Removed LVector, LQuaternion.

Server side optimization.
Nework optimization (streaming distance).
This commit is contained in:
Sardelka
2022-05-30 14:32:38 +08:00
parent aefea337f1
commit ad698a656d
21 changed files with 162 additions and 216 deletions

View File

@ -20,7 +20,7 @@ namespace RageCoop.Client.Menus
Alignment = Main.Settings.FlipMenu ? GTA.UI.Alignment.Right : GTA.UI.Alignment.Left
};
#region SUB
public Sub.SettingsMenu SubSettings = new Sub.SettingsMenu();
public SettingsMenu SubSettings = new SettingsMenu();
#endregion
#region ITEMS
@ -51,7 +51,6 @@ namespace RageCoop.Client.Menus
MainMenu.Add(_usernameItem);
MainMenu.Add(ServerIpItem);
MainMenu.Add(_serverConnectItem);
MainMenu.Add(_aboutItem);
MainMenu.AddSubMenu(SubSettings.Menu);
MainMenu.AddSubMenu(DevToolMenu.Menu);
@ -63,6 +62,8 @@ namespace RageCoop.Client.Menus
MenuPool.Add(DevToolMenu.Menu);
MenuPool.Add(DebugMenu.Menu);
MenuPool.Add(DebugMenu.DiagnosticMenu);
MainMenu.Add(_aboutItem);
}
public void UsernameActivated(object a, System.EventArgs b)
@ -91,25 +92,24 @@ namespace RageCoop.Client.Menus
public void InitiateConnectionMenuSetting()
{
MainMenu.Items[0].Enabled = false;
MainMenu.Items[1].Enabled = false;
MainMenu.Items[2].Enabled = false;
_usernameItem.Enabled = false;
ServerIpItem.Enabled = false;
_serverConnectItem.Enabled = false;
}
public void ConnectedMenuSetting()
{
MainMenu.Items[2].Enabled = true;
MainMenu.Items[2].Title = "Disconnect";
_serverConnectItem.Enabled = true;
_serverConnectItem.Title = "Disconnect";
MainMenu.Visible = false;
}
public void DisconnectedMenuSetting()
{
MainMenu.Items[0].Enabled = true;
MainMenu.Items[1].Enabled = true;
MainMenu.Items[2].Enabled = true;
MainMenu.Items[2].Title = "Connect";
SubSettings.Menu.Items[1].Enabled = false;
_usernameItem.Enabled = true;
ServerIpItem.Enabled = true;
_serverConnectItem.Enabled = true;
_serverConnectItem.Title = "Connect";
}
}
}

View File

@ -4,7 +4,7 @@ using System.Windows.Forms;
using GTA;
using LemonUI.Menus;
namespace RageCoop.Client.Menus.Sub
namespace RageCoop.Client.Menus
{
/// <summary>
/// Don't use it!

View File

@ -275,7 +275,10 @@ namespace RageCoop.Client
{
flags |=PedDataFlags.IsInCover;
}
if (ped.IsPlayer)
{
flags|=PedDataFlags.IsPlayer;
}
return flags;
}
@ -911,35 +914,6 @@ namespace RageCoop.Client
};
return result;
}
/// <summary>
///
/// </summary>
public static LVector3 ToLVector(this Vector3 vec)
{
return new LVector3()
{
X = vec.X,
Y = vec.Y,
Z = vec.Z
};
}
/// <summary>
///
/// </summary>
public static LQuaternion ToLQuaternion(this Quaternion vec)
{
return new LQuaternion()
{
X = vec.X,
Y = vec.Y,
Z = vec.Z,
W = vec.W
};
}
public static double DegToRad(double deg)
{
return deg * Math.PI / 180.0;

