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[server] Implement and match n_GetPlayerPoolSize(...)
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@ -11,7 +11,7 @@ CPlayerPool::CPlayerPool()
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field_3E8C[playerId] = pNetGame->GetTime();
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}
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field_30964 = 0;
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field_30968 = 0;
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m_iPoolSize = 0;
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field_FA0 = pNetGame->GetTime();
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field_FA4 = 0;
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field_FA8 = 0;
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