1 Commits

Author SHA1 Message Date
1136c1d430 always anti-afk 2025-02-04 16:27:35 +03:00
15 changed files with 410 additions and 355 deletions

View File

@ -4,5 +4,7 @@ void __thiscall Redirected_Calculate_View(void* Player, void* Unknown_Parameter_
{
(decltype(&Redirected_Calculate_View)(Original_Calculate_View_Caller))(Player, Unknown_Parameter_1, Angles, Unknown_Parameter_2);
Byte_Manager::Copy_Bytes(1, Angles, sizeof(float[3]), (float*)((unsigned __int32)Player + 4996));
using Get_Eye_Angles_Type = float*(__thiscall*)(void* Entity);
Byte_Manager::Copy_Bytes(1, Angles, sizeof(float[3]), Get_Eye_Angles_Type((unsigned __int32)Client_Module + 2237296)(Player));
}

View File

@ -22,7 +22,7 @@ void* Get_Studio_Header(void* Entity)
void* Get_Hitbox_Set(Target_Structure* Target, float(*Bones)[3][4], float Time)
{
using Setup_Bones_Type = __int8(__thiscall*)(void* Entity, void* Bones, __int32 Maximum_Bones, __int32 Mask, float Time);
using Setup_Bones_Type = __int8(__thiscall*)(void* Entity, void* Bones, __int32 Maximum_Bones, __int32 Mask, float Current_Time);
if (Setup_Bones_Type((unsigned __int32)Client_Module + 246656)((void*)((unsigned __int32)Target->Self + 4), Bones, 128, 524032, Time) == 1)
{
@ -93,7 +93,7 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
if ((Command->Buttons & 2) + *(__int8*)((unsigned __int32)Local_Player + 324) == 4)
{
Command->Move[0] = 0.f;
Command->Move[0] = 0;
if (*(void**)((unsigned __int32)Local_Player + 316) == INVALID_HANDLE_VALUE)
{
@ -269,9 +269,11 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
{
if (*(void**)((unsigned __int32)Local_Player + 10008) == INVALID_HANDLE_VALUE)
{
if ((*(void**)((unsigned __int32)Local_Player + 10012) != INVALID_HANDLE_VALUE) + (*(void**)((unsigned __int32)Local_Player + 10024) != INVALID_HANDLE_VALUE) + (*(void**)((unsigned __int32)Local_Player + 10056) != INVALID_HANDLE_VALUE) != 0)
__int8 Is_Jockey_Victim = *(void**)((unsigned __int32)Local_Player + 10056) != INVALID_HANDLE_VALUE;
if ((*(void**)((unsigned __int32)Local_Player + 10012) != INVALID_HANDLE_VALUE) + (*(void**)((unsigned __int32)Local_Player + 10024) != INVALID_HANDLE_VALUE) + Is_Jockey_Victim != 0)
{
Command->Buttons |= (*(void**)((unsigned __int32)Local_Player + 10056) != INVALID_HANDLE_VALUE) * 2;
Command->Buttons |= Is_Jockey_Victim * 2;
Disable_Clock_Correction(Interface_Extra_Commands_Action.Integer);
}
@ -339,9 +341,7 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
if (Can_Attack_Type((unsigned __int32)Client_Module + 2541696)(Local_Player) == 1)
{
using Get_Weapon_Type = void*(__thiscall*)(void* Entity);
void* Weapon = *(__int8*)((unsigned __int32)Local_Player + 7867) == 0 ? Get_Weapon_Type((unsigned __int32)Client_Module + 74304)(Local_Player) : nullptr;
