[bot] Fix compilation errors

This commit is contained in:
RD42
2024-10-27 22:10:24 +08:00
parent c4d9018f90
commit ed7889a021
6 changed files with 68 additions and 46 deletions

View File

@ -27,7 +27,7 @@ void ScrUnk45(RPCParameters *rpcParams)
//----------------------------------------------------
void ScrUnk0B(RPCParameters *rpcParams)
void ScrSetPlayerName(RPCParameters *rpcParams)
{
}
@ -59,7 +59,7 @@ void ScrUnk0D(RPCParameters *rpcParams)
//----------------------------------------------------
void ScrUnk0E(RPCParameters *rpcParams)
void ScrSetPlayerHealth(RPCParameters *rpcParams)
{
}
@ -142,13 +142,13 @@ void ScrSetInterior(RPCParameters *rpcParams)
//----------------------------------------------------
void ScrUnk9D(RPCParameters *rpcParams)
void ScrSetCameraPos(RPCParameters *rpcParams)
{
}
//----------------------------------------------------
void ScrUnk9E(RPCParameters *rpcParams)
void ScrSetCameraLookAt(RPCParameters *rpcParams)
{
}
@ -178,7 +178,7 @@ void ScrUnk41(RPCParameters *rpcParams)
//----------------------------------------------------
void ScrUnkA2(RPCParameters *rpcParams)
void ScrSetCameraBehindPlayer(RPCParameters *rpcParams)
{
}
@ -222,13 +222,13 @@ void ScrSetPlayerFacingAngle(RPCParameters *rpcParams)
//----------------------------------------------------
void ScrUnk14(RPCParameters *rpcParams)
void ScrResetMoney(RPCParameters *rpcParams)
{
}
//----------------------------------------------------
void ScrUnk15(RPCParameters *rpcParams)
void ScrResetPlayerWeapons(RPCParameters *rpcParams)
{
}
@ -396,7 +396,7 @@ void ScrUnk39(RPCParameters *rpcParams)
//----------------------------------------------------
void ScrUnk4A(RPCParameters *rpcParams)
void ScrForceSpawnSelection(RPCParameters *rpcParams)
{
}
@ -491,28 +491,28 @@ void RegisterScriptRPCs(RakClientInterface* pRakClient)
REGISTER_STATIC_RPC(pRakClient, ScrSetSpawnInfo);
REGISTER_STATIC_RPC(pRakClient, ScrUnk45);
REGISTER_STATIC_RPC(pRakClient, ScrUnk99);
REGISTER_STATIC_RPC(pRakClient, ScrUnk0B);
REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerName);
REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerPos);
REGISTER_STATIC_RPC(pRakClient, ScrUnk0D);
REGISTER_STATIC_RPC(pRakClient, ScrUnk0E);
REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerHealth);
REGISTER_STATIC_RPC(pRakClient, ScrPutPlayerInVehicle);
REGISTER_STATIC_RPC(pRakClient, ScrRemovePlayerFromVehicle);
REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerColor);
REGISTER_STATIC_RPC(pRakClient, ScrDisplayGameText);
REGISTER_STATIC_RPC(pRakClient, ScrUnk9D);
REGISTER_STATIC_RPC(pRakClient, ScrUnk9E);
REGISTER_STATIC_RPC(pRakClient, ScrSetCameraPos);
REGISTER_STATIC_RPC(pRakClient, ScrSetCameraLookAt);
REGISTER_STATIC_RPC(pRakClient, ScrSetInterior);
REGISTER_STATIC_RPC(pRakClient, ScrUnk9F);
REGISTER_STATIC_RPC(pRakClient, ScrUnkA0);
REGISTER_STATIC_RPC(pRakClient, ScrUnkA1);
REGISTER_STATIC_RPC(pRakClient, ScrUnkA2);
REGISTER_STATIC_RPC(pRakClient, ScrSetCameraBehindPlayer);
REGISTER_STATIC_RPC(pRakClient, ScrUnk0F);
REGISTER_STATIC_RPC(pRakClient, ScrUnk10);
REGISTER_STATIC_RPC(pRakClient, ScrUnk11);
REGISTER_STATIC_RPC(pRakClient, ScrUnk12);
REGISTER_STATIC_RPC(pRakClient, ScrSetPlayerFacingAngle);
REGISTER_STATIC_RPC(pRakClient, ScrUnk14);
REGISTER_STATIC_RPC(pRakClient, ScrUnk15);
REGISTER_STATIC_RPC(pRakClient, ScrResetMoney);
REGISTER_STATIC_RPC(pRakClient, ScrResetPlayerWeapons);
REGISTER_STATIC_RPC(pRakClient, ScrUnk16);
REGISTER_STATIC_RPC(pRakClient, ScrUnk40);
REGISTER_STATIC_RPC(pRakClient, ScrUnk41);
@ -541,7 +541,7 @@ void RegisterScriptRPCs(RakClientInterface* pRakClient)
REGISTER_STATIC_RPC(pRakClient, ScrUnk7E);
REGISTER_STATIC_RPC(pRakClient, ScrUnk7F);
REGISTER_STATIC_RPC(pRakClient, ScrUnk39);
REGISTER_STATIC_RPC(pRakClient, ScrUnk4A);
REGISTER_STATIC_RPC(pRakClient, ScrForceSpawnSelection);
REGISTER_STATIC_RPC(pRakClient, ScrUnk4B);
REGISTER_STATIC_RPC(pRakClient, ScrInitMenu);
REGISTER_STATIC_RPC(pRakClient, ScrShowMenu);
@ -564,29 +564,29 @@ void UnRegisterScriptRPCs(RakClientInterface* pRakClient)
{
UNREGISTER_STATIC_RPC(pRakClient, ScrSetSpawnInfo);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk45);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0B);
UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerName);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk99);
UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerPos);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0D);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0E);
UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerHealth);
UNREGISTER_STATIC_RPC(pRakClient, ScrPutPlayerInVehicle);
UNREGISTER_STATIC_RPC(pRakClient, ScrRemovePlayerFromVehicle);
UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerColor);
UNREGISTER_STATIC_RPC(pRakClient, ScrDisplayGameText);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk9D);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk9E);
UNREGISTER_STATIC_RPC(pRakClient, ScrSetCameraPos);
UNREGISTER_STATIC_RPC(pRakClient, ScrSetCameraLookAt);
UNREGISTER_STATIC_RPC(pRakClient, ScrSetInterior);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk9F);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnkA0);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnkA1);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnkA2);
UNREGISTER_STATIC_RPC(pRakClient, ScrSetCameraBehindPlayer);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk0F);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk10);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk11);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk12);
UNREGISTER_STATIC_RPC(pRakClient, ScrSetPlayerFacingAngle);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk14);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk15);
UNREGISTER_STATIC_RPC(pRakClient, ScrResetMoney);
UNREGISTER_STATIC_RPC(pRakClient, ScrResetPlayerWeapons);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk16);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk40);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk41);
@ -614,7 +614,7 @@ void UnRegisterScriptRPCs(RakClientInterface* pRakClient)
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk7E);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk7F);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk39);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk4A);
UNREGISTER_STATIC_RPC(pRakClient, ScrForceSpawnSelection);
UNREGISTER_STATIC_RPC(pRakClient, ScrUnk4B);
UNREGISTER_STATIC_RPC(pRakClient, ScrInitMenu);
UNREGISTER_STATIC_RPC(pRakClient, ScrShowMenu);