50 lines
1.2 KiB
C#
Raw Normal View History

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace Explorer
{
public class CacheOther : CacheObject
{
public override void DrawValue(Rect window, float width)
{
string label;
if (Value is UnityEngine.Object uObj)
{
label = uObj.name;
}
else
{
label = Value.ToString();
}
string typeLabel = Value.GetType().FullName;
if (!label.Contains(typeLabel))
{
label += $" ({typeLabel})";
}
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
if (GUILayout.Button("<color=yellow>" + label + "</color>", new GUILayoutOption[] { GUILayout.MaxWidth(window.width - 230) }))
{
WindowManager.InspectObject(Value, out bool _);
}
GUI.skin.button.alignment = TextAnchor.MiddleCenter;
}
public override void SetValue()
{
}
public override void UpdateValue(object obj)
{
}
}
}