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[bot] Implement ClientMessage(...)
* Make the szText parameter unsigned char pointer for `CGameMode::OnClientMessage(...)`
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@ -73,6 +73,7 @@ public:
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CPlayerPool * GetPlayerPool() { return m_pPlayerPool; };
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RakClientInterface * GetRakClient() { return m_pRakClient; };
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CGameMode * GetBotMode() { return m_pGameMode; };
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void Init(PCHAR szHostOrIp,int iPort,PCHAR szPlayerName,PCHAR szPass,PCHAR szNpcMode);
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void Process();
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