[saco] Implement/match CPlayerPed::SetMoney(...)

This commit is contained in:
RD42
2024-07-14 22:51:45 +08:00
parent 410d45a6da
commit 8bad01ccf4
3 changed files with 12 additions and 0 deletions

View File

@ -405,6 +405,14 @@ void CPlayerPed::SetAnimationSet(PCHAR szAnim)
//-----------------------------------------------------------
void CPlayerPed::SetMoney(int iAmount)
{
ScriptCommand(&set_actor_money,m_dwGTAId,0);
ScriptCommand(&set_actor_money,m_dwGTAId,iAmount);
}
//-----------------------------------------------------------
void CPlayerPed::StartGoggles()
{
if (HasGoggles()) return;

View File

@ -54,6 +54,8 @@ public:
BOOL HasGoggles();
void SetAnimationSet(PCHAR szAnim);
void SetMoney(int iAmount);
CPlayerPed();
//char _gap0[813];

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@ -75,6 +75,8 @@ const SCRIPT_COMMAND is_animation_loaded = { 0x04EE, "s" };
const SCRIPT_COMMAND release_animation = { 0x04EF, "s" };
const SCRIPT_COMMAND set_actor_weapon_droppable = { 0x087e, "ii" };
const SCRIPT_COMMAND set_actor_money = { 0x03fe, "ii" };
const SCRIPT_COMMAND text_clear_all = { 0x00be, "" };
const SCRIPT_COMMAND create_radar_marker_icon = { 0x0570, "fffiv" };