diff --git a/Client/Main.cs b/Client/Main.cs index 940bc51..ad9decd 100644 --- a/Client/Main.cs +++ b/Client/Main.cs @@ -178,7 +178,7 @@ namespace CoopClient return; } - if (Game.IsControlPressed(GTA.Control.FrontendPauseAlternate)) + if (Game.IsControlPressed(GTA.Control.FrontendPause)) { Function.Call(Hash.ACTIVATE_FRONTEND_MENU, Function.Call(Hash.GET_HASH_KEY, "FE_MENU_VERSION_SP_PAUSE"), false, 0); return; diff --git a/Client/WorldThread.cs b/Client/WorldThread.cs index 85c07cf..83b0a48 100644 --- a/Client/WorldThread.cs +++ b/Client/WorldThread.cs @@ -35,7 +35,7 @@ namespace CoopClient return; } - Game.DisableControlThisFrame(Control.FrontendPauseAlternate); + Game.DisableControlThisFrame(Control.FrontendPause); // Sets a value that determines how aggressive the ocean waves will be. // Values of 2.0 or more make for very aggressive waves like you see during a thunderstorm.