7e1764d526
Started with the download manager
2022-04-02 16:40:24 +02:00
9023b85382
New functions and removed SHVDN and LemonUI for Javascript
2022-04-02 16:14:42 +02:00
ec1b56d152
Added CleanUpWorld and CreateObject for Javascript
2022-03-31 18:03:19 +02:00
06db5542cf
Fixed delegates for javascript
2022-03-31 17:31:39 +02:00
0051504684
Small changes
2022-03-30 16:14:25 +02:00
7d2e3705ea
Let's use the new logger
2022-03-29 00:28:57 +02:00
90d7ae7059
Added first simple logger for CoopClient
2022-03-28 23:59:19 +02:00
98a593daae
No more paused settings
2022-03-28 22:34:59 +02:00
2a514357d1
Make ScriptEngines readonly. Added GetLocalUsername() for Javascript
2022-03-28 16:43:52 +02:00
d99613445f
More small changes
2022-03-28 15:08:30 +02:00
a6167528dd
Small changes
2022-03-28 14:49:26 +02:00
214aed68ad
ScriptContext is now internal
2022-03-27 19:49:23 +02:00
da45b26e77
Added more events for clientside
2022-03-26 17:50:34 +01:00
b1325bcef8
Added LoadAll and StopAll function. Some Javascript changes
2022-03-25 21:51:29 +01:00
26d7a4d4a5
Added TestResources and only loaded the files from ip
2022-03-25 21:07:07 +01:00
20f0833795
Added SHV and LemonUI to Javascript
2022-03-25 20:41:59 +01:00
50bcfabf18
Added CallNative function and OnRender event for Javascript
2022-03-25 20:30:03 +01:00
9d356a1b57
Load all *.js files from "scripts/resources"
2022-03-25 20:09:45 +01:00
cfca7ad412
Added ClearScript for upcoming clientside
...
Example code for "test.js": ```script.SendMessage('test message');```
2022-03-25 19:53:48 +01:00
9c3aab008c
Added and changed documentation for some functions. Hopefully fixed #54
2022-03-25 15:45:22 +01:00
44c04147cc
Changed MasterServer address
2022-03-20 18:49:39 +01:00
61f9701aeb
Small changes and fixed #50
2022-03-20 14:54:48 +01:00
474cba33fa
Unused variables removed. MasterServer connection updated
2022-03-20 09:21:41 +01:00
d9e68bf0b5
Allows chat and player list use in NON_INTERACTIVE mode
...
Adds player list alignment choice to make it visible if the
calling mod is showing a menu where the player list appears by
default
2022-02-24 21:32:45 -07:00
32ea3a0037
Adds logging to disconnection to help debugging
...
When the user is disconnected from a malformed or wrong message
it is now logged in the server for debugging purposes.
If the disconnection comes from the client itself, the reason
of disconnection will contain the offending message type.
2022-02-06 09:59:18 -07:00
9373cb3c85
Jump, Parachute, Debug and BrakeLight bug fixed
2022-01-01 19:24:57 +01:00
6f2da854a9
Better brake lights
2022-01-01 17:24:55 +01:00
3f4eeb0a32
Parachute sync added. Small changes
2022-01-01 04:16:24 +01:00
7cc91ebbbd
Split packets
2022-01-01 03:07:18 +01:00
21a5ed2b31
try...catch added to every incoming packet
2022-01-01 02:27:30 +01:00
a7a71a4651
Fixes copy paste error
...
NetIncomingMessageToPacket was overwriting the
NetHandle with the value of the Target and this was making
the from Handle in the messages processed by the resources
to be zero.
2021-12-28 16:54:42 -07:00
24eb221f57
Addded Climb and ClimbLadder sync. Small changes
2021-12-28 19:14:51 +01:00
64dd2f5768
Small changes. ParachuteFreeFall is now working
2021-12-28 17:50:04 +01:00
73ac8694be
Started with Parachute sync. Small bug fixes and new ServerScript Events
2021-12-27 17:26:16 +01:00
dd80c2f323
First player animation added
2021-12-27 11:05:01 +01:00
c3b054c75a
NPC and Player split
2021-12-27 10:15:52 +01:00
69cca124ff
Revert changes
2021-12-27 01:26:36 +01:00
ae0663cdd4
Small changes and bug fixes
...
Thank to @oldnapalm
2021-12-26 23:19:12 +01:00
f4e563f93b
OnTick added. Bug fixes. Remove server created objects/vehicles/peds/checkpoints/blips on disconnect. More...
2021-12-26 03:25:00 +01:00
a4ffc25823
Only take 35 NPCs to share. Don't wait any longer to send a package. Vehicle synchronization updated. Small changes
2021-12-24 15:33:27 +01:00
5393378317
The VectorExtensions class has been moved to the Util.cs file. Fixed ragdoll bug and UpdateOnFootPosition() call for aim and shoot
2021-12-24 06:33:00 +01:00
2a494a3595
Added missing XML comments
2021-12-24 05:25:31 +01:00
56ab6ef284
AimCoords also added for LightSync. Small changes
2021-12-24 05:20:32 +01:00
d6ef443b92
ToVector(), ToLVector(), ToQuaternion() and ToLQuaternion() added
2021-12-24 05:05:35 +01:00
b9703dd612
Bug fixes and new player movement
2021-12-24 03:16:16 +01:00
96d2a9ca4c
Added missing health sync
2021-12-23 22:16:20 +01:00
b9a1089fd0
Network traffic reduced. Changes!
...
Bugs:
- Character rotation?
2021-12-23 22:03:01 +01:00
5353532360
1.2.0
2021-12-19 00:53:03 +01:00
a04d9eb9b3
Removed loading of multiplayer maps
2021-12-18 22:51:00 +01:00
f07607000b
Fixed a bug where it was not possible to shoot other players
2021-12-18 20:31:10 +01:00