3(EndPosition);
byte[] result = byteArray.ToArray();
@ -57,10 +57,10 @@ namespace RageCoop.Core
WeaponHash=reader.ReadUInt();
// Read StartPosition
StartPosition=reader.ReadLVector3();
StartPosition=reader.ReadVector3();
// Read EndPosition
EndPosition=reader.ReadLVector3();
EndPosition=reader.ReadVector3();
#endregion
}
}

View File

@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.Text;
using GTA;
using GTA.Math;
using Lidgren.Network;
namespace RageCoop.Core
@ -207,13 +208,13 @@ namespace RageCoop.Core
{
public int ID { get; set; }
public LVector3 Position { get; set; }
public Vector3 Position { get; set; }
public LVector3 Rotation { get; set; }
public Vector3 Rotation { get; set; }
public LVector3 Velocity { get; set; }
public Vector3 Velocity { get; set; }
public LVector3 RotationVelocity { get; set; }
public Vector3 RotationVelocity { get; set; }
public float ThrottlePower { get; set; }
public float BrakePower { get; set; }
@ -231,17 +232,17 @@ namespace RageCoop.Core
byteArray.AddInt(ID);
// Write position
byteArray.AddLVector3(Position);
byteArray.AddVector3(Position);
// Write rotation
byteArray.AddLVector3(Rotation);
byteArray.AddVector3(Rotation);
// Write velocity
byteArray.AddLVector3(Velocity);
byteArray.AddVector3(Velocity);
// Write rotation velocity
byteArray.AddLVector3(RotationVelocity);
byteArray.AddVector3(RotationVelocity);
byteArray.AddFloat(ThrottlePower);
@ -268,16 +269,16 @@ namespace RageCoop.Core
ID = reader.ReadInt();
// Read position
Position = reader.ReadLVector3();
Position = reader.ReadVector3();
// Read rotation
Rotation = reader.ReadLVector3();
Rotation = reader.ReadVector3();
// Read velocity
Velocity =reader.ReadLVector3();
Velocity =reader.ReadVector3();
// Read rotation velocity
RotationVelocity=reader.ReadLVector3();
RotationVelocity=reader.ReadVector3();
// Read throttle power
ThrottlePower=reader.ReadFloat();

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@ -1,4 +1,5 @@
using System.Linq;
using GTA.Math;
namespace RageCoop.Core
{
public class PlayerData
@ -18,17 +19,12 @@ namespace RageCoop.Core
/// </summary>
public int VehicleID { get; set; }
public bool IsInVehicle { get; internal set; }
public LVector3 Position { get; set; }
public Vector3 Position { get; set; }
/// <summary>
/// Player Latency in second.
/// </summary>
public float Latency { get; set; }
public int Health { get; set; }
public bool IsInRangeOf(LVector3 position, float distance)
{
return LVector3.Subtract(Position, position).Length() < distance;
}
}
}