void* Weapon = *(__int8*)((unsigned __int32)Local_Player + 7867) == 0 ? *(void**)((unsigned __int32)Client_Module + 7644532 + (((*(unsigned __int32*)((unsigned __int32)Local_Player + 4228) & 4095) - 4097) << 4)) : nullptr;
if (Weapon == nullptr)
{
@ -349,7 +349,7 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
}
else
{
__int8 Cancelable_Shove = 1 + (*(float*)((unsigned __int32)Local_Player + 7336) < Global_Variables->Time) * (*(float*)((unsigned __int32)Weapon + 2404) <= Global_Variables->Time);
__int8 Cancelable_Shove = 1 + (*(float*)((unsigned __int32)Local_Player + 7336) < Global_Variables->Current_Time) * (*(float*)((unsigned __int32)Weapon + 2404) <= Global_Variables->Current_Time);
__int32 Weapon_Identifier = Get_Identifier(Weapon, 1, 0);
@ -367,9 +367,9 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
Cancelable_Shove = min(1 + (*(float*)((unsigned __int32)Weapon + 3312) == -1.f), Cancelable_Shove);
}
__int8 In_Shove = Global_Variables->Time >= *(float*)((unsigned __int32)Local_Player + 7904);
__int8 In_Shove = Global_Variables->Current_Time >= *(float*)((unsigned __int32)Local_Player + 7904);
if (Global_Variables->Time >= *(float*)((unsigned __int32)Weapon + 2704))
if (Global_Variables->Current_Time >= *(float*)((unsigned __int32)Weapon + 2704))
{
In_Shove = *(__int8*)((unsigned __int32)Weapon + 2720);
}
@ -394,11 +394,11 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
}
else
{
Can_Attack = (*(float*)((unsigned __int32)Weapon + 2400) <= Global_Variables->Time) * (Ammo > 0 - Is_Melee * 2) * (Reloading ^ 1);
Can_Attack = (*(float*)((unsigned __int32)Weapon + 2400) <= Global_Variables->Current_Time) * (Ammo > 0 - Is_Melee * 2) * (Reloading ^ 1);
if ((*(double*)((unsigned __int32)Weapon + 3392) == 0.) * Weapon_Identifier == 153)
{
Can_Attack *= *(float*)((unsigned __int32)Weapon + 3400) <= Global_Variables->Time;
Can_Attack *= *(float*)((unsigned __int32)Weapon + 3400) <= Global_Variables->Current_Time;
}
}
@ -480,17 +480,24 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
}
}
auto Target_List_Sort = [](Target_Structure& X, Target_Structure& Y) -> __int8
auto Target_List_Sort_Prepare = [](Target_Structure& X, Target_Structure& Y) -> __int8
{
if (X.Priority == Y.Priority)
{
return X.Distance < Y.Distance;
}
return X.Priority > Y.Priority;
return X.Priority < Y.Priority;
};
std::sort(Sorted_Target_List.begin(), Sorted_Target_List.end(), Target_List_Sort);
std::sort(Sorted_Target_List.begin(), Sorted_Target_List.end(), Target_List_Sort_Prepare);
auto Target_List_Sort_Finish = [](Target_Structure& X, Target_Structure& Y) -> __int8
{
if (X.Priority > Y.Priority)
{
return 1;
}
return X.Distance < Y.Distance;
};
std::sort(Sorted_Target_List.begin(), Sorted_Target_List.end(), Target_List_Sort_Finish);
size_t Target_Number = 0;
@ -531,11 +538,11 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
using Select_Sequence_Type = __int32(__thiscall*)(void* Entity, __int32 Activity);