View File

@ -6,7 +6,7 @@ using Lidgren.Network;
using RageCoop.Core;
using System.Threading.Tasks;
using System.Threading;
using GTA;
using GTA.Math;
using GTA.Native;
namespace RageCoop.Client
@ -144,8 +144,8 @@ namespace RageCoop.Client
case string _:
arguments.Add((string)x);
break;
case LVector3 _:
LVector3 vector = (LVector3)x;
case Vector3 _:
Vector3 vector = (Vector3)x;
arguments.Add((float)vector.X);
arguments.Add((float)vector.Y);
arguments.Add((float)vector.Z);
@ -173,7 +173,7 @@ namespace RageCoop.Client
case 0x03: // string
return Function.Call<string>((Hash)hash, arguments.ToArray());
case 0x04: // vector3
return Function.Call<GTA.Math.Vector3>((Hash)hash, arguments.ToArray()).ToLVector();
return Function.Call<Vector3>((Hash)hash, arguments.ToArray());
default:
GTA.UI.Notification.Show("[DecodeNativeCall][" + hash + "]: Type of return not found!");
return null;

View File

@ -307,20 +307,19 @@ namespace RageCoop.Client
private static void PedSync(Packets.PedSync packet)
{
if (!EntityPool.PedExists(packet.ID))
SyncedPed c = EntityPool.GetPedByID(packet.ID);
if (c==null)
{
Main.Logger.Debug($"Creating character for incoming sync:{packet.ID}");
EntityPool.ThreadSafe.Add(new SyncedPed(packet.ID));
EntityPool.ThreadSafe.Add(c=new SyncedPed(packet.ID));
}
PedDataFlags flags = packet.Flag;
SyncedPed c = EntityPool.GetPedByID(packet.ID);
c.ID=packet.ID;
//c.OwnerID=packet.OwnerID;
c.Health = packet.Health;
c.Position = packet.Position.ToVector();
c.Rotation = packet.Rotation.ToVector();
c.Velocity = packet.Velocity.ToVector();
c.Position = packet.Position;
c.Rotation = packet.Rotation;
c.Velocity = packet.Velocity;
c.Speed = packet.Speed;
c.CurrentWeaponHash = packet.CurrentWeaponHash;
c.IsAiming = flags.HasFlag(PedDataFlags.IsAiming);
@ -337,22 +336,17 @@ namespace RageCoop.Client
c.LastSynced = Main.Ticked;
if (c.IsAiming)
{
c.AimCoords = packet.AimCoords.ToVector();
c.AimCoords = packet.AimCoords;
}
if (c.IsRagdoll)
{
c.RotationVelocity=packet.RotationVelocity.ToVector();
c.RotationVelocity=packet.RotationVelocity;
}
}
private static void PedStateSync(Packets.PedStateSync packet)
{
if (!EntityPool.PedExists(packet.ID))
{
Main.Logger.Debug($"Creating character for incoming sync:{packet.ID}");
EntityPool.ThreadSafe.Add(new SyncedPed(packet.ID));
}
SyncedPed c = EntityPool.GetPedByID(packet.ID);
if (c==null) { return; }
c.ID=packet.ID;
c.OwnerID=packet.OwnerID;
c.Clothes=packet.Clothes;
@ -362,30 +356,26 @@ namespace RageCoop.Client
}
private static void VehicleSync(Packets.VehicleSync packet)
{
if (!EntityPool.VehicleExists(packet.ID))
{
EntityPool.ThreadSafe.Add(new SyncedVehicle(packet.ID));
}
SyncedVehicle v = EntityPool.GetVehicleByID(packet.ID);
if (v==null)
{
EntityPool.ThreadSafe.Add(v=new SyncedVehicle(packet.ID));
}
if (v.IsMine) { return; }
v.ID= packet.ID;
v.Position=packet.Position.ToVector();
v.Rotation=packet.Rotation.ToVector();
v.Position=packet.Position;
v.Rotation=packet.Rotation;
v.SteeringAngle=packet.SteeringAngle;
v.ThrottlePower=packet.ThrottlePower;
v.BrakePower=packet.BrakePower;
v.Velocity=packet.Velocity.ToVector();
v.RotationVelocity=packet.RotationVelocity.ToVector();
v.Velocity=packet.Velocity;
v.RotationVelocity=packet.RotationVelocity;
v.LastSynced=Main.Ticked;
}
private static void VehicleStateSync(Packets.VehicleStateSync packet)
{
if (!EntityPool.VehicleExists(packet.ID))
{
EntityPool.ThreadSafe.Add(new SyncedVehicle(packet.ID));
}
SyncedVehicle v = EntityPool.GetVehicleByID(packet.ID);
if (v.IsMine) { return; }
if (v==null||v.IsMine) { return; }
v.ID= packet.ID;
v.OwnerID= packet.OwnerID;
v.DamageModel=packet.DamageModel;
@ -425,9 +415,9 @@ namespace RageCoop.Client
Main.Logger.Debug($"Creating new projectile: {(WeaponHash)packet.WeaponHash}");
EntityPool.ThreadSafe.Add(p=new SyncedProjectile(packet.ID));
}
p.Position=packet.Position.ToVector();
p.Rotation=packet.Rotation.ToVector();
p.Velocity=packet.Velocity.ToVector();
p.Position=packet.Position;
p.Rotation=packet.Rotation;
p.Velocity=packet.Velocity;
p.Hash=(WeaponHash)packet.WeaponHash;
p.ShooterID=packet.ShooterID;
p.Exploded=packet.Exploded;

