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[bot] Implement ScrSetSpawnInfo(...)
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@ -61,3 +61,11 @@ void SignalHandler(int sig);
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long GetTickCount();
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char* strlwr(char* str);
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#endif
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#pragma pack(1)
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typedef struct _PLAYER_SPAWN_INFO
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{
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char _gap0[46];
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} PLAYER_SPAWN_INFO;
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