[bot] Implement ClientMessage(...)

* Make the szText parameter unsigned char pointer for `CGameMode::OnClientMessage(...)`
This commit is contained in:
RD42
2024-06-01 19:50:36 +08:00
parent fc879a6fdc
commit 6e7af2874d
4 changed files with 22 additions and 6 deletions

View File

@ -73,6 +73,7 @@ public:
CPlayerPool * GetPlayerPool() { return m_pPlayerPool; };
RakClientInterface * GetRakClient() { return m_pRakClient; };
CGameMode * GetBotMode() { return m_pGameMode; };
void Init(PCHAR szHostOrIp,int iPort,PCHAR szPlayerName,PCHAR szPass,PCHAR szNpcMode);
void Process();