View File

@ -36,9 +36,9 @@ namespace RageCoop.Client
{
ID =c.ID,
Health = p.Health,
Position = p.Position.ToLVector(),
Rotation = p.Rotation.ToLVector(),
Velocity = p.Velocity.ToLVector(),
Position = p.Position,
Rotation = p.Rotation,
Velocity = p.Velocity,
Speed = p.GetPedSpeed(),
CurrentWeaponHash = (uint)p.Weapons.Current.Hash,
Flag = p.GetPedFlags(),
@ -46,11 +46,11 @@ namespace RageCoop.Client
};
if (packet.Flag.HasFlag(PedDataFlags.IsAiming))
{
packet.AimCoords = p.GetAimCoord().ToLVector();
packet.AimCoords = p.GetAimCoord();
}
if (packet.Flag.HasFlag(PedDataFlags.IsRagdoll))
{
packet.RotationVelocity=p.RotationVelocity.ToLVector();
packet.RotationVelocity=p.RotationVelocity;
}
Send(packet, ConnectionChannel.PedSync);
}
@ -76,10 +76,10 @@ namespace RageCoop.Client
{
ID =v.ID,
SteeringAngle = veh.SteeringAngle,
Position = veh.PredictPosition().ToLVector(),
Rotation = veh.Rotation.ToLVector(),
Velocity = veh.Velocity.ToLVector(),
RotationVelocity=veh.RotationVelocity.ToLVector(),
Position = veh.PredictPosition(),
Rotation = veh.Rotation,
Velocity = veh.Velocity,
RotationVelocity=veh.RotationVelocity,
ThrottlePower = veh.ThrottlePower,
BrakePower = veh.BrakePower,
};
@ -117,9 +117,9 @@ namespace RageCoop.Client
{
ID =sp.ID,
ShooterID=sp.ShooterID,
Position=p.Position.ToLVector(),
Rotation=p.Rotation.ToLVector(),
Velocity=p.Velocity.ToLVector(),
Position=p.Position,
Rotation=p.Rotation,
Velocity=p.Velocity,
WeaponHash=(uint)p.WeaponHash,
Exploded=p.IsDead
};
@ -133,8 +133,8 @@ namespace RageCoop.Client
{
Send(new Packets.BulletShot()
{
StartPosition = start.ToLVector(),
EndPosition = end.ToLVector(),
StartPosition = start,
EndPosition = end,
OwnerID = ownerID,
WeaponHash=weapon,
}, ConnectionChannel.SyncEvents);

View File

@ -288,7 +288,7 @@ namespace RageCoop.Client
var allProjectiles=World.GetAllProjectiles();
if (Main.Settings.WorldVehicleSoftLimit>-1)
{
if (Main.Ticked%100==0) { if (allVehicles.Length>Main.Settings.WorldVehicleSoftLimit) { SetBudget(0); } else { SetBudget(1); } }
if (Main.Ticked%100==0) { if (allVehicles.Length>Main.Settings.WorldVehicleSoftLimit) { SetBudget(0); } else { SetBudget(3); } }
}
#if BENCHMARK

