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This commit is contained in:
715
RageCoop.Server/Networking/Server.cs
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715
RageCoop.Server/Networking/Server.cs
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@ -0,0 +1,715 @@
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using System;
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using System.Diagnostics;
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using System.Text;
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using System.Net;
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using System.Linq;
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using System.Collections.Generic;
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using System.Threading;
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using System.Reflection;
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using System.IO;
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using System.Net.Http;
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using RageCoop.Core;
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using Newtonsoft.Json;
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using Lidgren.Network;
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using System.Timers;
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using System.Security.Cryptography;
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using RageCoop.Server.Scripting;
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using System.Net.Sockets;
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using System.Threading.Tasks;
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using RageCoop.Core.Scripting;
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namespace RageCoop.Server
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{
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internal struct IpInfo
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{
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[JsonProperty("ip")]
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public string Address { get; set; }
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[JsonProperty("country")]
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public string Country { get; set; }
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}
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/// <summary>
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/// The instantiable RageCoop server class
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/// </summary>
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public partial class Server
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{
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/// <summary>
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/// The API for controlling server and hooking events.
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/// </summary>
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public API API { get; private set; }
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internal readonly BaseScript BaseScript;
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internal readonly ServerSettings Settings;
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internal NetServer MainNetServer;
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internal ServerEntities Entities;
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internal readonly Dictionary<Command, Action<CommandContext>> Commands = new();
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internal readonly Dictionary<long,Client> ClientsByNetHandle = new();
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internal readonly Dictionary<string, Client> ClientsByName = new();
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internal readonly Dictionary<int, Client> ClientsByID = new();
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internal Client _hostClient;
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private Dictionary<int,FileTransfer> InProgressFileTransfers=new();
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internal Resources Resources;
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internal Logger Logger;
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private Security Security;
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private bool _stopping = false;
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private Thread _listenerThread;
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private Thread _announceThread;
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private Thread _latencyThread;
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private Worker _worker;
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private HashSet<char> _allowedCharacterSet;
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private Dictionary<int,Action<PacketType,byte[]>> PendingResponses=new();
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internal Dictionary<PacketType, Func<byte[],Client,Packet>> RequestHandlers=new();
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private readonly string _compatibleVersion = "V0_5";
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/// <summary>
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/// Instantiate a server.
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/// </summary>
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/// <param name="settings"></param>
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/// <param name="logger"></param>
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/// <exception cref="ArgumentNullException"></exception>
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public Server(ServerSettings settings,Logger logger=null)
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{
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Settings = settings;
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if (settings==null) { throw new ArgumentNullException("Server settings cannot be null!"); }
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Logger=logger;
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if (Logger!=null) { Logger.LogLevel=Settings.LogLevel;}
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API=new API(this);
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Resources=new Resources(this);
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Security=new Security(Logger);
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Entities=new ServerEntities(this);
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BaseScript=new BaseScript(this);
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_allowedCharacterSet=new HashSet<char>(Settings.AllowedUsernameChars.ToCharArray());
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_worker=new Worker("ServerWorker", Logger);
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_listenerThread=new Thread(() => Listen());
