367 lines
10 KiB
C#
367 lines
10 KiB
C#
using LemonUI.Elements;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Drawing;
|
|
|
|
namespace LemonUI.Menus
|
|
{
|
|
/// <summary>
|
|
/// Base class for list items.
|
|
/// </summary>
|
|
public abstract class NativeListItem : NativeSlidableItem
|
|
{
|
|
/// <summary>
|
|
/// The text of the current item.
|
|
/// </summary>
|
|
internal protected ScaledText text = null;
|
|
|
|
/// <summary>
|
|
/// Creates a new list item with a title and subtitle.
|
|
/// </summary>
|
|
/// <param name="title">The title of the Item.</param>
|
|
/// <param name="subtitle">The subtitle of the Item.</param>
|
|
public NativeListItem(string title, string subtitle) : base(title, subtitle)
|
|
{
|
|
text = new ScaledText(PointF.Empty, string.Empty, 0.35f);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// An item that allows you to scroll between a set of objects.
|
|
/// </summary>
|
|
public class NativeListItem<T> : NativeListItem
|
|
{
|
|
#region Fields
|
|
|
|
private int index = 0;
|
|
private List<T> items = new List<T>();
|
|
|
|
#endregion
|
|
|
|
#region Properties
|
|
|
|
/// <summary>
|
|
/// The index of the currently selected index.
|
|
/// </summary>
|
|
public int SelectedIndex
|
|
{
|
|
get
|
|
{
|
|
if (Items.Count == 0)
|
|
{
|
|
return -1;
|
|
}
|
|
return index;
|
|
}
|
|
set
|
|
{
|
|
if (Items.Count == 0)
|
|
{
|
|
throw new InvalidOperationException("There are no available items.");
|
|
}
|
|
if (value < 0)
|
|
{
|
|
throw new InvalidOperationException("The index is under zero.");
|
|
}
|
|
if (value >= Items.Count)
|
|
{
|
|
throw new InvalidOperationException($"The index is over the limit of {Items.Count - 1}");
|
|
}
|
|
if (index == value)
|
|
{
|
|
return;
|
|
}
|
|
index = value;
|
|
TriggerEvent(value, Direction.Unknown);
|
|
UpdateIndex();
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// The currently selected item.
|
|
/// </summary>
|
|
public T SelectedItem
|
|
{
|
|
get
|
|
{
|
|
if (Items.Count == 0)
|
|
{
|
|
return default;
|
|
}
|
|
|
|
return Items[SelectedIndex];
|
|
}
|
|
set
|
|
{
|
|
if (Items.Count == 0)
|
|
{
|
|
throw new InvalidOperationException("There are no available items.");
|
|
}
|
|
|
|
int newIndex = Items.IndexOf(value);
|
|
|
|
if (newIndex == -1)
|
|
{
|
|
throw new InvalidOperationException("The object is not the list of Items.");
|
|
}
|
|
|
|
SelectedIndex = newIndex;
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// The objects used by this item.
|
|
/// </summary>
|
|
public List<T> Items
|
|
{
|
|
get => items;
|
|
set
|
|
{
|
|
items = value;
|
|
UpdateIndex();
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Events
|
|
|
|
/// <summary>
|
|
/// Event triggered when the selected item is changed.
|
|
/// </summary>
|
|
public event ItemChangedEventHandler<T> ItemChanged;
|
|
|
|
#endregion
|
|
|
|
#region Constructors
|
|
|
|
/// <summary>
|
|
/// Creates a new <see cref="NativeListItem"/>.
|
|
/// </summary>
|
|
/// <param name="title">The title of the Item.</param>
|
|
/// <param name="objs">The objects that are available on the Item.</param>
|
|
public NativeListItem(string title, params T[] objs) : this(title, string.Empty, objs)
|
|
{
|
|
}
|
|
/// <summary>
|
|
/// Creates a new <see cref="NativeListItem"/>.
|
|
/// </summary>
|
|
/// <param name="title">The title of the Item.</param>
|
|
/// <param name="subtitle">The subtitle of the Item.</param>
|
|
/// <param name="objs">The objects that are available on the Item.</param>
|
|
public NativeListItem(string title, string subtitle, params T[] objs) : base(title, subtitle)
|
|
{
|
|
items = new List<T>();
|
|
items.AddRange(objs);
|
|
UpdateIndex();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Tools
|
|
|
|
/// <summary>
|
|
/// Triggers the <seealso cref="ItemChangedEventHandler{T}"/> event.
|
|
/// </summary>
|
|
private void TriggerEvent(int index, Direction direction)
|
|
{
|
|
ItemChanged?.Invoke(this, new ItemChangedEventArgs<T>(items[index], index, direction));
|
|
}
|
|
private void FixIndexIfRequired()
|
|
{
|
|
if (index >= items.Count)
|
|
{
|
|
index = items.Count - 1;
|
|
UpdateIndex();
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// Updates the currently selected item based on the index.
|
|
/// </summary>
|
|
private void UpdateIndex()
|
|
{
|
|
text.Text = SelectedIndex != -1 ? SelectedItem.ToString() : string.Empty;
|
|
|
|
text.Position = new PointF(RightArrow.Position.X - text.Width + 3, text.Position.Y);
|
|
LeftArrow.Position = new PointF(text.Position.X - LeftArrow.Size.Width, LeftArrow.Position.Y);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Functions
|
|
|
|
/// <summary>
|
|
/// Adds a <typeparamref name="T" /> into this item.