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@ -211,7 +211,7 @@ namespace RageCoop.Client {
{
Packets.BulletShot p = new Packets.BulletShot();
p.Unpack(data);
HandleBulletShot(p.StartPosition.ToVector(), p.EndPosition.ToVector(), p.WeaponHash, p.OwnerID);
HandleBulletShot(p.StartPosition, p.EndPosition, p.WeaponHash, p.OwnerID);
break;
}
case PacketTypes.EnteringVehicle:

View File

@ -49,7 +49,7 @@ namespace RageCoop.Client
// Values of 2.0 or more make for very aggressive waves like you see during a thunderstorm.
Function.Call(Hash.SET_DEEP_OCEAN_SCALER, 0.0f); // Works only ~200 meters around the player
Function.Call(Hash.SET_CAN_ATTACK_FRIENDLY, Game.Player.Character.Handle, true, false);
// Function.Call(Hash.SET_CAN_ATTACK_FRIENDLY, Game.Player.Character.Handle, true, false);
if (Main.Settings==null) { return; }
if (Main.Settings.DisableTraffic)
{
@ -83,8 +83,8 @@ namespace RageCoop.Client
Function.Call(Hash.SET_RANDOM_TRAINS, true);
Function.Call(Hash.SET_RANDOM_BOATS, true);
Function.Call(Hash.SET_GARBAGE_TRUCKS, true);
Function.Call(Hash.SET_PED_POPULATION_BUDGET, 1); // 0 - 3
Function.Call(Hash.SET_VEHICLE_POPULATION_BUDGET, 1); // 0 - 3
Function.Call(Hash.SET_PED_POPULATION_BUDGET, 3); // 0 - 3
Function.Call(Hash.SET_VEHICLE_POPULATION_BUDGET, 3); // 0 - 3
Function.Call(Hash.SET_ALL_VEHICLE_GENERATORS_ACTIVE);
Function.Call(Hash.SET_ALL_LOW_PRIORITY_VEHICLE_GENERATORS_ACTIVE, true);
Function.Call(Hash.SET_NUMBER_OF_PARKED_VEHICLES, -1);
@ -99,8 +99,8 @@ namespace RageCoop.Client
Function.Call(Hash.SET_RANDOM_BOATS, false);
Function.Call(Hash.SET_GARBAGE_TRUCKS, false);
Function.Call(Hash.DELETE_ALL_TRAINS);
Function.Call(Hash.SET_PED_POPULATION_BUDGET, 0);
Function.Call(Hash.SET_VEHICLE_POPULATION_BUDGET, 0);
Function.Call(Hash.SET_PED_POPULATION_BUDGET, 3);
Function.Call(Hash.SET_VEHICLE_POPULATION_BUDGET, 3);
Function.Call(Hash.SET_ALL_LOW_PRIORITY_VEHICLE_GENERATORS_ACTIVE, false);
Function.Call(Hash.SET_FAR_DRAW_VEHICLES, false);
Function.Call(Hash.SET_NUMBER_OF_PARKED_VEHICLES, 0);

View File

@ -1,6 +1,7 @@
using System;
using System.Text;
using System.Linq;
using GTA.Math;
namespace RageCoop.Core
{
@ -103,18 +104,18 @@ namespace RageCoop.Core
return value;
}
public LVector3 ReadLVector3()
public Vector3 ReadVector3()
{
return new LVector3()
return new Vector3()
{
X = ReadFloat(),
Y = ReadFloat(),
Z = ReadFloat()
};
}
public LQuaternion ReadLQuaternion()
public Quaternion ReadLQuaternion()
{
return new LQuaternion()
return new Quaternion()
{
X = ReadFloat(),
Y = ReadFloat(),

