Removed LVector, LQuaternion.
Server side optimization. Nework optimization (streaming distance).
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@ -1,6 +1,7 @@
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using System;
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using System.Text;
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using System.Linq;
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using GTA.Math;
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namespace RageCoop.Core
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{
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@ -103,18 +104,18 @@ namespace RageCoop.Core
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return value;
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}
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public LVector3 ReadLVector3()
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public Vector3 ReadVector3()
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{
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return new LVector3()
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return new Vector3()
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{
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X = ReadFloat(),
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Y = ReadFloat(),
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Z = ReadFloat()
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};
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}
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public LQuaternion ReadLQuaternion()
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public Quaternion ReadLQuaternion()
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{
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return new LQuaternion()
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return new Quaternion()
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{
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X = ReadFloat(),
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Y = ReadFloat(),
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