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cac2385c35
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Initial migration commit to .NET 7
Menu, sync and other stuff except resource system should be working.
We're far from finished
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2023-01-28 20:51:29 +08:00 |
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3a9068f060
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Various weapon fixes and some change on vehicle sync
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2022-12-04 19:34:54 +08:00 |
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a9b05c62ff
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Cleanup and update installer
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2022-11-30 20:17:06 +08:00 |
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952ab4f7b3
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Update to work with latest build of SHVDN
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2022-11-30 19:08:52 +08:00 |
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78f0dfaebb
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Add option to disable blip and nametag display at client side
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2022-11-19 14:26:31 +08:00 |
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e6c8d4df46
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"stuff"
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2022-11-19 12:54:22 +08:00 |
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478305112f
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Changed some variables from ServerInfo to an integer. .NET updated to version 7.0
Not compatible with the current MasterServer. `https://test.ragecoop.online/` is compatible
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2022-11-19 00:01:38 +01:00 |
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745b212b42
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cleanup
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2022-11-16 17:40:07 +08:00 |
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50153d860a
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Tidy up weapon code and data dumper
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2022-11-16 17:37:31 +08:00 |
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23e4151b2e
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Use Direct2D for CEF testing
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2022-11-13 12:41:26 +08:00 |
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8961eb102b
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Initial CEF and DirectX overlay implementation (PoC, unfinished)
Still pretty unstable, game might crash at times.
Revamp build system and other small fixes
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2022-11-05 18:35:39 +08:00 |
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2828b9b74f
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Clean up
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2022-10-23 19:02:39 +08:00 |
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69419d41e0
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Improved weapon and turret sync
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2022-10-19 19:07:46 +08:00 |
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806f1d194a
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Longer waiting time for resource loading
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2022-10-15 18:18:36 +08:00 |
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4e6bab1b53
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blah
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2022-10-15 18:14:35 +08:00 |
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64692bc161
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Update
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2022-10-15 17:16:47 +08:00 |
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8d27c072ca
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Change package format to iso9660
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2022-10-15 17:06:19 +08:00 |
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d7c0abdfc2
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Bump version
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2022-10-15 15:54:46 +08:00 |
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d0b6bbaa3a
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Update installer
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2022-10-15 15:30:58 +08:00 |
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411b199a98
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Unload fix and small tweaks
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2022-10-15 13:52:49 +08:00 |
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b48b15b652
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Tidy up
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2022-10-15 12:15:19 +08:00 |
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d1b4f23992
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Restructure solution
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2022-10-15 11:51:18 +08:00 |
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fa80b87f7a
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Change folder name
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2022-06-06 18:27:19 +08:00 |
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a1dda2ffa4
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Fixed three players issue, some work on API and resources management.
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2022-06-06 17:37:11 +08:00 |
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9f2cf2eb03
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Scripting prototype?
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2022-06-04 18:09:42 +08:00 |
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1607b7025c
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Yeah I figured it out...
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2022-06-04 14:13:08 +08:00 |
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d061b5ecbe
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Fix NullReferenceException on start.
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2022-06-04 12:04:02 +08:00 |
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546f4b16f4
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No, 0.5 is better.
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2022-06-03 17:56:36 +08:00 |
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5a455d0487
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Auto fetch master server address
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2022-06-03 16:28:02 +08:00 |
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051b496021
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Two muzzles fix
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2022-06-02 13:52:18 +08:00 |
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ad3031ef59
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Logger fix
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2022-06-02 08:53:01 +08:00 |
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42d057e2c5
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Latency update and threading fixes.
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2022-06-01 19:05:45 +08:00 |
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87b9a67d0b
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Update assemby version
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2022-06-01 18:01:38 +08:00 |
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4fca28f0e0
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Ah~
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2022-06-01 17:57:54 +08:00 |
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8ebf03ca99
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Hmm...
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2022-06-01 17:57:27 +08:00 |
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7eec12486f
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country road, take me home...
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2022-06-01 17:55:38 +08:00 |
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7aa41a6e0c
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Master server is back!
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2022-05-31 23:12:32 -08:00 |
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a8a16fac61
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Scripting?
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2022-05-31 19:35:01 -08:00 |
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b96d349e4a
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Lots of sh*t
API cleanup
Complete deluxo transformation sync
blahblahblah
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2022-05-31 09:14:30 +08:00 |
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ad698a656d
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Removed LVector, LQuaternion.
Server side optimization.
Nework optimization (streaming distance).
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2022-05-30 14:32:38 +08:00 |
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aefea337f1
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Some optimization.
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2022-05-30 11:11:40 +08:00 |
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08aa1370de
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Add nozzle and deluxo transformation sync.
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2022-05-29 18:16:32 +08:00 |
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897d02ee1d
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Directory and file path change, added new option to disable Esc pause
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2022-05-25 11:32:34 +08:00 |
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f4e9767184
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Big update! Projectile sync, latency and weapon fix
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2022-05-25 10:09:59 +08:00 |
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1218a95757
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Update assembly versions
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2022-05-22 16:56:35 +08:00 |
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a716db1ac6
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Add files
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2022-05-22 15:55:26 +08:00 |
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c84e9ee146
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Update CoopServer.csproj
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2022-04-23 01:45:26 +02:00 |
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f5c9d8fc0b
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Last small changes
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2022-04-19 07:41:39 +02:00 |
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bae21a877d
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Welcome back IPv4 request!
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2022-04-19 05:33:18 +02:00 |
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e8c376154a
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Removed custom ipv4. Small changes
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2022-04-19 03:38:48 +02:00 |
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