View File

@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GTA.Math;
namespace RageCoop.Core
{
public class CoreUtils
@ -37,13 +38,13 @@ namespace RageCoop.Core
}
public static class Extensions
{
public static void AddLVector3(this List<byte> bytes, LVector3 vec3)
public static void AddVector3(this List<byte> bytes, Vector3 vec3)
{
bytes.AddRange(BitConverter.GetBytes(vec3.X));
bytes.AddRange(BitConverter.GetBytes(vec3.Y));
bytes.AddRange(BitConverter.GetBytes(vec3.Z));
}
public static void AddLQuaternion(this List<byte> bytes, LQuaternion quat)
public static void AddQuaternion(this List<byte> bytes, Quaternion quat)
{
bytes.AddRange(BitConverter.GetBytes(quat.X));
bytes.AddRange(BitConverter.GetBytes(quat.Y));

View File

@ -7,6 +7,7 @@ using GTA.Math;
namespace RageCoop.Core
{
/*
/// <summary>
///
/// </summary>
@ -111,7 +112,7 @@ namespace RageCoop.Core
/// </summary>
public float W { get; set; }
}
*/
public enum PacketTypes:byte
{
Handshake=0,
@ -190,6 +191,7 @@ namespace RageCoop.Core
IsOnLadder = 1 << 8,
IsVaulting = 1 << 9,
IsInCover=1<< 10,
IsPlayer=1<<11,
}
#region ===== VEHICLE DATA =====
@ -493,10 +495,10 @@ namespace RageCoop.Core
byteArray.AddRange(BitConverter.GetBytes(stringBytes.Length));
byteArray.AddRange(stringBytes);
}
else if (type == typeof(LVector3))
else if (type == typeof(Vector3))
{
byteArray.Add(0x04);
LVector3 vector = (LVector3)x;
Vector3 vector = (Vector3)x;
byteArray.AddRange(BitConverter.GetBytes(vector.X));
byteArray.AddRange(BitConverter.GetBytes(vector.Y));
byteArray.AddRange(BitConverter.GetBytes(vector.Z));
@ -540,7 +542,7 @@ namespace RageCoop.Core
Args.Add(reader.ReadString(stringLength));
break;
case 0x04:
Args.Add(new LVector3()
Args.Add(new Vector3()
{
X = reader.ReadFloat(),
Y = reader.ReadFloat(),
@ -603,10 +605,10 @@ namespace RageCoop.Core
byteArray.AddRange(BitConverter.GetBytes(stringBytes.Length));
byteArray.AddRange(stringBytes);
}
else if (type == typeof(LVector3))
else if (type == typeof(Vector3))
{
byteArray.Add(0x04);
LVector3 vector = (LVector3)x;
Vector3 vector = (Vector3)x;
byteArray.AddRange(BitConverter.GetBytes(vector.X));
byteArray.AddRange(BitConverter.GetBytes(vector.Y));
byteArray.AddRange(BitConverter.GetBytes(vector.Z));
@ -658,7 +660,7 @@ namespace RageCoop.Core
Args.Add(reader.ReadString(stringLength));
break;
case 0x04:
Args.Add(new LVector3()
Args.Add(new Vector3()
{
X = reader.ReadFloat(),
Y = reader.ReadFloat(),