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_latencyThread=new Thread(() =>
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{
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while (!_stopping)
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{
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foreach(var c in ClientsByNetHandle.Values.ToArray())
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{
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try
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{
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NetOutgoingMessage outgoingMessage = MainNetServer.CreateMessage();
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new Packets.PlayerInfoUpdate()
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{
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PedID=c.Player.ID,
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Username=c.Username,
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Latency=c.Latency,
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Position=c.Player.Position
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}.Pack(outgoingMessage);
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MainNetServer.SendToAll(outgoingMessage, NetDeliveryMethod.ReliableSequenced, (byte)ConnectionChannel.Default);
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}
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catch(Exception ex)
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{
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Logger?.Error(ex);
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}
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}
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Thread.Sleep(1000);
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}
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});
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_announceThread=new Thread(async () =>
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{
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try
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{
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// TLS only
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ServicePointManager.Expect100Continue = true;
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ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls | SecurityProtocolType.Tls11 | SecurityProtocolType.Tls13 | SecurityProtocolType.Tls12;
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ServicePointManager.ServerCertificateValidationCallback = delegate { return true; };
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HttpClient httpClient = new();
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IpInfo info;
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try
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{
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HttpResponseMessage response = await httpClient.GetAsync("https://ipinfo.io/json");
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if (response.StatusCode != HttpStatusCode.OK)
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{
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throw new Exception($"IPv4 request failed! [{(int)response.StatusCode}/{response.ReasonPhrase}]");
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}
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string content = await response.Content.ReadAsStringAsync();
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info = JsonConvert.DeserializeObject<IpInfo>(content);
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Logger?.Info($"Your public IP is {info.Address}, announcing to master server...");
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}
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catch (Exception ex)
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{
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Logger?.Error(ex.InnerException?.Message ?? ex.Message);
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return;
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}
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while (!_stopping)
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{
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string msg =
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"{ " +
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"\"address\": \"" + info.Address + "\", " +
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"\"port\": \"" + Settings.Port + "\", " +
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"\"country\": \"" + info.Country + "\", " +
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"\"name\": \"" + Settings.Name + "\", " +
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"\"version\": \"" + _compatibleVersion.Replace("_", ".") + "\", " +
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"\"players\": \"" + MainNetServer.ConnectionsCount + "\", " +
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"\"maxPlayers\": \"" + Settings.MaxPlayers + "\", " +
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"\"description\": \"" + Settings.Description + "\", " +
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"\"website\": \"" + Settings.Website + "\", " +
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"\"gameMode\": \"" + Settings.GameMode + "\", " +
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"\"language\": \"" + Settings.Language + "\"" +
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" }";
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HttpResponseMessage response = null;
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try
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{
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var realUrl = Util.GetFinalRedirect(Settings.MasterServer);
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response = await httpClient.PostAsync(realUrl, new StringContent(msg, Encoding.UTF8, "application/json"));
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}
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catch (Exception ex)
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{
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Logger?.Error($"MasterServer: {ex.Message}");
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// Sleep for 5s
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Thread.Sleep(5000);
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continue;
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}
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if (response == null)
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{
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Logger?.Error("MasterServer: Something went wrong!");
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}
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else if (response.StatusCode != HttpStatusCode.OK)