using Translate_Activity_Type = __int32(__thiscall**)(void* Weapon, __int32 Activity);
using Get_Deploy_Activity_Type = __int32(__thiscall**)(void* Weapon);
Holstering = (min(*(float*)((unsigned __int32)Local_Player + 3872), *(float*)((unsigned __int32)Weapon + 2412)) + Get_Sequence_Duration_Type((unsigned __int32)Client_Module + 180400)(Weapon, Get_Studio_Header(Weapon), Select_Sequence_Type((unsigned __int32)Client_Module + 202896)(Weapon, (*Translate_Activity_Type(*(unsigned __int32*)Weapon + 1692))(Weapon, (*Get_Deploy_Activity_Type(*(unsigned __int32*)Weapon + 1600))(Weapon)))) > Global_Variables->Time) * (Can_Attack ^ 1);
using Translate_Activity_Type = __int32(__thiscall**)(void* Weapon, __int32 Activity);
Holstering = (min(*(float*)((unsigned __int32)Local_Player + 3872), *(float*)((unsigned __int32)Weapon + 2412)) + Get_Sequence_Duration_Type((unsigned __int32)Client_Module + 180400)(Weapon, Get_Studio_Header(Weapon), Select_Sequence_Type((unsigned __int32)Client_Module + 202896)(Weapon, (*Translate_Activity_Type(*(unsigned __int32*)Weapon + 1692))(Weapon, (*Get_Deploy_Activity_Type(*(unsigned __int32*)Weapon + 1600))(Weapon)))) > Global_Variables->Current_Time) * (Can_Attack ^ 1);
}
else
{
@ -611,7 +618,7 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
if (Cancelable_Shove == 1)
{
float Shove_Multiplier = min((Global_Variables->Time - *(float*)((unsigned __int32)Weapon + 2704) + *(float*)((unsigned __int32)Weapon + 2700)) / *(float*)((unsigned __int32)Weapon + 2700), 1.f);
float Shove_Multiplier = min((Global_Variables->Current_Time - *(float*)((unsigned __int32)Weapon + 2704) + *(float*)((unsigned __int32)Weapon + 2700)) / *(float*)((unsigned __int32)Weapon + 2700), 1.f);
Command->Angles[1] += -45.f * Shove_Multiplier + 45.f * (1.f - Shove_Multiplier);
}
@ -714,7 +721,7 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
float Bones[128][3][4];
void* Hitbox_Set = Get_Hitbox_Set(Target, Bones, Global_Variables->Time);
void* Hitbox_Set = Get_Hitbox_Set(Target, Bones, Global_Variables->Current_Time);
if (Hitbox_Set != nullptr)
{
@ -724,7 +731,7 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
__int32 Bullets = *(__int32*)((unsigned __int32)Weapon_Data + 2520);
if (Interface_Penetration_Damage.Floating_Point == 0.f)
if (Interface_Penetration_Damage.Floating_Point == 0)
{
*(__int32*)((unsigned __int32)Weapon_Data + 2520) = 1;
}
@ -793,8 +800,6 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
void* Hitbox = (void*)((unsigned __int32)Hitbox_Set + 12 + Hitboxes[Target->Identifier] * 68);
if (*(__int32*)Hitbox < sizeof(Bones) / sizeof(Bones[0]))
{
float* Hitbox_Minimum = (float*)((unsigned __int32)Hitbox + 8);
float* Hitbox_Maximum = (float*)((unsigned __int32)Hitbox + 20);
@ -848,7 +853,6 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
goto Aim_Found_Target_Label;
}
}
}
Target_Number += 1;

