mirror of
https://github.com/dashr9230/SA-MP.git
synced 2025-09-20 20:56:07 +08:00
[bot] Fix compilation errors
This commit is contained in:
@ -27,7 +27,7 @@ void ScrUnk45(RPCParameters *rpcParams)
|
||||
|
||||
//----------------------------------------------------
|
||||
|
||||
void ScrUnk0B(RPCParameters *rpcParams)
|
||||
void ScrSetPlayerName(RPCParameters *rpcParams)
|
||||
{
|
||||
}
|
||||
|
||||
@ -59,7 +59,7 @@ void ScrUnk0D(RPCParameters *rpcParams)
|
||||
|
||||
//----------------------------------------------------
|
||||
|
||||
void ScrUnk0E(RPCParameters *rpcParams)
|
||||
void ScrSetPlayerHealth(RPCParameters *rpcParams)
|
||||
{
|
||||
}
|
||||
|
||||
@ -142,13 +142,13 @@ void ScrSetInterior(RPCParameters *rpcParams)
|
||||
|
||||
//----------------------------------------------------
|
||||
|
||||
void ScrUnk9D(RPCParameters *rpcParams)
|
||||
void ScrSetCameraPos(RPCParameters *rpcParams)
|
||||
{
|
||||
}
|
||||
|
||||
//----------------------------------------------------
|
||||
|
||||
void ScrUnk9E(RPCParameters *rpcParams)
|
||||
void ScrSetCameraLookAt(RPCParameters *rpcParams)
|
||||
{
|
||||
}
|
||||
|
||||
@ -178,7 +178,7 @@ void ScrUnk41(RPCParameters *rpcParams)
|
||||
|
||||
//----------------------------------------------------
|
||||
|
||||
void ScrUnkA2(RPCParameters *rpcParams)
|
||||
void ScrSetCameraBehindPlayer(RPCParameters *rpcParams)
|
||||
{
|
||||
}
|
||||
|
||||
@ -222,13 +222,13 @@ void ScrSetPlayerFacingAngle(RPCParameters *rpcParams)
|
||||
|
||||
//----------------------------------------------------
|
||||
|
||||
void ScrUnk14(RPCParameters *rpcParams)
|
||||
void ScrResetMoney(RPCParameters *rpcParams)
|
||||
{
|
||||
}
|
||||
|
||||
//----------------------------------------------------
|
||||
|
||||
void ScrUnk15(RPCParameters *rpcParams)
|
||||
void ScrResetPlayerWeapons(RPCParameters *rpcParams)
|
||||
{
|
||||
}
|
||||
|
||||
@ -396,7 +396,7 @@ void ScrUnk39(RPCParameters *rpcParams)
|
||||
|
||||
//----------------------------------------------------
|
||||
|
||||
void ScrUnk4A(RPCParameters *rpcParams)
|
||||
void ScrForceSpawnSelection(RPCParameters *rpcParams)
|
||||
{
|
||||
}
|
||||
|
||||
@ -491,28 +491,28 @@ void RegisterScriptRPCs(RakClientInterface* pRakClient)
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrSetSpawnInfo);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk45);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk99);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk0B);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerName);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerPos);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk0D);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk0E);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerHealth);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrPutPlayerInVehicle);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrRemovePlayerFromVehicle);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerColor);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrDisplayGameText);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk9D);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk9E);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrSetCameraPos);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrSetCameraLookAt);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrSetInterior);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk9F);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnkA0);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnkA1);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnkA2);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrSetCameraBehindPlayer);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk0F);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk10);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk11);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk12);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerFacingAngle);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk14);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk15);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrResetMoney);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrResetPlayerWeapons);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk16);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk40);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk41);
|
||||
@ -541,7 +541,7 @@ void RegisterScriptRPCs(RakClientInterface* pRakClient)
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk7E);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk7F);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk39);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk4A);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrForceSpawnSelection);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrUnk4B);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrInitMenu);
|
||||
REGISTER_STATIC_RPC(pRakClient, ScrShowMenu);
|
||||
@ -564,29 +564,29 @@ void UnRegisterScriptRPCs(RakClientInterface* pRakClient)
|
||||
{
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrSetSpawnInfo);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk45);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0B);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerName);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk99);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerPos);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0D);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0E);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerHealth);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrPutPlayerInVehicle);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrRemovePlayerFromVehicle);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerColor);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrDisplayGameText);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk9D);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk9E);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrSetCameraPos);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrSetCameraLookAt);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrSetInterior);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk9F);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnkA0);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnkA1);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnkA2);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrSetCameraBehindPlayer);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0F);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk10);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk11);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk12);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerFacingAngle);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk14);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk15);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrResetMoney);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrResetPlayerWeapons);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk16);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk40);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk41);
|
||||
@ -614,7 +614,7 @@ void UnRegisterScriptRPCs(RakClientInterface* pRakClient)
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk7E);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk7F);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk39);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk4A);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrForceSpawnSelection);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk4B);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrInitMenu);
|
||||
UNREGISTER_STATIC_RPC(pRakClient, ScrShowMenu);
|
||||
|
Reference in New Issue
Block a user