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{
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if (response.StatusCode == HttpStatusCode.BadRequest)
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{
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string requestContent = await response.Content.ReadAsStringAsync();
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Logger?.Error($"MasterServer: [{(int)response.StatusCode}], {requestContent}");
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}
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else
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{
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Logger?.Error($"MasterServer: [{(int)response.StatusCode}]");
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Logger?.Error($"MasterServer: [{await response.Content.ReadAsStringAsync()}]");
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}
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}
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// Sleep for 10s
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for (int i = 0; i<10; i++)
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{
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if (_stopping)
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{
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break;
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}
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else
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{
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Thread.Sleep(1000);
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}
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}
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}
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}
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catch (HttpRequestException ex)
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{
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Logger?.Error($"MasterServer: {ex.InnerException.Message}");
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}
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catch (Exception ex)
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{
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Logger?.Error($"MasterServer: {ex.Message}");
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}
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});
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}
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/// <summary>
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/// Spawn threads and start the server
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/// </summary>
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public void Start()
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{
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Logger?.Info("================");
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Logger?.Info($"Server bound to: 0.0.0.0:{Settings.Port}");
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Logger?.Info($"Server version: {Assembly.GetCallingAssembly().GetName().Version}");
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Logger?.Info($"Compatible RAGECOOP versions: {_compatibleVersion.Replace('_', '.')}.x");
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Logger?.Info("================");
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// 623c92c287cc392406e7aaaac1c0f3b0 = RAGECOOP
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NetPeerConfiguration config = new("623c92c287cc392406e7aaaac1c0f3b0")
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{
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Port = Settings.Port,
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MaximumConnections = Settings.MaxPlayers,
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EnableUPnP = false,
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AutoFlushSendQueue = true,
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PingInterval=5
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};
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config.EnableMessageType(NetIncomingMessageType.ConnectionApproval);
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config.EnableMessageType(NetIncomingMessageType.UnconnectedData);
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MainNetServer = new NetServer(config);
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MainNetServer.Start();
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Logger?.Info(string.Format("Server listening on {0}:{1}", config.LocalAddress.ToString(), config.Port));
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BaseScript.API=API;
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BaseScript.OnStart();
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Resources.LoadAll();
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_listenerThread.Start();
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_latencyThread.Start();
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if (Settings.AnnounceSelf)
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{
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_announceThread.Start();
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}
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Logger?.Info("Listening for clients");
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}
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/// <summary>
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/// Terminate threads and stop the server
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/// </summary>
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public void Stop()
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{
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_stopping = true;
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Logger?.Flush();
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_listenerThread.Join();
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_latencyThread.Join();
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if (_announceThread.IsAlive)
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{
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_announceThread.Join();
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}
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_worker.Dispose();
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}
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private void Listen()
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{
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NetIncomingMessage msg=null;
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while (!_stopping)
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{
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try
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{
