#include "../main.h" void EnterVehicle(RPCParameters *rpcParams) {} void ExitVehicle(RPCParameters *rpcParams) {} void Unk6B(RPCParameters *rpcParams) {} void Unk25(RPCParameters *rpcParams) {} void Unk26(RPCParameters *rpcParams) {} void Unk27(RPCParameters *rpcParams) {} void UpdateScoresPingsIPs(RPCParameters *rpcParams) {} RakNetStatisticsStruct RakServerStats; void SvrStats(RPCParameters *rpcParams) { PCHAR Data = reinterpret_cast(rpcParams->input); int iBitLength = rpcParams->numberOfBitsOfData; RakNet::BitStream bsData(Data,(iBitLength/8)+1,false); bsData.Read((char *)&RakServerStats,sizeof(RakNetStatisticsStruct)); } void GameModeRestart(RPCParameters *rpcParams) { pNetGame->ShutdownForGameModeRestart(); } void Unk82(RPCParameters *rpcParams) { // TODO: Unk82 } void ClientMessage(RPCParameters *rpcParams) { // TODO: ClientMessage } void WorldTime(RPCParameters *rpcParams) {} void Unk5F(RPCParameters *rpcParams) {} void Unk3F(RPCParameters *rpcParams) {} void Unk97(RPCParameters *rpcParams) {} void ScmEvent(RPCParameters *rpcParams) {} void Weather(RPCParameters *rpcParams) {} void Unk1D(RPCParameters *rpcParams) {} void Unk1E(RPCParameters *rpcParams) {} void Unk89(RPCParameters *rpcParams) { // TODO: Unk89 } void Unk8A(RPCParameters *rpcParams) { // TODO: Unk8A } void Unk8B(RPCParameters *rpcParams) { // TODO: Unk8B } void Chat(RPCParameters *rpcParams) { // TODO: Chat } void RequestClass(RPCParameters *rpcParams) { // TODO: RequestClass } void RequestSpawn(RPCParameters *rpcParams) { // TODO: RequestSpawn } void Unk20(RPCParameters *rpcParams) { // TODO: Unk20 } void UnkA6(RPCParameters *rpcParams) { // TODO: UnkA6 } void UnkA3(RPCParameters *rpcParams) { // TODO: UnkA3 } void UnkA4(RPCParameters *rpcParams) { // TODO: UnkA4 } void UnkA5(RPCParameters *rpcParams) { // TODO: UnkA5 } //---------------------------------------------------- void RegisterRPCs(RakClientInterface * pRakClient) { REGISTER_STATIC_RPC(pRakClient,EnterVehicle); REGISTER_STATIC_RPC(pRakClient,ExitVehicle); REGISTER_STATIC_RPC(pRakClient,Unk6B); REGISTER_STATIC_RPC(pRakClient,Unk25); REGISTER_STATIC_RPC(pRakClient,Unk26); REGISTER_STATIC_RPC(pRakClient,Unk27); REGISTER_STATIC_RPC(pRakClient,UpdateScoresPingsIPs); REGISTER_STATIC_RPC(pRakClient,SvrStats); REGISTER_STATIC_RPC(pRakClient,GameModeRestart); REGISTER_STATIC_RPC(pRakClient,Unk82); REGISTER_STATIC_RPC(pRakClient,ClientMessage); REGISTER_STATIC_RPC(pRakClient,WorldTime); REGISTER_STATIC_RPC(pRakClient,Unk5F); REGISTER_STATIC_RPC(pRakClient,Unk3F); REGISTER_STATIC_RPC(pRakClient,Unk97); REGISTER_STATIC_RPC(pRakClient,ScmEvent); REGISTER_STATIC_RPC(pRakClient,Weather); REGISTER_STATIC_RPC(pRakClient,Unk1D); REGISTER_STATIC_RPC(pRakClient,Unk1E); REGISTER_STATIC_RPC(pRakClient,Unk89); REGISTER_STATIC_RPC(pRakClient,Unk8A); REGISTER_STATIC_RPC(pRakClient,Unk8B); REGISTER_STATIC_RPC(pRakClient,Chat); REGISTER_STATIC_RPC(pRakClient,RequestClass); REGISTER_STATIC_RPC(pRakClient,RequestSpawn); REGISTER_STATIC_RPC(pRakClient,Unk20); REGISTER_STATIC_RPC(pRakClient,UnkA6); REGISTER_STATIC_RPC(pRakClient,UnkA3); REGISTER_STATIC_RPC(pRakClient,UnkA4); REGISTER_STATIC_RPC(pRakClient,UnkA5); } //---------------------------------------------------- void UnRegisterRPCs(RakClientInterface * pRakClient) { UNREGISTER_STATIC_RPC(pRakClient,EnterVehicle); UNREGISTER_STATIC_RPC(pRakClient,ExitVehicle); UNREGISTER_STATIC_RPC(pRakClient,Unk6B); UNREGISTER_STATIC_RPC(pRakClient,Unk25); UNREGISTER_STATIC_RPC(pRakClient,Unk26); UNREGISTER_STATIC_RPC(pRakClient,Unk27); UNREGISTER_STATIC_RPC(pRakClient,UpdateScoresPingsIPs); UNREGISTER_STATIC_RPC(pRakClient,SvrStats); UNREGISTER_STATIC_RPC(pRakClient,GameModeRestart); UNREGISTER_STATIC_RPC(pRakClient,Unk82); UNREGISTER_STATIC_RPC(pRakClient,ClientMessage); UNREGISTER_STATIC_RPC(pRakClient,WorldTime); UNREGISTER_STATIC_RPC(pRakClient,Unk5F); UNREGISTER_STATIC_RPC(pRakClient,Unk3F); UNREGISTER_STATIC_RPC(pRakClient,Unk97); UNREGISTER_STATIC_RPC(pRakClient,ScmEvent); UNREGISTER_STATIC_RPC(pRakClient,Weather); UNREGISTER_STATIC_RPC(pRakClient,Unk1D); UNREGISTER_STATIC_RPC(pRakClient,Unk1E); UNREGISTER_STATIC_RPC(pRakClient,Unk20); UNREGISTER_STATIC_RPC(pRakClient,UnkA6); UNREGISTER_STATIC_RPC(pRakClient,UnkA3); UNREGISTER_STATIC_RPC(pRakClient,UnkA4); UNREGISTER_STATIC_RPC(pRakClient,UnkA5); UNREGISTER_STATIC_RPC(pRakClient,Unk89); UNREGISTER_STATIC_RPC(pRakClient,Unk8A); UNREGISTER_STATIC_RPC(pRakClient,Unk8B); UNREGISTER_STATIC_RPC(pRakClient,Chat); UNREGISTER_STATIC_RPC(pRakClient,RequestClass); UNREGISTER_STATIC_RPC(pRakClient,RequestSpawn); } //----------------------------------------------------