View File

@ -2,9 +2,11 @@ void* Original_Draw_Effect_Caller;
__int8 __thiscall Redirected_Draw_Effect(void* Effect, void* Unknown_Parameter_1, void* Unknown_Parameter_2)
{
using Get_Effect_Name_Type = char*(__thiscall*)(void* Effect);
using Get_Effect_Name_Type = char*(__thiscall*)(void* a1);
if (__builtin_strstr(Get_Effect_Name_Type((unsigned __int32)Client_Module + 1423120)((void*)((unsigned __int32)Effect - 8)), "ecloud_ca") == nullptr)
char* Effect_Name = Get_Effect_Name_Type((unsigned __int32)Client_Module + 1423120)((void*)((unsigned __int32)Effect - 8));
if (__builtin_strstr(Effect_Name, "ecloud_") == nullptr)
{
return (decltype(&Redirected_Draw_Effect)(Original_Draw_Effect_Caller))(Effect, Unknown_Parameter_1, Unknown_Parameter_2);
}

View File

@ -2,6 +2,8 @@
#include <TlHelp32.h>
#include <cstdio>
#include "Byte_Manager/Byte_Manager.hpp"
#include "Redirection_Manager/Redirection_Manager.hpp"
@ -20,6 +22,10 @@ void* Client_Module;
#include "Update_Animations.hpp"
#include <unordered_set>
#include <unordered_map>
#include "Estimate_Velocity.hpp"
#include "Spawn_Grenade.hpp"
@ -32,6 +38,8 @@ void* Client_Module;
#include "Play_Footstep_Sound.hpp"
#include <algorithm>
#include "Finish_Move.hpp"
#include "Item_Post_Frame.hpp"
@ -46,6 +54,8 @@ void* Client_Module;
#include "Send_Move.hpp"
#include <vector>
#include "Copy_Command.hpp"
#include "Calculate_View.hpp"
@ -119,11 +129,29 @@ __int32 __stdcall DllMain(HMODULE This_Module, unsigned __int32 Call_Reason, voi
HANDLE Standard_Output_Handle = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_FONT_INFOEX Console_Font_Information = { sizeof(CONSOLE_FONT_INFOEX), 0, { 0, 12 }, FF_DONTCARE, FW_NORMAL, { L"Terminal" } };
CONSOLE_FONT_INFOEX Console_Font_Information;
Console_Font_Information.cbSize = sizeof(CONSOLE_FONT_INFOEX);
Console_Font_Information.nFont = 0;
Console_Font_Information.dwFontSize.X = 0;
Console_Font_Information.dwFontSize.Y = 12;
Console_Font_Information.FontFamily = FF_DONTCARE;
Console_Font_Information.FontWeight = FW_NORMAL;
wcscpy(Console_Font_Information.FaceName, L"Terminal");
SetCurrentConsoleFontEx(Standard_Output_Handle, 0, &Console_Font_Information);
CONSOLE_CURSOR_INFO Console_Cursor_Information = { sizeof(Console_Cursor_Information) };
CONSOLE_CURSOR_INFO Console_Cursor_Information;
Console_Cursor_Information.bVisible = 0;
Console_Cursor_Information.dwSize = sizeof(Console_Cursor_Information);
SetConsoleTextAttribute(Standard_Output_Handle, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_INTENSITY | BACKGROUND_BLUE);
@ -141,11 +169,6 @@ __int32 __stdcall DllMain(HMODULE This_Module, unsigned __int32 Call_Reason, voi
Engine_Module = GetModuleHandleW(L"engine.dll");
_putws(L"[ + ] Delimit Interface");
{
Byte_Manager::Set_Bytes(0, (void*)((unsigned __int32)Engine_Module + 1423205), 1, 235);
}
_putws(L"[ + ] Extend Interface");
{
Implement_Extended_Interface();
@ -177,7 +200,7 @@ __int32 __stdcall DllMain(HMODULE This_Module, unsigned __int32 Call_Reason, voi
Original_Estimate_Velocity_Caller = Redirection_Manager::Redirect_Function(0, (void*)((unsigned __int32)Client_Module + 311856), (void*)Redirected_Estimate_Velocity);
unsigned __int8 Maintain_Sequence_Transitions_Bytes[3] = { 194, 24 };
unsigned __int8 Maintain_Sequence_Transitions_Bytes[3] = { 194, 24, 0 };
Byte_Manager::Copy_Bytes(0, (void*)((unsigned __int32)Client_Module + 245232), sizeof(Maintain_Sequence_Transitions_Bytes), Maintain_Sequence_Transitions_Bytes);
@ -242,8 +265,6 @@ __int32 __stdcall DllMain(HMODULE This_Module, unsigned __int32 Call_Reason, voi
Byte_Manager::Set_Bytes(0, (void*)((unsigned __int32)Client_Module + 417204), 1, 235);
Byte_Manager::Set_Bytes(0, (void*)((unsigned __int32)Client_Module + 2538675), 1, 255);
Original_Copy_Command_Caller = Redirection_Manager::Redirect_Function(0, (void*)((unsigned __int32)Client_Module + 1094624), (void*)Redirected_Copy_Command);
}

