Projectile and stromberg fix.

This commit is contained in:
Sardelka
2022-06-02 12:44:05 +08:00
parent e2d4ce2159
commit c941ca96fc
3 changed files with 7 additions and 7 deletions

View File

@ -12,7 +12,6 @@ using System.Threading;
namespace RageCoop.Client {
internal static class SyncEvents
{
#region TRIGGER
public static void TriggerPedKilled(SyncedPed victim)
{
@ -161,16 +160,16 @@ namespace RageCoop.Client {
{
// Minigun, not working for some reason
case (uint)WeaponHash.Minigun:
weaponHash=(uint)WeaponHash.HeavyRifle;
weaponHash=1176362416;
break;
// Valkyire, not working for some reason
case 2756787765:
weaponHash=(uint)WeaponHash.HeavyRifle;
weaponHash=1176362416;
break;
case (uint)VehicleWeaponHash.PlayerBuzzard:
weaponHash=(uint)WeaponHash.HeavyRifle;
weaponHash=1176362416;
break ;
}