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[saco] Implement/match CGame::EnableStuntBonus(...)
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@ -950,3 +950,12 @@ void CGame::EnableZoneNames(BYTE byteEnable)
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}
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}
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//-----------------------------------------------------------
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//-----------------------------------------------------------
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void CGame::EnableStuntBonus(bool bEnable)
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{
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UnFuck(0xA4A474,4);
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*(DWORD*)0xA4A474 = (int)bEnable;
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}
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//-----------------------------------------------------------
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@ -69,6 +69,7 @@ public:
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void SetWantedLevel(BYTE byteLevel);
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void SetWantedLevel(BYTE byteLevel);
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void SetGameTextCount(WORD wCount);
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void SetGameTextCount(WORD wCount);
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void DrawGangZone(float* fPos, DWORD dwColor);
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void DrawGangZone(float* fPos, DWORD dwColor);
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void EnableStuntBonus(bool bEnable);
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void DisableRaceCheckpoint();
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void DisableRaceCheckpoint();
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