View File

@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
using System.Text;
using GTA.Math;
using Lidgren.Network;
namespace RageCoop.Core
@ -126,17 +126,17 @@ namespace RageCoop.Core
public int Health { get; set; }
public LVector3 Position { get; set; }
public Vector3 Position { get; set; }
public LVector3 Rotation { get; set; }
public Vector3 Rotation { get; set; }
public LVector3 Velocity { get; set; }
public Vector3 Velocity { get; set; }
public LVector3 RotationVelocity { get; set; }
public Vector3 RotationVelocity { get; set; }
public byte Speed { get; set; }
public LVector3 AimCoords { get; set; }
public Vector3 AimCoords { get; set; }
public uint CurrentWeaponHash { get; set; }
@ -160,17 +160,17 @@ namespace RageCoop.Core
byteArray.AddRange(BitConverter.GetBytes(Health));
// Write ped position
byteArray.AddLVector3(Position);
byteArray.AddVector3(Position);
// Write ped rotation
byteArray.AddLVector3(Rotation);
byteArray.AddVector3(Rotation);
// Write ped velocity
byteArray.AddLVector3(Velocity);
byteArray.AddVector3(Velocity);
if (Flag.HasFlag(PedDataFlags.IsRagdoll))
{
byteArray.AddLVector3(RotationVelocity);
byteArray.AddVector3(RotationVelocity);
}
// Write ped speed
@ -182,7 +182,7 @@ namespace RageCoop.Core
if (Flag.HasFlag(PedDataFlags.IsAiming))
{
// Write ped aim coords
byteArray.AddLVector3(AimCoords);
byteArray.AddVector3(AimCoords);
}
byteArray.AddFloat(Heading);
@ -209,18 +209,18 @@ namespace RageCoop.Core
Health = reader.ReadInt();
// Read player position
Position = reader.ReadLVector3();
Position = reader.ReadVector3();
// Read player rotation
Rotation = reader.ReadLVector3();
Rotation = reader.ReadVector3();
// Read player velocity
Velocity = reader.ReadLVector3();
Velocity = reader.ReadVector3();
// Read rotation velocity if in ragdoll
if (Flag.HasFlag(PedDataFlags.IsRagdoll))
{
RotationVelocity=reader.ReadLVector3();
RotationVelocity=reader.ReadVector3();
}
// Read player speed
@ -233,7 +233,7 @@ namespace RageCoop.Core
if (Flag.HasFlag(PedDataFlags.IsAiming))
{
// Read player aim coords
AimCoords = reader.ReadLVector3();
AimCoords = reader.ReadVector3();
}
Heading=reader.ReadFloat();

View File

@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Text;
using GTA.Math;
using Lidgren.Network;
namespace RageCoop.Core
@ -15,11 +16,11 @@ namespace RageCoop.Core
public int ShooterID { get; set; }
public uint WeaponHash { get; set; }
public LVector3 Position { get; set; }
public Vector3 Position { get; set; }
public LVector3 Rotation { get; set; }
public Vector3 Rotation { get; set; }
public LVector3 Velocity { get; set; }
public Vector3 Velocity { get; set; }
public bool Exploded { get; set; }
@ -41,14 +42,14 @@ namespace RageCoop.Core
byteArray.AddUint(WeaponHash);
// Write position
byteArray.AddLVector3(Position);
byteArray.AddVector3(Position);
// Write rotation
byteArray.AddLVector3(Rotation);
byteArray.AddVector3(Rotation);
// Write velocity
byteArray.AddLVector3(Velocity);
byteArray.AddVector3(Velocity);
if (Exploded) { byteArray.Add(1); }
@ -73,13 +74,13 @@ namespace RageCoop.Core
WeaponHash= reader.ReadUInt();
// Read position
Position = reader.ReadLVector3();
Position = reader.ReadVector3();
// Read rotation
Rotation = reader.ReadLVector3();
Rotation = reader.ReadVector3();
// Read velocity
Velocity =reader.ReadLVector3();
Velocity =reader.ReadVector3();
if (reader.CanRead(1))
{

View File

@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
using System.Text;
using GTA.Math;
using Lidgren.Network;
namespace RageCoop.Core
@ -15,8 +15,8 @@ namespace RageCoop.Core
public uint WeaponHash { get; set; }
public LVector3 StartPosition { get; set; }
public LVector3 EndPosition { get; set; }
public Vector3 StartPosition { get; set; }
public Vector3 EndPosition { get; set; }
public override void Pack(NetOutgoingMessage message)
{
@ -32,10 +32,10 @@ namespace RageCoop.Core
byteArray.AddRange(BitConverter.GetBytes(WeaponHash));
// Write StartPosition
byteArray.AddLVector3(StartPosition);
byteArray.AddVector3(StartPosition);
// Write EndPosition
byteArray.AddLVector3(EndPosition);
byteArray.AddVector3(EndPosition);
byte[] result = byteArray.ToArray();
@ -57,10 +57,10 @@ namespace RageCoop.Core
WeaponHash=reader.ReadUInt();
// Read StartPosition
StartPosition=reader.ReadLVector3();
StartPosition=reader.ReadVector3();
// Read EndPosition
EndPosition=reader.ReadLVector3();
EndPosition=reader.ReadVector3();
#endregion
}
}