View File

@ -16,8 +16,6 @@ __int32 Get_Identifier(void* Entity, __int8 Raw, __int8 Equipment)
return Identifier;
}
if (*(__int8*)((unsigned __int32)Entity + 221) == 0)
{
static std::unordered_set<__int32> Targets = { 0, 13, 99, 232, 263, 264, 265, 270, 272, 275, 276, 277 };
if (Targets.contains(Identifier) == 1)
@ -31,6 +29,8 @@ __int32 Get_Identifier(void* Entity, __int8 Raw, __int8 Equipment)
Valid = *(__int8*)((unsigned __int32)Entity + 324) == 5;
}
else
{
if (*(__int8*)((unsigned __int32)Entity + 221) == 0)
{
if ((*(__int32*)((unsigned __int32)Entity + 572) - 131088 & 255) == 0)
{
@ -40,6 +40,7 @@ __int32 Get_Identifier(void* Entity, __int8 Raw, __int8 Equipment)
}
}
}
}
if (Valid == 1)
{
@ -71,8 +72,6 @@ __int32 Get_Identifier(void* Entity, __int8 Raw, __int8 Equipment)
else
{
if (Equipment == 1)
{
if ((*(__int32*)((unsigned __int32)Entity + 224) & 32) == 0)
{
static std::unordered_set<__int32> Equipment_List = { 73, 105, 109, 121, 256, 260 };
@ -104,8 +103,6 @@ __int32 Get_Identifier(void* Entity, __int8 Raw, __int8 Equipment)
}
}
}
}
}
return -1;
}

View File

@ -24,7 +24,7 @@ void Redirected_Move(float Unknown_Parameter, __int8 Final)
Fire_Events_Type((unsigned __int32)Engine_Module + 521648)();
Update_Animation_Time = (*(Global_Variables_Structure**)((unsigned __int32)Client_Module + 7096744))->Time;
Update_Animation_Time = (*(Global_Variables_Structure**)((unsigned __int32)Client_Module + 7096744))->Current_Time;
Update_Animation_Type = 1;

View File

@ -83,7 +83,7 @@ void __thiscall Redirected_Paint(void* Panel)
{
float Bones[128][3][4];
void* Hitbox_Set = Get_Hitbox_Set(Target, Bones, (*(Global_Variables_Structure**)((unsigned __int32)Client_Module + 7096744))->Time);
void* Hitbox_Set = Get_Hitbox_Set(Target, Bones, (*(Global_Variables_Structure**)((unsigned __int32)Client_Module + 7096744))->Current_Time);
if (Hitbox_Set != nullptr)
{
@ -95,8 +95,6 @@ void __thiscall Redirected_Paint(void* Panel)
{
void* Hitbox = (void*)((unsigned __int32)Hitbox_Set + 12 + Hitbox_Number * 68);
if (*(__int32*)Hitbox < sizeof(Bones) / sizeof(Bones[0]))
{
float* Hitbox_Minimum = (float*)((unsigned __int32)Hitbox + 8);
float* Hitbox_Maximum = (float*)((unsigned __int32)Hitbox + 20);
@ -177,7 +175,6 @@ void __thiscall Redirected_Paint(void* Panel)
goto Get_Bounds_Label;
}
}
}
Bounds[0] -= 2.f;
@ -186,9 +183,11 @@ void __thiscall Redirected_Paint(void* Panel)
Bounds[2] -= 2.f;
Bounds[3] += 2.f;
return (Bounds[1] != 2.f) * (Bounds[3] != 2.f);
}
return __builtin_isfinite(Bounds[0]) * (Bounds[1] != 2.f) * (Bounds[3] != 2.f);
return 0;
};
if (Get_Bounds() == 1)
@ -243,7 +242,7 @@ void __thiscall Redirected_Paint(void* Panel)
{
static wchar_t* Survivors[8] = { (wchar_t*)L"Nick", (wchar_t*)L"Rochelle", (wchar_t*)L"Coach", (wchar_t*)L"Ellis", (wchar_t*)L"Bill", (wchar_t*)L"Zoey", (wchar_t*)L"Louis", (wchar_t*)L"Francis" };
Paint_Data->Name = Survivors[std::clamp(*(__int32*)((unsigned __int32)Target->Self + 7308), 0, 7) + 4 * (*(__int32*)((unsigned __int32)Client_Module + 8144624) == 1)];
Paint_Data->Name = Survivors[*(__int32*)((unsigned __int32)Target->Self + 7308) + 4 * (*(__int32*)((unsigned __int32)Client_Module + 8144624) == 1)];
}
__int8 Ghost = 0;