|
|
/// </summary>
|
|
/// <param name="item">The <typeparamref name="T" /> to add.</param>
|
|
public void Add(T item)
|
|
{
|
|
if (item == null)
|
|
{
|
|
throw new ArgumentNullException(nameof(item));
|
|
}
|
|
|
|
if (items.Contains(item))
|
|
{
|
|
throw new InvalidOperationException("Item is already part of this NativeListItem.");
|
|
}
|
|
|
|
items.Add(item);
|
|
|
|
if (items.Count == 1)
|
|
{
|
|
UpdateIndex();
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// Adds a <typeparamref name="T" /> in a specific location.
|
|
/// </summary>
|
|
/// <param name="position">The position where the item should be added.</param>
|
|
/// <param name="item">The <typeparamref name="T" /> to add.</param>
|
|
public void Add(int position, T item)
|
|
{
|
|
if (item == null)
|
|
{
|
|
throw new ArgumentNullException(nameof(item));
|
|
}
|
|
|
|
if (position < 0 || position > Items.Count)
|
|
{
|
|
throw new ArgumentOutOfRangeException(nameof(position), "The position is out of the range of items.");
|
|
}
|
|
|
|
Items.Insert(position, item);
|
|
|
|
FixIndexIfRequired();
|
|
}
|
|
/// <summary>
|
|
/// Removes a specific <typeparamref name="T" />.
|
|
/// </summary>
|
|
/// <param name="item">The <typeparamref name="T" /> to remove.</param>
|
|
public void Remove(T item)
|
|
{
|
|
if (items.Remove(item))
|
|
{
|
|
FixIndexIfRequired();
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// Removes a <typeparamref name="T" /> at a specific location.
|
|
/// </summary>
|
|
/// <param name="position">The position of the <typeparamref name="T" />.</param>
|
|
public void RemoveAt(int position)
|
|
{
|
|
if (position >= items.Count)
|
|
{
|
|
return;
|
|
}
|
|
|
|
items.RemoveAt(position);
|
|
FixIndexIfRequired();
|
|
}
|
|
/// <summary>
|
|
/// Removes all of the items that match the <paramref name="pred"/>.
|
|
/// </summary>
|
|
/// <param name="pred">The function to use as a check.</param>
|
|
public void Remove(Func<T, bool> pred)
|
|
{
|
|
if (items.RemoveAll(pred.Invoke) > 0)
|
|
{
|
|
FixIndexIfRequired();
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// Removes all of the <typeparamref name="T" /> from this item.
|
|
/// </summary>
|
|
public void Clear()
|
|
{
|
|
items.Clear();
|
|
|
|
UpdateIndex();
|
|
}
|
|
/// <summary>
|
|
/// Recalculates the item positions and sizes with the specified values.
|
|
/// </summary>
|
|
/// <param name="pos">The position of the item.</param>
|
|
/// <param name="size">The size of the item.</param>
|
|
/// <param name="selected">If this item has been selected.</param>
|
|
public override void Recalculate(PointF pos, SizeF size, bool selected)
|
|
{
|
|
base.Recalculate(pos, size, selected);
|
|
|
|
text.Position = new PointF(pos.X + size.Width - RightArrow.Size.Width - 1 - text.Width, pos.Y + 3);
|
|
LeftArrow.Position = new PointF(text.Position.X - LeftArrow.Size.Width, pos.Y + 4);
|
|
}
|
|
/// <summary>
|
|
/// Moves to the previous item.
|
|
/// </summary>
|
|
public override void GoLeft()
|
|
{
|
|
if (Items.Count == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (index == 0)
|
|
{
|
|
index = Items.Count - 1;
|
|
}
|
|
else
|
|
{
|
|
index--;
|
|
}
|
|
|
|
TriggerEvent(index, Direction.Left);
|
|
UpdateIndex();
|
|
}
|
|
/// <summary>
|
|
/// Moves to the next item.
|
|
/// </summary>
|
|
public override void GoRight()
|
|
{
|
|
if (Items.Count == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (index == Items.Count - 1)
|
|
{
|
|
index = 0;
|
|
}
|
|
else
|
|
{
|
|
index++;
|
|
}
|
|
|
|
TriggerEvent(index, Direction.Right);
|
|
UpdateIndex();
|
|
}
|
|
/// <summary>
|
|
/// Draws the List on the screen.
|
|
/// </summary>
|
|
public override void Draw()
|
|
{
|
|
base.Draw(); // Arrows, Title and Left Badge
|
|
text.Draw();
|
|
}
|
|
/// <inheritdoc/>
|
|
public override void UpdateColors()
|
|
{
|
|
base.UpdateColors();
|
|
|
|
if (!Enabled)
|
|
{
|
|
text.Color = Colors.TitleDisabled;
|
|
}
|
|
else if (lastSelected)
|
|
{
|
|
text.Color = Colors.TitleHovered;
|
|
}
|
|
else
|
|
{
|
|
text.Color = Colors.TitleNormal;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|