View File

@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.Text;
using GTA;
using GTA.Math;
using Lidgren.Network;
namespace RageCoop.Core
@ -207,13 +208,13 @@ namespace RageCoop.Core
{
public int ID { get; set; }
public LVector3 Position { get; set; }
public Vector3 Position { get; set; }
public LVector3 Rotation { get; set; }
public Vector3 Rotation { get; set; }
public LVector3 Velocity { get; set; }
public Vector3 Velocity { get; set; }
public LVector3 RotationVelocity { get; set; }
public Vector3 RotationVelocity { get; set; }
public float ThrottlePower { get; set; }
public float BrakePower { get; set; }
@ -231,17 +232,17 @@ namespace RageCoop.Core
byteArray.AddInt(ID);
// Write position
byteArray.AddLVector3(Position);
byteArray.AddVector3(Position);
// Write rotation
byteArray.AddLVector3(Rotation);
byteArray.AddVector3(Rotation);
// Write velocity
byteArray.AddLVector3(Velocity);
byteArray.AddVector3(Velocity);
// Write rotation velocity
byteArray.AddLVector3(RotationVelocity);
byteArray.AddVector3(RotationVelocity);
byteArray.AddFloat(ThrottlePower);
@ -268,16 +269,16 @@ namespace RageCoop.Core
ID = reader.ReadInt();
// Read position
Position = reader.ReadLVector3();
Position = reader.ReadVector3();
// Read rotation
Rotation = reader.ReadLVector3();
Rotation = reader.ReadVector3();
// Read velocity
Velocity =reader.ReadLVector3();
Velocity =reader.ReadVector3();
// Read rotation velocity
RotationVelocity=reader.ReadLVector3();
RotationVelocity=reader.ReadVector3();
// Read throttle power
ThrottlePower=reader.ReadFloat();

View File

@ -1,4 +1,5 @@
using System.Linq;
using GTA.Math;
namespace RageCoop.Core
{
public class PlayerData
@ -18,17 +19,12 @@ namespace RageCoop.Core
/// </summary>
public int VehicleID { get; set; }
public bool IsInVehicle { get; internal set; }
public LVector3 Position { get; set; }
public Vector3 Position { get; set; }
/// <summary>
/// Player Latency in second.
/// </summary>
public float Latency { get; set; }
public int Health { get; set; }
public bool IsInRangeOf(LVector3 position, float distance)
{
return LVector3.Subtract(Position, position).Length() < distance;
}
}
}

View File

@ -2,6 +2,7 @@
using System.Collections.Generic;
using RageCoop.Core;
using Lidgren.Network;
using GTA.Math;
namespace RageCoop.Server
{
@ -160,7 +161,7 @@ namespace RageCoop.Server
{
returnTypeValue = 0x03;
}
else if (returnType == typeof(LVector3))
else if (returnType == typeof(Vector3))
{
returnTypeValue = 0x04;
}