View File

@ -1,8 +1,10 @@
void __thiscall Perform_Shove_Trace(void* Stack)
{
if (*(void**)((unsigned __int32)Stack + 332) == Perform_Trace_Target)
void* Entity = *(void**)((unsigned __int32)Stack + 332);
if (Entity == Perform_Trace_Target)
{
Perform_Trace_Damage = 1.f;
Perform_Trace_Damage = 1;
}
}

View File

@ -70,7 +70,7 @@ void __thiscall Perform_Trace(void* Stack)
auto Compute_Damage = [&]() -> void
{
if (Interface_Penetration_Damage.Floating_Point == 0.f)
if (Interface_Penetration_Damage.Integer == 0)
{
Perform_Trace_Damage = 1.f;
}
@ -140,7 +140,7 @@ void __thiscall Perform_Trace(void* Stack)
float Distance = Calculate_Distance_Type((unsigned __int32)Client_Module + 878608)((void*)((unsigned __int32)Local_Player + 540), Bounds);
if (Distance < 100.f)
if (Distance < 100)
{
Damage += 4.f * Damage * __builtin_powf(1.f - Distance / 100.f, 2.f);
}
@ -164,15 +164,27 @@ void __thiscall Perform_Trace(void* Stack)
{
Apply_Shotgun_Scaling();
__int8 Is_Sniper_Rifle = Bullet_Type > 8;
__int8 Is_Sniper_Rifle = (Bullet_Type - 8) > 0;
if (Group == 1)
{
if (Gender == 14)
{
static std::unordered_set<__int32> Neutrals = { 563, 567, 592, 600, 648 };
auto Is_Neutral = [&]() -> __int8
{
__int32 Sequence_Activity = *(__int32*)((unsigned __int32)Entity + 4688);
if (Neutrals.contains(*(__int32*)((unsigned __int32)Entity + 4688)) == 1)
unsigned __int32 Absolute_Sequence_Activity = Sequence_Activity - 563;
if (Absolute_Sequence_Activity <= 29)
{
return (536870929 & (1 << (Absolute_Sequence_Activity & 31))) != 0;
}
return (Sequence_Activity == 600) + (Sequence_Activity == 648);
};
if (Is_Neutral() == 1)
{
Damage = __builtin_inff();
}
@ -201,7 +213,7 @@ void __thiscall Perform_Trace(void* Stack)
{
if (Is_Sniper_Rifle * Realism == 0)
{
Damage = 450.f;
Damage = 450;
}
}
else
@ -238,9 +250,7 @@ void __thiscall Perform_Trace(void* Stack)
Damage *= min(Multipliers[Group], 4.f - 2.75f * Is_Shotgun);
}
__int32 Raw_Identifier = Get_Identifier(Entity, 1, 0);
if (Raw_Identifier == 99)
if (Get_Identifier(Entity, 1, 0) == 99)
{
if (*(__int32*)((unsigned __int32)Entity + 2212) == 5)
{
@ -253,7 +263,7 @@ void __thiscall Perform_Trace(void* Stack)
{
if (*(void**)((unsigned __int32)Entity + 8040) != INVALID_HANDLE_VALUE)
{
if (Damage > 50.f)
if (Damage > 50)
{
__int8 Competitive = ('v' - Mode[0] ^ Mode[0] - 's') == 3;
@ -273,9 +283,10 @@ void __thiscall Perform_Trace(void* Stack)
if (Damage != __builtin_inff())
{
Damage = (__int32)(Damage + 1.f * (Damage < 1.f));
Damage = (__int32)(Damage + 1.f * (Damage < 1));
}
if (Raw_Identifier == 276)
if (Identifier == 276)
{
if (__builtin_strstr(Get_Sequence_Name(Entity), "limb") != nullptr)
{
@ -285,7 +296,6 @@ void __thiscall Perform_Trace(void* Stack)
}
}
}
}
Perform_Trace_Damage += Damage;
}

