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33 lines
821 B
C#
33 lines
821 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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namespace UnityExplorer.Inspectors.Reflection
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{
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public class InteractiveNumber : InteractiveValue
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{
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public InteractiveNumber(object value, Type valueType) : base(value, valueType)
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{
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}
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public override IValueTypes IValueType => IValueTypes.Number;
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public override bool HasSubContent => false;
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public override bool SubContentWanted => false;
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public override bool WantInspectBtn => false;
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public override void ConstructUI(GameObject parent, GameObject subGroup)
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{
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base.ConstructUI(parent, subGroup);
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}
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public override void OnValueUpdated()
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{
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base.OnValueUpdated();
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}
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}
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}
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