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msg=MainNetServer.WaitMessage(200);
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ProcessMessage(msg);
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}
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catch(Exception ex)
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{
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Logger?.Error("Error processing message");
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Logger?.Error(ex);
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if (msg!=null)
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{
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DisconnectAndLog(msg.SenderConnection, PacketType.Unknown, ex);
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}
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}
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}
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Logger?.Info("Server is shutting down!");
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MainNetServer.Shutdown("Server is shutting down!");
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BaseScript.OnStop();
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Resources.UnloadAll();
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}
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private void ProcessMessage(NetIncomingMessage message)
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{
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Client sender;
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if (message == null) { return; }
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switch (message.MessageType)
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{
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case NetIncomingMessageType.ConnectionApproval:
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{
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Logger?.Info($"New incoming connection from: [{message.SenderConnection.RemoteEndPoint}]");
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if (message.ReadByte() != (byte)PacketType.Handshake)
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{
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Logger?.Info($"IP [{message.SenderConnection.RemoteEndPoint.Address}] was blocked, reason: Wrong packet!");
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message.SenderConnection.Deny("Wrong packet!");
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}
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else
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{
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try
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{
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int len = message.ReadInt32();
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byte[] data = message.ReadBytes(len);
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GetHandshake(message.SenderConnection, data.GetPacket<Packets.Handshake>());
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}
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catch (Exception e)
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{
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Logger?.Info($"IP [{message.SenderConnection.RemoteEndPoint.Address}] was blocked, reason: {e.Message}");
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Logger?.Error(e);
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message.SenderConnection.Deny(e.Message);
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}
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}
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break;
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}
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case NetIncomingMessageType.StatusChanged:
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{
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// Get sender client
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if (!ClientsByNetHandle.TryGetValue(message.SenderConnection.RemoteUniqueIdentifier, out sender))
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{
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break;
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}
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NetConnectionStatus status = (NetConnectionStatus)message.ReadByte();
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if (status == NetConnectionStatus.Disconnected)
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{
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PlayerDisconnected(sender);
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}
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else if (status == NetConnectionStatus.Connected)
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{
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PlayerConnected(sender);
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_worker.QueueJob(() => API.Events.InvokePlayerConnected(sender));
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Resources.SendTo(sender);
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}
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break;
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}
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case NetIncomingMessageType.Data:
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{
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// Get sender client
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if (ClientsByNetHandle.TryGetValue(message.SenderConnection.RemoteUniqueIdentifier, out sender))
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{
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// Get packet type
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var type = (PacketType)message.ReadByte();
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switch (type)
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{
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case PacketType.Response:
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{
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int id = message.ReadInt32();
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if (PendingResponses.TryGetValue(id, out var callback))
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{
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callback((PacketType)message.ReadByte(), message.ReadBytes(message.ReadInt32()));
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PendingResponses.Remove(id);
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}
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break;
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}
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case PacketType.Request:
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{
