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[server] Implement GetPacketID(..)
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@ -6,6 +6,22 @@ int CanFileBeOpenedForReading(char * filename);
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char szGameModeFile[256];
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//----------------------------------------------------
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// This is from RakNet sources.
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BYTE GetPacketID(Packet *p)
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{
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if (p==0) return 255;
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if ((unsigned char)p->data[0] == ID_TIMESTAMP) {
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assert(p->length > sizeof(unsigned char) + sizeof(unsigned long));
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return (unsigned char) p->data[sizeof(unsigned char) + sizeof(unsigned long)];
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}
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else return (unsigned char) p->data[0];
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}
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//----------------------------------------------------
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CNetGame::CNetGame()
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{
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m_bAllowWeapons = FALSE;
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