Commit Graph

12 Commits

Author SHA1 Message Date
7cc91ebbbd Split packets 2022-01-01 03:07:18 +01:00
c3b054c75a NPC and Player split 2021-12-27 10:15:52 +01:00
b9a1089fd0 Network traffic reduced. Changes!
Bugs:
- Character rotation?
2021-12-23 22:03:01 +01:00
ce5868e9ac EntitiesNpc class removed and changed to EntitiesPed 2021-12-18 08:04:17 +01:00
3bb803f3c9 Fixed bug with weapon components. Partial EntitiesPed.cs 2021-12-15 03:31:57 +01:00
bce2a7cbc2 Fixed settings not saved. Started with the server list 2021-12-04 21:34:43 +01:00
52f5ab5b3d ScriptHookVDotNet updated. NuGet packages removed 2021-12-03 20:12:15 +01:00
33cda5dcfb XML documentation added (not finished yet) 2021-11-28 23:35:37 +01:00
2836953d89 Newtonsoft.Json added. CoopSerializer updated. Bugfix for ModPackets. Interface renamed to COOPAPI. SendDataToServer() and GetLocalUsername() added 2021-11-27 22:44:00 +01:00
7b467aec18 Creates interface to communicate with other mods and menus optional
The interface static class will be used from 3rd party mods to
initiate, close and configure the connection. The project can be
compiled with the NON_INTERACTIVE copiler flag to remove the menus
and leave only the interface as a controller.
This is an initial implementation, future additions will support
more operations.
2021-09-26 21:31:40 -06:00
b3edbd9ed5 Small changes. New folder for menus added 2021-08-06 12:31:25 +02:00
c332b89bf7 Initial commit 2021-07-07 13:36:25 +02:00