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int id = message.ReadInt32();
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if (RequestHandlers.TryGetValue((PacketType)message.ReadByte(), out var handler))
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{
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var response=MainNetServer.CreateMessage();
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response.Write((byte)PacketType.Response);
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response.Write(id);
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handler(message.ReadBytes(message.ReadInt32()),sender).Pack(response);
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MainNetServer.SendMessage(response,message.SenderConnection,NetDeliveryMethod.ReliableOrdered);
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}
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break;
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}
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default:
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{
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byte[] data = message.ReadBytes(message.ReadInt32());
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if (type.IsSyncEvent())
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{
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// Sync Events
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if (Settings.UseP2P) { break; }
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try
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{
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var toSend = MainNetServer.Connections.Exclude(message.SenderConnection);
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if (toSend.Count!=0)
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{
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var outgoingMessage = MainNetServer.CreateMessage();
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outgoingMessage.Write((byte)type);
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outgoingMessage.Write(data.Length);
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outgoingMessage.Write(data);
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MainNetServer.SendMessage(outgoingMessage, toSend, NetDeliveryMethod.UnreliableSequenced, (byte)ConnectionChannel.SyncEvents);
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}
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}
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catch (Exception e)
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{
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DisconnectAndLog(message.SenderConnection, type, e);
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}
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}
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else
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{
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HandlePacket(type, data, sender);
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}
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break;
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}
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||||
}
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|
||||
}
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break;
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}
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case NetIncomingMessageType.ErrorMessage:
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Logger?.Error(message.ReadString());
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break;
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case NetIncomingMessageType.WarningMessage:
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Logger?.Warning(message.ReadString());
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break;
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case NetIncomingMessageType.DebugMessage:
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case NetIncomingMessageType.VerboseDebugMessage:
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Logger?.Debug(message.ReadString());
|
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break;
|
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case NetIncomingMessageType.UnconnectedData:
|
||||
{
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if (message.ReadByte()==(byte)PacketType.PublicKeyRequest)
|
||||
{
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var msg = MainNetServer.CreateMessage();
|
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var p=new Packets.PublicKeyResponse();
|
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Security.GetPublicKey(out p.Modulus,out p.Exponent);
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p.Pack(msg);
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Logger?.Debug($"Sending public key to {message.SenderEndPoint}, length:{msg.LengthBytes}");
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MainNetServer.SendUnconnectedMessage(msg, message.SenderEndPoint);
|
||||
}
|
||||
}
|
||||
break;
|
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default:
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Logger?.Error(string.Format("Unhandled type: {0} {1} bytes {2} | {3}", message.MessageType, message.LengthBytes, message.DeliveryMethod, message.SequenceChannel));
|
||||
break;
|
||||
}
|
||||
|
||||
MainNetServer.Recycle(message);
|
||||
}
|
||||
internal void QueueJob(Action job)
|
||||
{
|
||||
_worker.QueueJob(job);
|
||||
}
|
||||
private void HandlePacket(PacketType type,byte[] data,Client sender)
|
||||
{
|
||||
try
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case PacketType.PedSync:
|
||||
PedSync(data.GetPacket<Packets.PedSync>(), sender);
|
||||
break;
|
||||
|
||||
case PacketType.VehicleSync:
|
||||
VehicleSync(data.GetPacket<Packets.VehicleSync>(), sender);
|
||||
break;
|
||||
|
||||
case PacketType.ProjectileSync:
|
||||
ProjectileSync(data.GetPacket<Packets.ProjectileSync>(), sender);
|
||||
break;
|
||||
|
||||
case PacketType.ChatMessage:
|
||||
{
|
||||
Packets.ChatMessage packet = new((b) =>
|
||||
{
|
||||
return Security.Decrypt(b,sender.EndPoint);
|
||||
});
|
||||
packet.Deserialize(data);
|
||||
ChatMessageReceived(packet.Username,packet.Message, sender);
|
||||
}
|
||||
break;
|
||||
|
||||
case PacketType.CustomEvent:
|
||||
{
|
||||
Packets.CustomEvent packet = new Packets.CustomEvent();
|
||||
packet.Deserialize(data);
|
||||
_worker.QueueJob(() => API.Events.InvokeCustomEventReceived(packet, sender));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
Logger?.Error("Unhandled Data / Packet type");
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
DisconnectAndLog(sender.Connection, type, e);
|
||||
}
|
||||
}
|
||||
|
||||
// Send a message to targets or all players
|
||||
internal void ChatMessageReceived(string name, string message,Client sender=null)
|
||||
{
|
||||
if (message.StartsWith('/'))
|
