UnityExplorer/src/Hooks/HookInstance.cs

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6.6 KiB
C#
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2021-09-06 23:04:40 +10:00
using System;
using System.CodeDom.Compiler;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using HarmonyLib;
using Microsoft.CSharp;
using UnityExplorer.CSConsole;
namespace UnityExplorer.Hooks
{
public class HookInstance
{
private static readonly StringBuilder evalOutput = new StringBuilder();
private static readonly ScriptEvaluator scriptEvaluator = new ScriptEvaluator(new StringWriter(evalOutput));
// Instance
public bool Enabled;
public MethodInfo TargetMethod;
public string GeneratedSource;
private string shortSignature;
private PatchProcessor patchProcessor;
private HarmonyMethod patchDelegate;
private MethodInfo patchDelegateMethodInfo;
public HookInstance(MethodInfo targetMethod)
{
this.TargetMethod = targetMethod;
this.shortSignature = $"{targetMethod.DeclaringType.Name}.{targetMethod.Name}";
GenerateProcessorAndDelegate();
Patch();
}
private void GenerateProcessorAndDelegate()
{
try
{
patchProcessor = ExplorerCore.Harmony.CreateProcessor(TargetMethod);
// Dynamically compile the patch method
scriptEvaluator.Run(GeneratePatchSourceCode(TargetMethod));
// Get the compiled method and check for errors
string output = scriptEvaluator._textWriter.ToString();
var outputSplit = output.Split('\n');
if (outputSplit.Length >= 2)
output = outputSplit[outputSplit.Length - 2];
evalOutput.Clear();
if (ScriptEvaluator._reportPrinter.ErrorsCount > 0)
throw new FormatException($"Unable to compile the code. Evaluator's last output was:\r\n{output}");
// Could publicize MCS to avoid this reflection, but not bothering for now
var source = (Mono.CSharp.CompilationSourceFile)ReflectionUtility.GetFieldInfo(typeof(Mono.CSharp.Evaluator), "source_file")
.GetValue(scriptEvaluator);
var type = (Mono.CSharp.Class)source.Containers.Last();
var systemType = ((Mono.CSharp.TypeSpec)ReflectionUtility.GetPropertyInfo(typeof(Mono.CSharp.TypeDefinition), "Definition")
.GetValue(type, null))
.GetMetaInfo();
this.patchDelegateMethodInfo = systemType.GetMethod("Patch", ReflectionUtility.FLAGS);
// Actually create the harmony patch
this.patchDelegate = new HarmonyMethod(patchDelegateMethodInfo);
patchProcessor.AddPostfix(patchDelegate);
}
catch (Exception ex)
{
ExplorerCore.LogWarning($"Exception creating patch processor for target method {TargetMethod.FullDescription()}!\r\n{ex}");
}
}
private string GeneratePatchSourceCode(MethodInfo targetMethod)
{
var codeBuilder = new StringBuilder();
codeBuilder.AppendLine($"public class DynamicPatch_{DateTime.Now.Ticks}");
codeBuilder.AppendLine("{");
// Arguments
codeBuilder.Append(" public static void Patch(System.Reflection.MethodBase __originalMethod");
if (!targetMethod.IsStatic)
codeBuilder.Append($", {targetMethod.DeclaringType.FullName} __instance");
if (targetMethod.ReturnType != typeof(void))
codeBuilder.Append($", {targetMethod.ReturnType.FullName} __result");
int paramIdx = 0;
var parameters = targetMethod.GetParameters();
foreach (var param in parameters)
{
codeBuilder.Append($", {param.ParameterType.FullName} __{paramIdx}");
paramIdx++;
}
codeBuilder.Append(")\n");
// Patch body
codeBuilder.AppendLine(" {");
codeBuilder.AppendLine(" try {");
// Log message
var logMessage = new StringBuilder();
logMessage.AppendLine($"$@\"Patch called: {shortSignature}");
if (!targetMethod.IsStatic)
logMessage.AppendLine("__instance: {__instance.ToString()}");
paramIdx = 0;
foreach (var param in parameters)
{
if (param.ParameterType.IsValueType)
logMessage.AppendLine($"Parameter {paramIdx}: {{__{paramIdx}.ToString()}}");
else
logMessage.AppendLine($"Parameter {paramIdx}: {{__{paramIdx}?.ToString() ?? \"null\"}}");
paramIdx++;
}
if (targetMethod.ReturnType != typeof(void))
{
if (targetMethod.ReturnType.IsValueType)
logMessage.AppendLine("Return value: {__result.ToString()}");
else
logMessage.AppendLine("Return value: {__result?.ToString() ?? \"null\"}");
}
logMessage.Append('"');
codeBuilder.AppendLine($" UnityExplorer.ExplorerCore.Log({logMessage});");
codeBuilder.AppendLine(" }");
codeBuilder.AppendLine(" catch (System.Exception ex) {");
codeBuilder.AppendLine($" UnityExplorer.ExplorerCore.LogWarning($\"Exception in patch of {shortSignature}:\\n{{ex}}\");");
codeBuilder.AppendLine(" }");
// End patch body
codeBuilder.AppendLine(" }");
// End class
codeBuilder.AppendLine("}");
return GeneratedSource = codeBuilder.ToString();
}
public void TogglePatch()
{
Enabled = !Enabled;
if (Enabled)
Patch();
else
Unpatch();
}
public void Patch()
{
try
{
patchProcessor.Patch();
Enabled = true;
}
catch (Exception ex)
{
ExplorerCore.LogWarning($"Exception hooking method!\r\n{ex}");
}
}
public void Unpatch()
{
if (!Enabled)
return;
try
{
this.patchProcessor.Unpatch(patchDelegateMethodInfo);
Enabled = false;
}
catch (Exception ex)
{
ExplorerCore.LogWarning($"Exception unpatching method: {ex}");
}
}
}
}