Add BRUISER3, BRUTUS3, MONSTER5 weapon sync (closes #26)
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@ -79,6 +79,18 @@ namespace RageCoop.Client
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BulletsShot++;
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switch (v.Model.Hash)
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{
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// BRUISER3
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case -2042350822:
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return BulletsShot%2==0 ? 52 : 50;
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// BRUTUS3
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case 2038858402:
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return 84;
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// MONSTER5
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case -715746948:
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return BulletsShot%2==0 ? 63 : 65;
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// JB7002
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case 394110044:
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return BulletsShot%2==0 ? 54 : 53;
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@ -193,7 +205,15 @@ namespace RageCoop.Client
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return -1;
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}
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}
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public static int GetMuzzleTurret(this Vehicle v)
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{
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switch (v.Model.Hash)
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{
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default:
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return 0;
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}
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}
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public static bool IsUsingProjectileWeapon(this Ped p)
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{
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var vp = p.VehicleWeapon;
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