diff --git a/saco/game/rwstuff.cpp b/saco/game/rwstuff.cpp index 16f6bdd..7bb2ca1 100644 --- a/saco/game/rwstuff.cpp +++ b/saco/game/rwstuff.cpp @@ -221,6 +221,17 @@ void RpWorldRemoveClump(RpClump *clump) _asm pop edx } +void RpWorldRender() +{ + DWORD dwWorld = *(DWORD*)0xC17038; + if (!dwWorld) return; + + _asm push dwWorld + _asm mov edx, 0x74F570 + _asm call edx + _asm pop edx +} + void RwCameraSetClipPlane(RwCamera *camera, float farClip, float nearClip) { DWORD dwRwCameraSetFarClipPlane; diff --git a/saco/game/rwstuff.h b/saco/game/rwstuff.h index 19a77c9..8fa4906 100644 --- a/saco/game/rwstuff.h +++ b/saco/game/rwstuff.h @@ -29,6 +29,7 @@ void SetCameraFrameAndZBuffer(RwCamera *camera, RwRaster *frameBuffer, RwRaster void RpClumpRender(RpClump *clump); void RpWorldAddClump(RpClump *clump); void RpWorldRemoveClump(RpClump *clump); +void RpWorldRender(); void RwCameraSetClipPlane(RwCamera *camera, float farClip, float nearClip); void RwCameraSetViewWindow(RwCamera *camera, VECTOR2D *viewWindow); RpLight* RpLightCreate(int type);