diff --git a/Client/Scripts/Menus/Sub/SettingsMenu.cs b/Client/Scripts/Menus/Sub/SettingsMenu.cs index 629502d..2e87483 100644 --- a/Client/Scripts/Menus/Sub/SettingsMenu.cs +++ b/Client/Scripts/Menus/Sub/SettingsMenu.cs @@ -17,34 +17,34 @@ namespace RageCoop.Client.Menus }; private static readonly NativeCheckboxItem _disableTrafficItem = - new NativeCheckboxItem("Disable Traffic (NPCs/Vehicles)", "Local traffic only", + new("Disable Traffic (NPCs/Vehicles)", "Local traffic only", Settings.DisableTraffic); private static readonly NativeCheckboxItem _flipMenuItem = - new NativeCheckboxItem("Flip menu", Settings.FlipMenu); + new("Flip menu", Settings.FlipMenu); - private static readonly NativeCheckboxItem _disablePauseAlt = new NativeCheckboxItem("Disable Alternate Pause", + private static readonly NativeCheckboxItem _disablePauseAlt = new("Disable Alternate Pause", "Don't freeze game time when Esc pressed", Settings.DisableAlternatePause); - private static readonly NativeCheckboxItem _disableVoice = new NativeCheckboxItem("Enable voice", + private static readonly NativeCheckboxItem _disableVoice = new("Enable voice", "Check your GTA:V settings to find the right key on your keyboard for PushToTalk and talk to your friends", Settings.Voice); - private static readonly NativeCheckboxItem _showBlip = new NativeCheckboxItem("Show player blip", - "Show other player's nametag on your screen, only effective if server didn't disable nametag display", + private static readonly NativeCheckboxItem _showBlip = new("Show player blip", + "Show other player's blip on map, can be overridden by server resource ", Settings.ShowPlayerBlip); - private static readonly NativeCheckboxItem _showNametag = new NativeCheckboxItem("Show player nametag", - "Show other player's blip on map, can be overridden by server resource ", + private static readonly NativeCheckboxItem _showNametag = new("Show player nametag", + "Show other player's nametag on your screen, only effective if server didn't disable nametag display", Settings.ShowPlayerNameTag); private static readonly NativeItem _menuKey = new NativeItem("Menu Key", "The key to open menu", Settings.MenuKey.ToString()); - private static readonly NativeItem _passengerKey = new NativeItem("Passenger Key", + private static readonly NativeItem _passengerKey = new("Passenger Key", "The key to enter a vehicle as passenger", Settings.PassengerKey.ToString()); - private static readonly NativeItem _vehicleSoftLimit = new NativeItem("Vehicle limit (soft)", + private static readonly NativeItem _vehicleSoftLimit = new("Vehicle limit (soft)", "The game won't spawn more NPC traffic if the limit is exceeded. \n-1 for unlimited (not recommended).", Settings.WorldVehicleSoftLimit.ToString()); diff --git a/Server/Properties/AssemblyInfo.cs b/Server/Properties/AssemblyInfo.cs index 0d194ff..51b6c0f 100644 --- a/Server/Properties/AssemblyInfo.cs +++ b/Server/Properties/AssemblyInfo.cs @@ -15,7 +15,7 @@ using System.Resources; [assembly: AssemblyCulture("")] // Version information -[assembly: AssemblyVersion("1.6.0.57")] -[assembly: AssemblyFileVersion("1.6.0.57")] +[assembly: AssemblyVersion("1.6.1.58")] +[assembly: AssemblyFileVersion("1.6.1.58")] [assembly: NeutralResourcesLanguageAttribute( "en-US" )] diff --git a/libs/ScriptHookVDotNetCore b/libs/ScriptHookVDotNetCore index bf93205..aef51f4 160000 --- a/libs/ScriptHookVDotNetCore +++ b/libs/ScriptHookVDotNetCore @@ -1 +1 @@ -Subproject commit bf93205021ee3ad24dadeeb16a397db5a33547d8 +Subproject commit aef51f4d5877dad309856fb1f4cd99e3e6a40b81