Reload SHVDN on disconnect if there're client resources
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@ -104,6 +104,10 @@ namespace RageCoop.Client.Scripting
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public void Unload()
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{
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StopAll();
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if (LoadedResources.Count > 0)
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{
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Util.Reload();
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}
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LoadedResources.Clear();
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}
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private List<string> ToIgnore = new List<string>
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