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    Class PlayerConfig

    Inheritance
    Object
    PlayerConfig
    Inherited Members
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Object.ReferenceEquals(Object, Object)
    Object.ToString()
    Namespace: RageCoop.Server
    Assembly: RageCoop.Server.dll
    Syntax
    public class PlayerConfig

    Properties

    BlipColor

    The blip's color.

    Declaration
    public BlipColor BlipColor { get; set; }
    Property Value
    Type Description
    GTA.BlipColor

    EnableAutoRespawn

    Whether to enable automatic respawn for this player. if set to false, player will just lay on the ground when it's dead

    Declaration
    public bool EnableAutoRespawn { get; set; }
    Property Value
    Type Description
    Boolean

    ShowBlip

    Whether to show the player's blip on map.

    Declaration
    public bool ShowBlip { get; set; }
    Property Value
    Type Description
    Boolean

    ShowNameTag

    Whether the player's nametag is visible to other players.

    Declaration
    public bool ShowNameTag { get; set; }
    Property Value
    Type Description
    Boolean
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