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https://github.com/dashr9230/SA-MP.git
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[saco] Implement/match CFontRender::CreateFonts()
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@ -2,6 +2,10 @@
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#include "main.h"
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#include "main.h"
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#include "fontrender.h"
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#include "fontrender.h"
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int GetFontSize();
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int GetFontWeight();
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char *GetFontFace();
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//----------------------------------------------------
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//----------------------------------------------------
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CFontRender::CFontRender(IDirect3DDevice9* pD3DDevice)
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CFontRender::CFontRender(IDirect3DDevice9* pD3DDevice)
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@ -30,6 +34,7 @@ CFontRender::~CFontRender()
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void CFontRender::CreateFonts()
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void CFontRender::CreateFonts()
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{
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{
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if(!m_pD3DDevice) return;
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if(!m_pD3DDevice) return;
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SAFE_RELEASE(field_0);
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SAFE_RELEASE(field_0);
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SAFE_RELEASE(field_4);
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SAFE_RELEASE(field_4);
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SAFE_RELEASE(field_8);
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SAFE_RELEASE(field_8);
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@ -37,9 +42,45 @@ void CFontRender::CreateFonts()
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SAFE_RELEASE(field_14);
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SAFE_RELEASE(field_14);
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SAFE_RELEASE(field_10);
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SAFE_RELEASE(field_10);
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// TODO: CFontRender::CreateFonts
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int iFontSize = GetFontSize();
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int iFontSize2 = iFontSize - 2;
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int iFontWeight = GetFontWeight();
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char *szFontFace = GetFontFace();
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//D3DXCreateFont();
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ID3DXFont* pFont;
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D3DXCreateFont(m_pD3DDevice, iFontSize, 0, iFontWeight, 1, FALSE,
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DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, ANTIALIASED_QUALITY, DEFAULT_PITCH, szFontFace, &pFont);
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ID3DXFontHook *pFontHook = new ID3DXFontHook();
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pFontHook->m_pD3DFont = pFont;
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field_0 = pFontHook;
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D3DXCreateFont(m_pD3DDevice, iFontSize, 0, iFontWeight, 1, FALSE,
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DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, ANTIALIASED_QUALITY, DEFAULT_PITCH, szFontFace, &field_8);
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D3DXCreateFont(m_pD3DDevice, iFontSize2, 0, iFontWeight, 1, FALSE,
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DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, ANTIALIASED_QUALITY, DEFAULT_PITCH, szFontFace, &pFont);
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ID3DXFontHook *pFontHook2 = new ID3DXFontHook();
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pFontHook2->m_pD3DFont = pFont;
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field_4 = pFontHook2;
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D3DXCreateFontA(m_pD3DDevice, iFontSize2, 0, iFontWeight, 1, FALSE,
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DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, ANTIALIASED_QUALITY, DEFAULT_PITCH, szFontFace, &field_C);
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D3DXCreateSprite(m_pD3DDevice, &field_14);
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field_1C = (char*)calloc(1u, 100001);
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D3DXCreateFontA(m_pD3DDevice, 38, 10, FW_BOLD, 1, FALSE,
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DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, ANTIALIASED_QUALITY, DEFAULT_PITCH, "Arial", &field_10);
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ID3DXFontHook *pFontHook3 = new ID3DXFontHook();
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pFontHook3->m_pD3DFont = field_10;
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field_10 = pFontHook3;
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field_20 = MeasureText("Y").cy;
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field_24 = MeasureText2("Y").cy;
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}
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}
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void CFontRender::DeleteDeviceObjects()
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void CFontRender::DeleteDeviceObjects()
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