View File

@ -912,12 +912,26 @@ namespace RageCoop.Server
{
return;
}
bool isPlayer = packet.Flag.HasFlag(PedDataFlags.IsPlayer);
if (isPlayer) { client.Player.Position=packet.Position; }
foreach (var c in Clients.Values)
{
// Don't send data back
if (c.ClientID==client.ClientID) { continue; }
// Check streaming distance
if (isPlayer)
{
if ((MainSettings.PlayerStreamingDistance!=-1)&&(packet.Position.DistanceTo(c.Player.Position)>MainSettings.PlayerStreamingDistance))
{
continue;
}
}
else if ((MainSettings.NpcStreamingDistance!=-1)&&(packet.Position.DistanceTo(c.Player.Position)>MainSettings.NpcStreamingDistance))
{
continue;
}
NetOutgoingMessage outgoingMessage = MainNetServer.CreateMessage();
packet.Pack(outgoingMessage);
MainNetServer.SendMessage(outgoingMessage,c.Connection, NetDeliveryMethod.UnreliableSequenced, (byte)ConnectionChannel.PedSync);
@ -935,43 +949,27 @@ namespace RageCoop.Server
{
return;
}
bool isPlayer = packet.ID==client.Player.VehicleID;
foreach (var c in Clients.Values)
{
if (c.ClientID==client.ClientID) { continue; }
if (isPlayer)
{
// Player's vehicle
if ((MainSettings.PlayerStreamingDistance!=-1)&&(packet.Position.DistanceTo(c.Player.Position)>MainSettings.PlayerStreamingDistance))
{
continue;
}
}
else if((MainSettings.NpcStreamingDistance!=-1)&&(packet.Position.DistanceTo(c.Player.Position)>MainSettings.NpcStreamingDistance))
{
continue;
}
NetOutgoingMessage outgoingMessage = MainNetServer.CreateMessage();
packet.Pack(outgoingMessage);
MainNetServer.SendMessage(outgoingMessage, c.Connection, NetDeliveryMethod.UnreliableSequenced, (byte)ConnectionChannel.PedSync);
}
/*
Client client = Util.GetClientByID(ClientID);
if (client == null)
{
return;
}
// Save the new data
client.Player.PedHandle = packet.PedHandle;
client.Player.VehicleHandle = packet.VehicleHandle;
client.Player.IsInVehicle = true;
client.Player.Position = packet.Position;
client.Player.Health = packet.Health;
// Override the latency
packet.Latency = client.Latency;
MainNetServer.Connections.FindAll(x => x.RemoteUniqueIdentifier != ClientID).ForEach(x =>
{
NetOutgoingMessage outgoingMessage = MainNetServer.CreateMessage();
packet.PacketToNetOutGoingMessage(outgoingMessage);
MainNetServer.SendMessage(outgoingMessage, x, NetDeliveryMethod.UnreliableSequenced, (byte)ConnectionChannel.PlayerFull);
});
if (RunningResource != null)
{
RunningResource.InvokePlayerUpdate(client);
}
*/
}
private static void ProjectileSync(Packets.ProjectileSync packet, long ClientID)
{

View File

@ -15,9 +15,9 @@
public string MasterServer { get; set; } = "https://ragecoop.online/gtav/servers";
public bool DebugMode { get; set; } = false;
/// <summary>
/// NPC data won't be sent to a player if distance is greater than this value. -1 for unlimited.
/// NPC data won't be sent to a player if their distance is greater than this value. -1 for unlimited.
/// </summary>
public float NpcStreamingDistance { get; set; } = 200;
public float NpcStreamingDistance { get; set; } = 1000;
/// <summary>
/// Player's data won't be sent to another player if their distance is greater than this value. -1 for unlimited.
/// </summary>

View File

@ -66,25 +66,6 @@ namespace RageCoop.Server
return new(Server.MainNetServer.Connections.Where(e => e.RemoteUniqueIdentifier != local));
}
// Return a list of players within range of ...
public static List<NetConnection> GetAllInRange(LVector3 position, float range)
{
return new(Server.MainNetServer.Connections.FindAll(e =>
{
Client client = Server.Clients.Values.First(x => x.ClientID == e.RemoteUniqueIdentifier);
return client != null && client.Player.IsInRangeOf(position, range);
}));
}
// Return a list of players within range of ... but not the local one
public static List<NetConnection> GetAllInRange(LVector3 position, float range, NetConnection local)
{
return new(Server.MainNetServer.Connections.Where(e =>
{
Client client = Server.Clients.Values.First(x => x.ClientID == e.RemoteUniqueIdentifier);
return e != local && client != null && client.Player.IsInRangeOf(position, range);
}));
}
public static T Read<T>(string file) where T : new()
{
XmlSerializer ser = new(typeof(T));