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    Class WorldThread

    Don't use it!

    Inheritance
    Object
    GTA.Script
    WorldThread
    Inherited Members
    GTA.Script.ToString()
    GTA.Script.GetRelativeFilePath(System.String)
    GTA.Script.Abort()
    GTA.Script.Pause()
    GTA.Script.Resume()
    GTA.Script.Wait(System.Int32)
    GTA.Script.Yield()
    GTA.Script.InstantiateScript<T>()
    GTA.Script.Name
    GTA.Script.Filename
    GTA.Script.BaseDirectory
    GTA.Script.IsPaused
    GTA.Script.IsRunning
    GTA.Script.IsExecuting
    GTA.Script.Settings
    GTA.Script.Interval
    GTA.Script.Tick
    GTA.Script.Aborted
    GTA.Script.KeyUp
    GTA.Script.KeyDown
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: RageCoop.Client
    Assembly: RageCoop.Client.dll
    Syntax
    public class WorldThread : Script

    Constructors

    WorldThread()

    Don't use it!

    Declaration
    public WorldThread()
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