From 196fd1ef11ccf48cc8dcdb5963a9e5a2460db95e Mon Sep 17 00:00:00 2001 From: tecel007 Date: Mon, 15 Mar 2021 13:08:27 +1100 Subject: [PATCH] Update README.md --- README.md | 71 ++++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 70 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 1008d88..788100a 100644 --- a/README.md +++ b/README.md @@ -1 +1,70 @@ -# Salty \ No newline at end of file +# Salty + +Salty is a protection only menu. This is a different approach to modding GTAV - all of the protections are in C++. + +## native logging + +Logger.cpp readsis a configurable logging system for GTAV natives. It reads natives.hpp and produces natives_logging.hpp/cpp. These natives are then hooked and logged at runtime. It removescan be configured to log namespaces, remove spam/common massages and also ignore some debugging natives which cant be hooke as they crash. Really useful to see what is happing in the scripts. + +## protections + +- model crashes... -> can be blocked in the databitbuffer or by scanning the netsyncobject +- invalid owner +- invalid object id +- invaid object type - sending boat sync events to a car and also invalid object types on create +- invaid acks to wrong player, wrong ower invalid object +- removing other players objects or player id's +- protocol errors - messages depending on player objectss before object is created +- sync/net event flooding +- creating multiple objects with the same object id +- sending sync events to objects you dont own +- creating multiple objects in the same location +- flooding "sync create events" with the sync_flag == 4? from memory +- creating too many objects in your bubble_id +- sync_buffer_read overflow AND underflow +- invalid sync time +- total random garbage in the datbitbuffer +- exceptioncatch all handling on all hooks +- bad datbitbuffer crash signatures +- bad script events +- flooding / bad net events + +## hooks used + +- functions::buffer_int_t m_buffer_int{}; +- functions::clone_pack_t m_clone_pack{}; +- functions::clone_create_t m_clone_create{}; +- functions::clone_sync_t m_clone_sync{}; +- functions::clone_remove_t m_clone_remove{}; +- functions::sync_read_t m_sync_read{}; +- functions::sync_can_apply_t m_sync_can_apply{}; +- functions::unregister_object_t m_unregister_object{}; +- functions::clone_create_ack_t m_clone_create_ack{}; +- functions::clone_sync_ack_t m_clone_sync_ack{}; +- functions::clone_remove_ack_t m_clone_remove_ack{}; +- functions::network_event_t m_network_event{}; +- functions::script_event_t m_script_event{}; +- functions::handle_event_t m_handle_event{}; +- functions::game_event_t m_game_event{}; +- functions::node_read_t m_node_read{}; +- functions::get_owner_t m_get_owner{}; +- functions::get_network_object_for_player_t m_get_network_object_for_player{}; +- functions::get_network_object_t m_get_network_object{}; +- rage::CReplayInterface* m_replay{}; + +## thanks to + +- MIKE#6623/imabignumber (discord) +- Entrodor Wolfry#3502 (discord) +- Pocakking (UC) +- polivilas (UC) +- Chrizzi (UC) +- pelecanidae (UC) + +## derived from + + - https://github.com/Sainan/GTA-V-Decompiled-Scripts + - https://github.com/Pocakking/BigBaseV2 + - https://github.com/1337Nexo/BigBaseV2 + - https://bitbucket.org/gir489/bigbasev2-fix/src/master/ +