View File

@ -2,8 +2,15 @@ void* Original_Play_Footstep_Sound_Caller;
void __thiscall Redirected_Play_Footstep_Sound(void* Unknown_Parameter_1, void* Unknown_Parameter_2, void* Unknown_Parameter_3, void* Unknown_Parameter_4, void* Unknown_Parameter_5, void* Unknown_Parameter_6)
{
if (*(__int8*)((unsigned __int32)Client_Module + 8072736) <= *(__int8*)((unsigned __int32)Client_Module + 8072752))
void* Prediction = (void*)((unsigned __int32)Client_Module + 8072728);
if (*(__int8*)((unsigned __int32)Prediction + 8) == 1)
{
if (*(__int8*)((unsigned __int32)Prediction + 24) == 0)
{
return;
}
}
(decltype(&Redirected_Play_Footstep_Sound)(Original_Play_Footstep_Sound_Caller))(Unknown_Parameter_1, Unknown_Parameter_2, Unknown_Parameter_3, Unknown_Parameter_4, Unknown_Parameter_5, Unknown_Parameter_6);
}
}

View File

@ -15,9 +15,7 @@ void __thiscall Redirected_Process_Movement(void* Unknown_Parameter, void* Playe
if (Get_Identifier(Player, 0, 0) == 272)
{
using Get_Ability_Type = void*(__thiscall*)(void* Entity);
void* Ability = Get_Ability_Type((unsigned __int32)Client_Module + 2438560)(Player);
void* Ability = *(void**)((unsigned __int32)Client_Module + 7644532 + (((*(unsigned __int32*)((unsigned __int32)Player + 7892) & 4095) - 4097) << 4));
if (Ability != nullptr)
{

View File

@ -42,6 +42,6 @@ void __thiscall Redirected_Run_Command(void* Prediction, void* Player, Command_S
Global_Variables_Structure* Global_Variables = *(Global_Variables_Structure**)((unsigned __int32)Client_Module + 7096744);
Global_Variables->Time = (*(__int32*)((unsigned __int32)Player + 5324) - 1) * Global_Variables->Interval_Per_Tick;
Global_Variables->Current_Time = (*(__int32*)((unsigned __int32)Player + 5324) - 1) * Global_Variables->Interval_Per_Tick;
}
}

View File

@ -4,9 +4,23 @@ void __thiscall Redirected_Spawn_Grenade(void* Entity)
{
using Set_Size_Type = void(__thiscall*)(void* Entity, float* Minimum, float* Maximum);
float Minimum[3] = { -16.f, -16.f, -16.f };
float Minimum[3] =
{
-16.f,
float Maximum[3] = { 16.f, 16.f, 16.f };
-16.f,
-16.f
};
float Maximum[3] =
{
16.f,
16.f,
16.f
};
Set_Size_Type((unsigned __int32)Client_Module + 281664)(Entity, Minimum, Maximum);

View File

@ -54,7 +54,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalOptions>/Zc:threadSafeInit- /clang:-fno-unwind-tables -Wno-microsoft-goto %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:threadSafeInit- /clang:-fno-unwind-tables -Wno-multichar -Wno-microsoft-goto %(AdditionalOptions)</AdditionalOptions>
<StringPooling>true</StringPooling>
<ControlFlowGuard>false</ControlFlowGuard>
<FloatingPointExceptions>false</FloatingPointExceptions>
@ -62,7 +62,6 @@
<ExceptionHandling>false</ExceptionHandling>
<WarningLevel>Level3</WarningLevel>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<ForcedIncludeFiles>__msvc_all_public_headers.hpp</ForcedIncludeFiles>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>

View File

@ -2,7 +2,7 @@ struct Global_Variables_Structure
{
__int8 Additional_Bytes_1[12];
float Time;
float Current_Time;
float Frame_Time;
@ -19,9 +19,9 @@ void Redirected_Update_Animations()
{
Global_Variables_Structure* Global_Variables = *(Global_Variables_Structure**)((unsigned __int32)Client_Module + 7096744);
float Previous_Time = Global_Variables->Time;
float Previous_Current_Time = Global_Variables->Current_Time;
Global_Variables->Time = Update_Animation_Time;
Global_Variables->Current_Time = Update_Animation_Time;
float Previous_Frame_Time = Global_Variables->Frame_Time;
@ -54,5 +54,5 @@ void Redirected_Update_Animations()
Global_Variables->Frame_Time = Previous_Frame_Time;
Global_Variables->Time = Previous_Time;
Global_Variables->Current_Time = Previous_Current_Time;
}