||||
{
|
||||
string[] cmdArgs = message.Split(" ");
|
||||
string cmdName = cmdArgs[0].Remove(0, 1);
|
||||
_worker.QueueJob(()=>API.Events.InvokeOnCommandReceived(cmdName, cmdArgs, sender));
|
||||
return;
|
||||
}
|
||||
message = message.Replace("~", "");
|
||||
|
||||
_worker.QueueJob(() => API.Events.InvokeOnChatMessage(message, sender));
|
||||
|
||||
foreach(var c in ClientsByNetHandle.Values)
|
||||
{
|
||||
var msg = MainNetServer.CreateMessage();
|
||||
var crypt = new Func<string, byte[]>((s) =>
|
||||
{
|
||||
return Security.Encrypt(s.GetBytes(), c.EndPoint);
|
||||
});
|
||||
new Packets.ChatMessage(crypt)
|
||||
{
|
||||
Username=name,
|
||||
Message=message
|
||||
}.Pack(msg);
|
||||
MainNetServer.SendMessage(msg,c.Connection, NetDeliveryMethod.ReliableOrdered, (int)ConnectionChannel.Chat);
|
||||
}
|
||||
|
||||
Logger?.Info(name + ": " + message);
|
||||
}
|
||||
internal void SendChatMessage(string name, string message, Client target)
|
||||
{
|
||||
if(target == null) { return; }
|
||||
var msg = MainNetServer.CreateMessage();
|
||||
new Packets.ChatMessage(new Func<string, byte[]>((s) =>
|
||||
{
|
||||
return Security.Encrypt(s.GetBytes(), target.EndPoint);
|
||||
}))
|
||||
{
|
||||
Username= name,
|
||||
Message=message,
|
||||
}.Pack(msg);
|
||||
MainNetServer.SendMessage(msg, target.Connection, NetDeliveryMethod.ReliableOrdered, (int)ConnectionChannel.Chat);
|
||||
}
|
||||
|
||||
internal void RegisterCommand(string name, string usage, short argsLength, Action<CommandContext> callback)
|
||||
{
|
||||
Command command = new(name) { Usage = usage, ArgsLength = argsLength };
|
||||
|
||||
if (Commands.ContainsKey(command))
|
||||
{
|
||||
throw new Exception("Command \"" + command.Name + "\" was already been registered!");
|
||||
}
|
||||
|
||||
Commands.Add(command, callback);
|
||||
}
|
||||
internal void RegisterCommand(string name, Action<CommandContext> callback)
|
||||
{
|
||||
Command command = new(name);
|
||||
|
||||
if (Commands.ContainsKey(command))
|
||||
{
|
||||
throw new Exception("Command \"" + command.Name + "\" was already been registered!");
|
||||
}
|
||||
|
||||
Commands.Add(command, callback);
|
||||
}
|
||||
|
||||
internal void RegisterCommands<T>()
|
||||
{
|
||||
IEnumerable<MethodInfo> commands = typeof(T).GetMethods().Where(method => method.GetCustomAttributes(typeof(Command), false).Any());
|
||||
|
||||
foreach (MethodInfo method in commands)
|
||||
{
|
||||
Command attribute = method.GetCustomAttribute<Command>(true);
|
||||
|
||||
RegisterCommand(attribute.Name, attribute.Usage, attribute.ArgsLength, (Action<CommandContext>)Delegate.CreateDelegate(typeof(Action<CommandContext>), method));
|
||||
}
|
||||
}
|
||||
internal T GetResponse<T>(Client client,Packet request, ConnectionChannel channel = ConnectionChannel.RequestResponse,int timeout=5000) where T:Packet, new()
|
||||
{
|
||||
if (Thread.CurrentThread==_listenerThread)
|
||||
{
|
||||
throw new InvalidOperationException("Cannot wait for response from the listener thread!");
|
||||
}
|
||||
var received=new AutoResetEvent(false);
|
||||
byte[] response=null;
|
||||
var id = NewRequestID();
|
||||
PendingResponses.Add(id, (type,p) =>
|
||||
{
|
||||
response=p;
|
||||
received.Set();
|
||||
});
|
||||
var msg = MainNetServer.CreateMessage();
|
||||
msg.Write((byte)PacketType.Request);
|
||||
msg.Write(id);
|
||||
request.Pack(msg);
|
||||
MainNetServer.SendMessage(msg,client.Connection,NetDeliveryMethod.ReliableOrdered,(int)channel);
|
||||
if (received.WaitOne(timeout))
|
||||
{
|
||||
var p = new T();
|
||||
p.Deserialize(response);
|
||||
return p;
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
internal void SendFile(string path,string name,Client client,Action<float> updateCallback=null)
|
||||
{
|
||||
SendFile(File.OpenRead(path), name,client,NewFileID(),updateCallback);
|
||||
}
|
||||
internal void SendFile(Stream stream, string name, Client client,int id=default, Action<float> updateCallback = null)
|
||||
{
|
||||
|
||||
id = id ==default? NewFileID(): id ;
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
var total = stream.Length;
|
||||
if (GetResponse<Packets.FileTransferResponse>(client, new Packets.FileTransferRequest()
|
||||
{
|
||||
FileLength= total,
|
||||
Name=name,
|
||||
ID=id,
|
||||
}, ConnectionChannel.File)?.Response!=FileResponse.NeedToDownload)
|
||||
{
|
||||
Logger?.Info($"Skipping file transfer \"{name}\" to {client.Username}");
|
||||
stream.Close();
|
||||
stream.Dispose();
|
||||
return;
|
||||
}
|
||||
Logger?.Debug($"Initiating file transfer:{name}, {total}");
|
||||
FileTransfer transfer = new()
|
||||
{
|
||||
ID=id,
|
||||
Name = name,
|
||||
};
|
||||
InProgressFileTransfers.Add(id, transfer);
|
||||
int read = 0;
|
||||
int thisRead;
|
||||
do
|
||||
{
|
||||
// 4 KB chunk
|
||||
byte[] chunk = new byte[4096];
|
||||
read += thisRead=stream.Read(chunk, 0, 4096);
|
||||
if (thisRead!=chunk.Length)
|
||||
{
|
||||
if (thisRead==0) { break; }
|
||||
Logger?.Trace($"Purging chunk:{thisRead}");
|
||||
Array.Resize(ref chunk, thisRead);
|
||||
}
|
||||
Send(
|
||||
new Packets.FileTransferChunk()
|
||||
{
|
||||
ID=id,
|
||||
FileChunk=chunk,
|
||||
},
|
||||
client, ConnectionChannel.File, NetDeliveryMethod.ReliableOrdered);
|
||||
transfer.Progress=read/stream.Length;
|
||||
if (updateCallback!=null) { updateCallback(transfer.Progress); }
|
||||
|
||||
} while (thisRead>0);
|
||||
if (GetResponse<Packets.FileTransferResponse>(client, new Packets.FileTransferComplete()
|
||||
{
|
||||
ID= id,
|
||||
}, ConnectionChannel.File)?.Response!=FileResponse.Completed)
|
||||
{
|
||||
Logger.Warning($"File trasfer to {client.Username} failed: "+name);
|
||||
}
|
||||
stream.Close();
|
||||
stream.Dispose();
|
||||
Logger?.Debug($"All file chunks sent:{name}");
|
||||
InProgressFileTransfers.Remove(id);
|
||||
}
|
||||
internal int NewFileID()
|
||||
{
|
||||
int ID = 0;
|
||||
while ((ID==0)
|
||||
|| InProgressFileTransfers.ContainsKey(ID))
|
||||
{
|
||||
byte[] rngBytes = new byte[4];
|
||||
|
||||
RandomNumberGenerator.Create().GetBytes(rngBytes);
|
||||
|
||||
// Convert the bytes into an integer
|
||||
ID = BitConverter.ToInt32(rngBytes, 0);
|
||||
}
|
||||
return ID;
|
||||
}
|
||||
private int NewRequestID()
|
||||
{
|
||||
int ID = 0;
|
||||
while ((ID==0)
|
||||
|| PendingResponses.ContainsKey(ID))
|
||||
{
|
||||
byte[] rngBytes = new byte[4];
|
||||
|
||||
RandomNumberGenerator.Create().GetBytes(rngBytes);
|
||||
|
||||
// Convert the bytes into an integer
|
||||
ID = BitConverter.ToInt32(rngBytes, 0);
|
||||
}
|
||||
return ID;
|
||||
}
|
||||
internal void Send(Packet p,Client client, ConnectionChannel channel = ConnectionChannel.Default, NetDeliveryMethod method = NetDeliveryMethod.UnreliableSequenced)
|
||||
{
|
||||
NetOutgoingMessage outgoingMessage = MainNetServer.CreateMessage();
|
||||
p.Pack(outgoingMessage);
|
||||
MainNetServer.SendMessage(outgoingMessage, client.Connection,method,(int)channel);
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user