Fix resource loading, add player died notification
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@ -12,6 +12,7 @@ namespace RageCoop.Core.Scripting
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{
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static MD5 Hasher = MD5.Create();
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static Dictionary<int,string> Hashed=new Dictionary<int,string>();
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internal static readonly int OnPlayerDied = Hash("RageCoop.OnPlayerDied");
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internal static readonly int SetWeather = Hash("RageCoop.SetWeather");
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internal static readonly int OnPedDeleted = Hash("RageCoop.OnPedDeleted");
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internal static readonly int OnVehicleDeleted = Hash("RageCoop.OnVehicleDeleted");
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