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UnityExplorer/src/CachedObjects/IExpandHeight.cs

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1.6.1 * Fix for when inspected object gets destroyed * Fix for displaying Dictionaries/Lists nested inside a Dictionary * Cleanups
2020-09-07 17:05:37 +10:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Explorer
{
interface IExpandHeight
{
bool IsExpanded { get; set; }
1.6.7 * Parameters (in Methods or Properties) with default values will now show these default values in the Inspector, and if you don't provide any input then this default value will be used as the argument. * Removed an unnecessary update of cached members when you open a Reflection Inspector, should be a bit faster now. * When entering arguments, the name of the argument is now white instead of cyan to avoid confusion with the Type name. * A few clean ups
2020-09-10 18:02:41 +10:00
float WhiteSpace { get; set; }
1.6.1 * Fix for when inspected object gets destroyed * Fix for displaying Dictionaries/Lists nested inside a Dictionary * Cleanups
2020-09-07 17:05:37 +10:00
}
}
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